Player Matchup

Chernobog
Chernobog
 
Chernobog
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
BrayanMarinyo
Neith
Level 85
God Stats
2W - 0L
1,728 SR
Queue Stats
7W - 10L
1,382 Elo+
Party 2
Thor
Thor
DanielChos
Thor
Level 132
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 14L
1,345 Elo+
Party 2
Maui
Maui
RAGEINGGIANT
Maui
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 34L
1,467 Elo+
Party 4
Zhong Kui
Zhong Kui
newmany13
Zhong Kui
Level 165
God Stats
9W - 4L
1,395 SR
Queue Stats
449W - 459L
1,447 Elo+
Party 4
Team Averages
Level 126
1,524 SR
1,428 Elo+

VS

Team Averages
Level 102
1,503 SR
1,490 Elo+
Cthulhu
Cthulhu
GriffinLeviant
Cthulhu
Level 46
God Stats
11W - 9L
1,633 SR
Queue Stats
316W - 288L
1,476 Elo+
Party 1
Da Ji
Da Ji
MalcolmX 713898
Da Ji
Level 158
God Stats
0W - 4L
1,412 SR
Queue Stats
160W - 149L
1,499 Elo+
Party 3
Cerberus
Cerberus
SimpleRickss
Cerberus
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 72L
1,499 Elo+
Solo
Scylla
Scylla
Smuppii
Scylla
Level 79
God Stats
6W - 6L
1,471 SR
Queue Stats
322W - 297L
1,477 Elo+
Party 1
Yu Huang
Yu Huang
iBlaktimusPrime
Yu Huang
Level 191
God Stats
1W - 1L
1,500 SR
Queue Stats
130W - 132L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
12
2 / 1 / 5
6,856
979
5,749
3,478
1,548
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

13
4 / 1 / 6
7,551
1,079
8,530
5,125
3,002
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

13
4 / 3 / 4
7,544
1,078
4,511
6,007
2,615
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

12
0 / 2 / 10
6,811
973
2,077
7,771
7,997
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Zhong Kui
newmany13
Zhong Kui
12
3 / 2 / 10
7,582
1,083
9,122
6,506
6,745
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 4
6,193
885
5,003
10,005
9,150
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
2 / 2 / 4
6,238
891
4,340
8,419
4,286
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cerberus
SimpleRickss
Cerberus
7
0 / 2 / 2
5,284
755
446
4,079
2,862
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Scylla
Smuppii
Scylla
12
2 / 4 / 5
6,642
949
5,541
5,882
2,175
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yu Huang
14
4 / 1 / 4
6,792
970
7,025
4,101
1,724
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
28
13
Kills
9
9
Deaths
13
35
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Chernobog
 
Chernobog
2
1
5
4.5
W
4
1
6
7
W
4
3
4
2
L
1
4
4
0.75
L
2
2
4
2
W
0
2
10
2.5
L
Cerberus
SimpleRickss
Cerberus
0
2
2
0.5
L
Scylla
Smuppii
Scylla
2
4
5
1.13
L
Yu Huang
4
1
4
6
W
Zhong Kui
newmany13
Zhong Kui
3
2
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,989
Damage
22,355
28,887
Taken
32,486
21,907
Mitigated
20,197
7,012
Healing
7,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
 
Chernobog
5,749
1,917
610
1,147
3,478
1,548
880
2,736
672
0
16,695
W
8,530
1,292
108
1,881
5,125
3,002
0
3,162
1,923
0
20,145
W
4,511
680
197
616
6,007
2,615
354
2,900
3,019
0
6,576
L
5,003
164
243
2,029
10,005
9,150
0
3,018
6,741
10,290
0
L
4,340
768
425
1,633
8,419
4,286
0
3,825
4,295
0
4,989
W
2,077
317
280
1,016
7,771
7,997
0
5,426
2,155
3,887
1,620
L
Cerberus
SimpleRickss
Cerberus
446
34
77
372
4,079
2,862
0
1,263
2,701
2,265
0
L
Scylla
Smuppii
Scylla
5,541
956
453
197
5,882
2,175
0
1,364
4,339
12,723
0
L
Yu Huang
7,025
199
607
1,348
4,101
1,724
0
844
3,131
16,410
0
W
Zhong Kui
newmany13
Zhong Kui
9,122
551
350
807
6,506
6,745
0
3,285
3,103
14,317
762

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,344
Gold Earned
31,149
72
Minions Killed
58
0
Camps Cleared
0
668,319
Distance Traveled
607,952
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
6,856
979
18
3
0
95,833
0
W
Neith
7,551
1,079
26
4
0
154,469
0
W
Thor
7,544
1,078
4
1
0
144,375
0
L
Cthulhu
6,193
885
9
1
0
145,488
0
L
Da Ji
6,238
891
6
1
0
142,932
0
W
Maui
6,811
973
11
2
0
130,334
0
L
Cerberus
5,284
755
3
0
0
58,572
0
L
Scylla
6,642
949
29
4
0
119,968
0
L
Yu Huang
6,792
970
11
2
0
140,992
0
W
Zhong Kui
7,582
1,083
13
2
0
143,308
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role