Player Matchup

Sun Wukong
Sun Wukong
Silver II
B8ridg3r232
Sun Wukong
Silver II
Level 122
God Stats
4W - 3L
1,594 SR
Queue Stats
15W - 10L
1,466 MMR
Party 1
Anhur
Anhur
Silver I
GropeThenGlide
Anhur
Silver I
Level 147
God Stats
12W - 4L
1,753 SR
Queue Stats
14W - 11L
1,520 MMR
Party 1
Discordia
Discordia
Silver II
threeturnttommy
Discordia
Silver II
Level 147
God Stats
4W - 0L
1,904 SR
Queue Stats
14W - 12L
1,421 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 139
1,750 SR
1,469 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 115
1,647 SR
1,451 MMR
Xbalanque
Xbalanque
Bronze III
Mushman255
Xbalanque
Bronze III
Level 152
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 15L
1,429 MMR
Solo
Ne Zha
Ne Zha
Gold IV
Refugiado420
Ne Zha
Gold IV
Level 103
God Stats
15W - 9L
1,651 SR
Queue Stats
251W - 276L
1,444 MMR
Solo
Anubis
Anubis
Gold IV
RunNGun4663
Anubis
Gold IV
Level 89
God Stats
6W - 4L
1,790 SR
Queue Stats
51W - 55L
1,482 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
B8ridg3r232
Sun Wukong
14
3 / 3 / 8
9,191
766
9,077
13,139
11,468
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
10 / 1 / 4
10,831
903
20,147
13,090
4,443
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
threeturnttommy
Discordia
14
1 / 1 / 11
9,233
769
9,085
5,512
1,648
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
CharonThorNutOdin

VS

Bans
ThothAchillesBaron SamediVamana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Mushman255
Xbalanque
11
1 / 6 / 2
7,714
643
8,089
14,245
4,496
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ne Zha
11
1 / 5 / 1
7,607
634
6,562
19,406
12,399
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Anubis
14
3 / 3 / 0
8,536
711
6,515
9,783
4,620
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
8
14
Kills
5
5
Deaths
14
23
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
B8ridg3r232
Sun Wukong
3
3
8
2.33
W
10
1
4
12
L
Xbalanque
Mushman255
Xbalanque
1
6
2
0.33
L
Ne Zha
1
5
1
0.3
L
Anubis
3
3
0
1
W
Discordia
threeturnttommy
Discordia
1
1
11
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,309
Damage
21,166
31,741
Taken
43,434
17,559
Mitigated
21,515
6,894
Healing
6,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
B8ridg3r232
Sun Wukong
9,077
1,490
0
1,846
13,139
11,468
228
2,663
9,733
0
23,973
W
20,147
11,472
0
3,608
13,090
4,443
1,716
3,155
9,324
0
42,662
L
Xbalanque
Mushman255
Xbalanque
8,089
3,526
0
2,359
14,245
4,496
0
2,330
11,484
0
25,859
L
Ne Zha
6,562
1,051
0
2,190
19,406
12,399
0
2,933
15,787
0
13,182
L
Anubis
6,515
468
0
2,282
9,783
4,620
0
2,256
7,067
39,510
0
W
Discordia
threeturnttommy
Discordia
9,085
189
0
1,440
5,512
1,648
454
317
5,031
38,778
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,255
Gold Earned
23,857
143
Minions Killed
124
0
Camps Cleared
0
685,587
Distance Traveled
537,395
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
9,191
766
23
2
0
206,706
0
W
Anhur
10,831
903
44
4
0
223,235
0
L
Xbalanque
7,714
643
48
4
0
155,828
1
L
Ne Zha
7,607
634
11
1
0
204,917
1
L
Anubis
8,536
711
65
5
0
176,650
3
W
Discordia
9,233
769
76
6
0
255,646
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role