Player Matchup

Chaac
Chaac
Gold V
Discordful1
Chaac
Gold V
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,538 MMR
Party 1
Da Ji
Da Ji
Gold V
KnWMeliodas
Da Ji
Gold V
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 13L
1,538 MMR
Party 1
Fafnir
Fafnir
Gold V
knwkage1
Fafnir
Gold V
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 16L
1,538 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 116
1,500 SR
1,538 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 89
1,558 SR
1,493 MMR
Ah Muzen Cab
Ah Muzen Cab
Bronze III
Cruubul
Ah Muzen Cab
Bronze III
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 MMR
Party 2
Achilles
Achilles
Gold IV
Kroneki
Achilles
Gold IV
Level 157
God Stats
4W - 6L
1,520 SR
Queue Stats
392W - 411L
1,480 MMR
Solo
Nu Wa
Nu Wa
Bronze III
Strelitzia06340
Nu Wa
Bronze III
Level 43
God Stats
0W - 1L
1,655 SR
Queue Stats
0W - 3L
1,500 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 0 / 7
8,704
791
9,489
8,437
6,857
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

14
6 / 3 / 9
9,529
866
11,512
9,649
4,440
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Fafnir
knwkage1
Fafnir
14
6 / 0 / 10
9,263
842
9,892
11,112
13,885
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bans
OdinMedusaAresArachneOlorun

VS

Bans
LokiBacchusThanatosCharonJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Cruubul
Ah Muzen Cab
10
0 / 6 / 3
6,709
610
3,648
10,924
3,775
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Achilles
Kroneki
Achilles
10
2 / 4 / 1
7,046
641
6,272
13,290
14,069
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
0 / 6 / 1
7,084
644
6,548
9,739
3,258
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
7
16
Kills
2
3
Deaths
16
26
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
Cruubul
Ah Muzen Cab
0
6
3
0.25
W
4
0
7
7.5
W
6
3
9
3.5
L
Achilles
Kroneki
Achilles
2
4
1
0.63
L
0
6
1
0.08
W
Fafnir
knwkage1
Fafnir
6
0
10
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,893
Damage
16,468
29,198
Taken
33,953
25,182
Mitigated
21,102
4,416
Healing
3,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
Cruubul
Ah Muzen Cab
3,648
1,143
0
309
10,924
3,775
0
3,057
7,463
0
15,034
W
9,489
1,906
0
2,124
8,437
6,857
1,230
2,495
5,251
0
38,675
W
11,512
1,794
0
410
9,649
4,440
423
1,410
7,613
0
34,570
L
Achilles
Kroneki
Achilles
6,272
1,043
0
2,715
13,290
14,069
0
2,121
10,409
0
17,465
L
6,548
2,288
0
103
9,739
3,258
0
2,775
6,246
22,956
80
W
Fafnir
knwkage1
Fafnir
9,892
2,291
0
1,882
11,112
13,885
971
1,585
9,066
19,527
1,455

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,496
Gold Earned
20,839
136
Minions Killed
89
0
Camps Cleared
0
556,528
Distance Traveled
499,393
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
6,709
610
28
3
0
180,703
1
W
Chaac
8,704
791
54
5
0
184,768
0
W
Da Ji
9,529
866
55
5
0
193,729
0
L
Achilles
7,046
641
18
2
0
156,475
0
L
Nu Wa
7,084
644
43
4
0
162,215
0
W
Fafnir
9,263
842
27
2
0
178,031
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role