Player Matchup

Xbalanque
Xbalanque
LieutenantDan522
Xbalanque
Level 79
God Stats
0W - 4L
1,133 SR
Queue Stats
82W - 137L
1,448 Elo+
Party 2
Mercury
Mercury
MeanestestManMax
Mercury
Level 56
God Stats
11W - 12L
1,624 SR
Queue Stats
281W - 308L
1,492 Elo+
Party 2
Xing Tian
Xing Tian
WipeMyAs1
Xing Tian
Level 84
God Stats
3W - 5L
1,316 SR
Queue Stats
62W - 109L
1,467 Elo+
Party 2
Surtr
Surtr
goosefello
Surtr
Level 22
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 19L
1,463 Elo+
Party 2
Charybdis
Charybdis
rapadash078
Charybdis
Level 68
God Stats
4W - 7L
1,504 SR
Queue Stats
84W - 106L
1,491 Elo+
Party 2
Team Averages
Level 62
1,416 SR
1,472 Elo+

VS

Team Averages
Level 89
1,670 SR
1,573 Elo+
Cthulhu
Cthulhu
Chunkard
Cthulhu
Level 119
God Stats
17W - 10L
1,584 SR
Queue Stats
472W - 433L
1,578 Elo+
Party 1
Hel
Hel
PlushyBear
Hel
Level 69
God Stats
73W - 48L
1,726 SR
Queue Stats
529W - 494L
1,602 Elo+
Party 1
Charybdis
Charybdis
Teijii
Charybdis
Level 59
God Stats
5W - 5L
1,223 SR
Queue Stats
394W - 383L
1,524 Elo+
Party 1
Bellona
Bellona
bussinswerves
Bellona
Level 109
God Stats
9W - 1L
1,786 SR
Queue Stats
466W - 410L
1,582 Elo+
Party 3
Bastet
Bastet
imsorry4kt
Bastet
Level 87
God Stats
7W - 1L
2,033 SR
Queue Stats
344W - 298L
1,578 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
11
0 / 0 / 0
5,378
538
2,993
4,674
1,481
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
3 / 3 / 0
5,750
575
3,362
8,978
3,235
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xing Tian
WipeMyAs1
Xing Tian
9
1 / 0 / 1
5,436
544
2,884
8,199
5,612
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Surtr
8
0 / 5 / 0
4,630
463
4,026
10,295
5,743
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Charybdis
rapadash078
Charybdis
10
1 / 2 / 4
5,917
592
2,782
8,410
2,523
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Chunkard
Cthulhu
8
0 / 1 / 1
5,613
561
4,704
8,538
6,839
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
3 / 3 / 1
6,473
647
6,285
6,919
2,083
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
Teijii
Charybdis
12
0 / 0 / 0
6,105
611
2,227
4,481
1,652
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Bellona
13
6 / 0 / 0
8,151
815
7,577
9,998
9,037
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bastet
imsorry4kt
Bastet
12
1 / 1 / 4
6,057
606
4,200
8,811
3,006
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
16
5
Kills
10
10
Deaths
5
5
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Chunkard
Cthulhu
0
1
1
0.5
L
Xbalanque
0
0
0
0
L
3
3
0
1
W
3
3
1
1.17
W
Charybdis
Teijii
Charybdis
0
0
0
0
L
Xing Tian
WipeMyAs1
Xing Tian
1
0
1
1.5
W
Bellona
6
0
0
6
L
Surtr
0
5
0
0
W
Bastet
imsorry4kt
Bastet
1
1
4
3
L
Charybdis
rapadash078
Charybdis
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,047
Damage
24,993
40,556
Taken
38,747
18,594
Mitigated
22,617
7,775
Healing
19,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Chunkard
Cthulhu
4,704
146
12
1,811
8,538
6,839
0
1,211
7,327
21,468
0
L
Xbalanque
2,993
1,192
0
2,626
4,674
1,481
0
1,771
2,903
0
40,774
L
3,362
2,292
0
500
8,978
3,235
0
1,064
7,914
0
40,570
W
6,285
684
1,122
2,856
6,919
2,083
0
1,042
5,877
49,962
1,038
W
Charybdis
Teijii
Charybdis
2,227
1,408
0
3,285
4,481
1,652
384
213
4,268
0
52,554
L
Xing Tian
WipeMyAs1
Xing Tian
2,884
244
0
1,655
8,199
5,612
0
2,928
5,271
21,617
0
W
Bellona
7,577
2,647
0
5,172
9,998
9,037
93
438
9,044
0
65,432
L
Surtr
4,026
1,608
0
1,879
10,295
5,743
0
0
10,295
394
26,498
W
Bastet
imsorry4kt
Bastet
4,200
1,023
0
5,440
8,811
3,006
0
646
8,165
0
45,320
L
Charybdis
rapadash078
Charybdis
2,782
1,185
0
1,115
8,410
2,523
0
4,939
3,471
0
34,107

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,111
Gold Earned
32,399
278
Minions Killed
401
0
Camps Cleared
0
1,075,856
Distance Traveled
1,099,270
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
5,613
561
28
3
0
248,394
2
L
Xbalanque
5,378
538
82
8
0
208,273
3
L
Mercury
5,750
575
73
7
0
241,492
1
W
Hel
6,473
647
92
9
0
215,973
1
W
Charybdis
6,105
611
97
10
0
184,126
0
L
Xing Tian
5,436
544
18
2
0
218,437
2
W
Bellona
8,151
815
112
11
0
198,675
0
L
Surtr
4,630
463
42
4
0
193,065
1
W
Bastet
6,057
606
72
7
0
252,102
0
L
Charybdis
5,917
592
63
6
0
214,589
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role