Player Matchup

Nu Wa
Nu Wa
Androstrack
Nu Wa
Level 157
God Stats
2W - 1L
1,491 SR
Queue Stats
176W - 179L
1,466 Elo+
Solo
Sun Wukong
Sun Wukong
Bane of Legends
Sun Wukong
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
195W - 200L
1,456 Elo+
Solo
Chaac
Chaac
BigRickOnTheKeys
Chaac
Level 127
God Stats
1W - 2L
1,103 SR
Queue Stats
44W - 49L
1,541 Elo+
Party 1
Skadi
Skadi
HERKULES711
Skadi
Level 126
God Stats
2W - 0L
1,500 SR
Queue Stats
32W - 32L
1,577 Elo+
Party 1
Agni
Agni
TwoCreator019
Agni
Level 127
God Stats
2W - 1L
1,500 SR
Queue Stats
24W - 34L
1,581 Elo+
Party 1
Team Averages
Level 139
1,419 SR
1,524 Elo+

VS

Team Averages
Level 123
1,558 SR
1,482 Elo+
Cernunnos
Cernunnos
Daniy102
Cernunnos
Level 123
God Stats
2W - 2L
1,500 SR
Queue Stats
34W - 46L
1,421 Elo+
Solo
Hades
Hades
Francisco Jr689
Hades
Level 156
God Stats
14W - 6L
2,069 SR
Queue Stats
403W - 403L
1,534 Elo+
Solo
Surtr
Surtr
HvKSeifer82001
Surtr
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 59L
1,504 Elo+
Solo
Rama
Rama
SeveNWorlds
Rama
Level 68
God Stats
2W - 2L
1,490 SR
Queue Stats
142W - 141L
1,483 Elo+
Party 2
Scylla
Scylla
W4RRIORGoD
Scylla
Level 145
God Stats
1W - 4L
1,233 SR
Queue Stats
160W - 181L
1,468 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 2 / 2
8,232
1,176
8,252
4,670
1,879
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Sun Wukong
Bane of Legends
Sun Wukong
13
1 / 1 / 9
6,827
975
4,527
5,855
3,836
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
2 / 2 / 8
6,554
936
8,689
7,324
4,268
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

10
0 / 3 / 6
5,858
837
2,141
5,059
2,060
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
5 / 2 / 6
7,453
1,065
8,540
5,030
1,917
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Daniy102
Cernunnos
8
0 / 2 / 5
5,499
786
3,064
4,467
1,671
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

10
1 / 4 / 6
6,132
876
3,889
7,254
3,795
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

13
5 / 3 / 5
7,011
1,002
6,133
9,845
6,631
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
1 / 3 / 6
6,236
891
2,219
6,379
2,387
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
W4RRIORGoD
Scylla
14
3 / 2 / 5
7,157
1,022
4,432
5,318
1,610
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
37
14
Kills
10
10
Deaths
14
31
Assists
27
Player
Kills
Deaths
Assists
KDA
W
6
2
2
3.5
W
Sun Wukong
Bane of Legends
Sun Wukong
1
1
9
5.5
W
2
2
8
3
L
Cernunnos
Daniy102
Cernunnos
0
2
5
1.25
L
1
4
6
1
W
0
3
6
1
L
5
3
5
2.5
L
1
3
6
1.33
W
5
2
6
4
L
Scylla
W4RRIORGoD
Scylla
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,149
Damage
19,737
27,938
Taken
33,263
13,960
Mitigated
16,094
7,434
Healing
7,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,252
3,137
153
717
4,670
1,879
0
2,032
2,638
24,722
349
W
Sun Wukong
Bane of Legends
Sun Wukong
4,527
183
965
1,635
5,855
3,836
318
2,222
3,633
0
13,300
W
8,689
786
76
1,586
7,324
4,268
187
1,905
5,419
0
14,673
L
Cernunnos
Daniy102
Cernunnos
3,064
478
0
456
4,467
1,671
0
2,716
1,751
0
6,502
L
3,889
51
750
1,279
7,254
3,795
0
3,046
4,208
9,332
563
W
2,141
1,193
468
512
5,059
2,060
52
1,378
3,681
0
5,441
L
6,133
1,134
237
1,404
9,845
6,631
0
5,600
4,245
2,289
12,836
L
2,219
825
381
392
6,379
2,387
0
2,570
3,809
0
9,299
W
8,540
813
0
1,322
5,030
1,917
492
1,631
3,399
14,155
0
L
Scylla
W4RRIORGoD
Scylla
4,432
43
971
1,562
5,318
1,610
0
2,817
2,501
18,951
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,924
Gold Earned
32,035
104
Minions Killed
81
0
Camps Cleared
0
649,621
Distance Traveled
622,790
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,232
1,176
44
6
0
131,451
0
W
Sun Wukong
6,827
975
18
3
0
148,110
0
W
Chaac
6,554
936
20
3
0
133,758
0
L
Cernunnos
5,499
786
11
2
0
88,640
0
L
Hades
6,132
876
14
2
0
112,621
0
W
Skadi
5,858
837
11
2
0
115,137
0
L
Surtr
7,011
1,002
9
1
0
142,377
0
L
Rama
6,236
891
14
2
0
133,769
0
W
Agni
7,453
1,065
11
2
0
121,165
0
L
Scylla
7,157
1,022
33
5
0
145,383
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role