Player Matchup

Cthulhu
Cthulhu
Gold II
Mi1konUrFace
Cthulhu
Gold II
Level 158
God Stats
22W - 20L
1,588 SR
Queue Stats
300W - 292L
1,174 MMR
Party 1
Discordia
Discordia
Gold II
VoodooEndzU
Discordia
Gold II
Level 158
God Stats
52W - 49L
1,568 SR
Queue Stats
115W - 121L
1,642 MMR
Party 1
Shiva
Shiva
Platinum V
WigleMyStik
Shiva
Platinum V
Level 101
God Stats
145W - 120L
1,587 SR
Queue Stats
288W - 276L
1,593 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 139
1,581 SR
1,469 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 62
1,570 SR
1,465 MMR
Ix Chel
Ix Chel
Silver I
F6CHAMP123
Ix Chel
Silver I
Level 43
God Stats
6W - 6L
1,385 SR
Queue Stats
86W - 102L
1,488 MMR
Party 2
Neith
Neith
Bronze IV
TheJesterKilller
Neith
Bronze IV
Level 61
God Stats
2W - 3L
1,525 SR
Queue Stats
2W - 6L
1,397 MMR
Party 2
Mulan
Mulan
Silver II
sharkishrone
Mulan
Silver II
Level 82
God Stats
1W - 1L
1,801 SR
Queue Stats
4W - 7L
1,510 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Mi1konUrFace
Cthulhu
12
3 / 0 / 3
7,480
748
10,565
10,770
8,881
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Discordia
VoodooEndzU
Discordia
13
2 / 0 / 1
7,408
741
9,356
4,770
1,772
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 2 / 4
7,253
725
7,849
11,947
9,219
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bans
AchillesThothBacchusMorgan Le FayNe Zha

VS

Bans
BellonaAresMedusaKuzenboPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
F6CHAMP123
Ix Chel
11
0 / 3 / 1
6,601
660
2,557
9,052
3,978
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

10
0 / 2 / 2
6,330
633
5,816
8,277
4,167
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

12
2 / 1 / 0
6,654
665
11,417
14,223
12,247
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
5
6
Kills
2
2
Deaths
6
8
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
F6CHAMP123
Ix Chel
0
3
1
0.17
W
Cthulhu
Mi1konUrFace
Cthulhu
3
0
3
4.5
L
0
2
2
0.5
W
Discordia
VoodooEndzU
Discordia
2
0
1
2.5
W
1
2
4
1.5
L
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,770
Damage
19,790
27,487
Taken
31,552
19,872
Mitigated
20,392
6,307
Healing
7,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
F6CHAMP123
Ix Chel
2,557
463
480
2,483
9,052
3,978
0
5,832
2,923
28,901
613
W
Cthulhu
Mi1konUrFace
Cthulhu
10,565
255
78
1,324
10,770
8,881
252
1,227
9,040
28,137
508
L
5,816
1,287
0
978
8,277
4,167
0
6,346
1,677
0
16,635
W
Discordia
VoodooEndzU
Discordia
9,356
199
0
1,895
4,770
1,772
365
256
4,342
34,278
354
W
7,849
1,071
660
2,350
11,947
9,219
20
635
10,558
410
15,292
L
11,417
716
301
3,155
14,223
12,247
0
6,395
7,358
0
17,597

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,141
Gold Earned
19,585
119
Minions Killed
109
0
Camps Cleared
0
648,226
Distance Traveled
564,266
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
6,601
660
70
7
0
184,556
0
W
Cthulhu
7,480
748
32
3
0
226,551
0
L
Neith
6,330
633
21
2
0
177,569
0
W
Discordia
7,408
741
69
7
0
214,050
4
W
Shiva
7,253
725
18
2
0
207,625
0
L
Mulan
6,654
665
18
2
0
202,141
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role