Player Matchup

Neith
Neith
Gold V
ChaösGød
Neith
Gold V
Level 166
God Stats
1W - 1L
1,550 SR
Queue Stats
15W - 22L
1,702 MMR
Solo
Atlas
Atlas
Platinum IV
Diego RPD117
Atlas
Platinum IV
Level 140
God Stats
5W - 5L
1,552 SR
Queue Stats
77W - 65L
1,755 MMR
Solo
Set
Set
Platinum V
DinoNuggs
Set
Platinum V
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
156W - 142L
1,846 MMR
Solo
Cabrakan
Cabrakan
Platinum V
EssentiaI
Cabrakan
Platinum V
Level 167
God Stats
0W - 2L
1,500 SR
Queue Stats
84W - 84L
1,763 MMR
Solo
Eset
Eset
Platinum V
PinzoDunzo
Eset
Platinum V
Level 138
God Stats
2W - 2L
1,744 SR
Queue Stats
76W - 67L
1,814 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 148
1,569 SR
1,776 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 144
1,508 SR
1,777 MMR
Cthulhu
Cthulhu
Platinum III
DeepThrowt
Cthulhu
Platinum III
Level 146
God Stats
4W - 1L
1,662 SR
Queue Stats
360W - 328L
1,776 MMR
Solo
Kuzenbo
Kuzenbo
Platinum III
NCBLASINGAME
Kuzenbo
Platinum III
Level 149
God Stats
11W - 9L
1,604 SR
Queue Stats
91W - 78L
1,864 MMR
Solo
Ne Zha
Ne Zha
Gold I
Yeeticus6177
Ne Zha
Gold I
Level 159
God Stats
11W - 18L
1,164 SR
Queue Stats
182W - 182L
1,710 MMR
Solo
Agni
Agni
Platinum I
oKengann
Agni
Platinum I
Level 129
God Stats
13W - 19L
1,384 SR
Queue Stats
233W - 237L
1,837 MMR
Solo
Chernobog
Chernobog
Gold II
teckmoe
Chernobog
Gold II
Level 136
God Stats
9W - 3L
1,727 SR
Queue Stats
43W - 38L
1,696 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
13
0 / 1 / 2
7,193
480
4,449
8,327
3,010
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

11
1 / 1 / 0
6,969
465
6,200
12,594
10,058
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
3 / 2 / 1
7,649
510
8,338
16,819
8,206
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cabrakan
EssentiaI
Cabrakan
13
0 / 4 / 3
7,475
498
4,338
10,332
9,729
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

13
1 / 4 / 0
7,554
504
7,614
10,743
3,996
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
ThothDanzaburouOdinAo KuangLancelot

VS

Bans
AthenaThanatosSusanoThorBake Kujira
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DeepThrowt
Cthulhu
13
2 / 1 / 3
8,377
558
8,638
8,760
6,197
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kuzenbo
NCBLASINGAME
Kuzenbo
13
2 / 0 / 3
7,739
516
5,652
12,918
13,288
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ne Zha
14
4 / 1 / 3
7,903
527
10,130
11,932
6,107
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Agni
15
2 / 1 / 4
8,460
564
9,784
7,334
2,724
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chernobog
teckmoe
Chernobog
14
2 / 2 / 3
8,222
548
5,486
9,457
4,054
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
28
5
Kills
12
12
Deaths
5
6
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Neith
0
1
2
1
W
Cthulhu
DeepThrowt
Cthulhu
2
1
3
3.5
L
1
1
0
1
L
3
2
1
1.75
L
Cabrakan
EssentiaI
Cabrakan
0
4
3
0.38
W
Kuzenbo
NCBLASINGAME
Kuzenbo
2
0
3
3.5
L
1
4
0
0.25
W
Ne Zha
4
1
3
5.5
W
Agni
2
1
4
4
W
Chernobog
teckmoe
Chernobog
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,939
Damage
39,690
58,815
Taken
50,401
34,999
Mitigated
32,370
9,492
Healing
9,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
4,449
1,281
0
1,815
8,327
3,010
0
2,207
6,068
0
63,426
W
Cthulhu
DeepThrowt
Cthulhu
8,638
470
210
1,000
8,760
6,197
0
3,750
4,571
47,337
1,200
L
6,200
2,294
0
2,130
12,594
10,058
36
6,045
6,365
29,025
0
L
8,338
2,873
0
1,492
16,819
8,206
0
4,945
11,699
0
68,071
L
Cabrakan
EssentiaI
Cabrakan
4,338
483
0
1,860
10,332
9,729
0
3,660
5,844
44,421
0
W
Kuzenbo
NCBLASINGAME
Kuzenbo
5,652
1,908
0
2,178
12,918
13,288
31
4,429
8,408
21,929
1,755
L
7,614
205
285
1,910
10,743
3,996
0
5,652
5,029
74,827
0
W
Ne Zha
10,130
1,545
0
1,908
11,932
6,107
0
2,941
8,907
0
69,598
W
Agni
9,784
332
0
1,133
7,334
2,724
0
4,688
2,646
67,032
972
W
Chernobog
teckmoe
Chernobog
5,486
2,785
0
2,841
9,457
4,054
0
2,452
7,005
0
73,777

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,840
Gold Earned
40,701
500
Minions Killed
467
0
Camps Cleared
0
1,512,834
Distance Traveled
1,610,051
10
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,193
480
131
9
0
284,515
6
W
Cthulhu
8,377
558
102
7
0
302,144
3
L
Atlas
6,969
465
29
2
0
316,314
3
L
Set
7,649
510
106
7
0
348,996
0
L
Cabrakan
7,475
498
97
6
0
271,940
0
W
Kuzenbo
7,739
516
21
1
0
323,067
8
L
Eset
7,554
504
137
9
0
291,069
1
W
Ne Zha
7,903
527
85
6
0
360,291
4
W
Agni
8,460
564
130
9
0
335,024
2
W
Chernobog
8,222
548
129
9
0
289,525
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role