Player Matchup

Horus
Horus
Anduriel6619
Horus
Level 158
God Stats
10W - 6L
1,897 SR
Queue Stats
137W - 133L
1,619 Elo+
Party 1
Thor
Thor
HendrixGuns
Thor
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
243W - 216L
1,509 Elo+
Solo
Charybdis
Charybdis
SknnyMxican
Charybdis
Level 123
God Stats
9W - 7L
1,857 SR
Queue Stats
45W - 35L
1,612 Elo+
Solo
Nox
Nox
xclapman54x
Nox
Level 175
God Stats
0W - 1L
1,500 SR
Queue Stats
178W - 173L
1,623 Elo+
Party 1
Surtr
Surtr
xiswat
Surtr
Level 157
God Stats
4W - 2L
1,892 SR
Queue Stats
132W - 160L
1,547 Elo+
Party 1
Team Averages
Level 152
1,729 SR
1,582 Elo+

VS

Team Averages
Level 141
1,534 SR
1,527 Elo+
Ymir
Ymir
ILEOMAN
Ymir
Level 157
God Stats
1W - 1L
1,298 SR
Queue Stats
96W - 99L
1,535 Elo+
Party 2
Thanatos
Thanatos
IMocrox
Thanatos
Level 124
God Stats
1W - 1L
1,476 SR
Queue Stats
84W - 80L
1,519 Elo+
Party 2
Cernunnos
Cernunnos
IroNzT
Cernunnos
Level 156
God Stats
1W - 0L
1,699 SR
Queue Stats
51W - 68L
1,464 Elo+
Party 2
Zeus
Zeus
Loten20
Zeus
Level 147
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 41L
1,496 Elo+
Party 2
Amaterasu
Amaterasu
WKDInsignia
Amaterasu
Level 120
God Stats
2W - 0L
1,697 SR
Queue Stats
113W - 81L
1,618 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 5 / 2
6,545
468
5,197
14,256
12,212
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
3 / 5 / 2
6,741
482
6,001
14,378
4,755
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charybdis
SknnyMxican
Charybdis
14
1 / 5 / 1
7,445
532
4,772
10,078
3,722
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
2 / 5 / 1
6,476
463
4,717
9,754
3,544
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Surtr
xiswat
Surtr
12
1 / 4 / 4
7,711
551
17,057
16,476
12,990
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
ILEOMAN
Ymir
13
2 / 1 / 8
7,960
569
8,062
10,669
9,029
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Thanatos
IMocrox
Thanatos
15
13 / 3 / 3
8,886
635
12,673
13,173
6,429
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Cernunnos
IroNzT
Cernunnos
15
5 / 2 / 1
8,926
638
6,196
9,720
4,218
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Zeus
Loten20
Zeus
13
3 / 1 / 9
7,638
546
8,826
6,295
2,506
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Amaterasu
WKDInsignia
Amaterasu
13
1 / 2 / 5
7,747
553
8,689
18,390
16,908
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
50
9
Kills
24
24
Deaths
9
10
Assists
26
Player
Kills
Deaths
Assists
KDA
L
2
5
2
0.6
L
3
5
2
0.8
W
Ymir
ILEOMAN
Ymir
2
1
8
6
W
Thanatos
IMocrox
Thanatos
13
3
3
4.83
W
Cernunnos
IroNzT
Cernunnos
5
2
1
2.75
W
Zeus
Loten20
Zeus
3
1
9
7.5
L
Charybdis
SknnyMxican
Charybdis
1
5
1
0.3
W
Amaterasu
WKDInsignia
Amaterasu
1
2
5
1.75
L
2
5
1
0.5
L
Surtr
xiswat
Surtr
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,744
Damage
44,446
64,942
Taken
58,247
37,223
Mitigated
39,090
15,360
Healing
26,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,197
2,006
763
2,801
14,256
12,212
0
7,541
6,715
0
21,246
L
6,001
1,051
0
4,234
14,378
4,755
0
3,759
10,619
0
29,239
W
Ymir
ILEOMAN
Ymir
8,062
1,872
0
1,416
10,669
9,029
0
664
9,618
42,084
0
W
Thanatos
IMocrox
Thanatos
12,673
3,338
0
10,553
13,173
6,429
20
3,097
9,854
0
68,896
W
Cernunnos
IroNzT
Cernunnos
6,196
2,985
0
4,850
9,720
4,218
2,148
0
9,615
0
64,086
W
Zeus
Loten20
Zeus
8,826
1,502
0
1,621
6,295
2,506
12
1,116
5,013
52,500
960
L
Charybdis
SknnyMxican
Charybdis
4,772
2,753
0
2,155
10,078
3,722
0
970
9,108
0
63,172
W
Amaterasu
WKDInsignia
Amaterasu
8,689
4,767
0
8,060
18,390
16,908
0
1,213
15,941
0
64,028
L
4,717
563
0
737
9,754
3,544
0
2,750
7,004
35,437
0
L
Surtr
xiswat
Surtr
17,057
6,867
0
4,670
16,476
12,990
36
1,702
14,774
2,053
63,198

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,918
Gold Earned
41,157
359
Minions Killed
453
0
Camps Cleared
0
1,393,479
Distance Traveled
1,404,913
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
6,545
468
35
3
0
273,077
1
L
Thor
6,741
482
47
3
0
303,251
4
W
Ymir
7,960
569
38
3
0
293,242
2
W
Thanatos
8,886
635
82
6
0
313,279
0
W
Cernunnos
8,926
638
115
8
0
247,350
0
W
Zeus
7,638
546
88
6
0
273,303
0
L
Charybdis
7,445
532
119
9
0
253,246
1
W
Amaterasu
7,747
553
130
9
0
277,739
4
L
Nox
6,476
463
67
5
0
289,275
6
L
Surtr
7,711
551
91
7
0
274,630
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role