Player Matchup

Xing Tian
Xing Tian
FlyinBeauty
Xing Tian
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,146 Elo+
Party 2
Tiamat
Tiamat
GALAXYchocolate1
Tiamat
Level 119
God Stats
2W - 0L
1,731 SR
Queue Stats
25W - 15L
1,582 Elo+
Solo
Izanami
Izanami
PRO KILLER124
Izanami
Level 157
God Stats
5W - 2L
1,624 SR
Queue Stats
38W - 27L
1,566 Elo+
Party 2
Ao Kuang
Ao Kuang
Pathto3xile
Ao Kuang
Level 180
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,146 Elo+
Party 2
Erlang Shen
Erlang Shen
kodaB
Erlang Shen
Level 144
God Stats
4W - 3L
1,842 SR
Queue Stats
491W - 446L
1,623 Elo+
Solo
Team Averages
Level 152
1,639 SR
1,413 Elo+

VS

Team Averages
Level 104
1,558 SR
1,532 Elo+
Tyr
Tyr
 
Tyr
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
Memiп
Kuzenbo
Level 141
God Stats
5W - 4L
1,671 SR
Queue Stats
382W - 364L
1,563 Elo+
Party 1
Xbalanque
Xbalanque
SpringRhyme03
Xbalanque
Level 94
God Stats
15W - 15L
1,535 SR
Queue Stats
546W - 467L
1,513 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Tzusukii
Morgan Le Fay
Level 90
God Stats
69W - 59L
1,494 SR
Queue Stats
982W - 913L
1,495 Elo+
Party 1
Thanatos
Thanatos
aczino_tu_rosca
Thanatos
Level 68
God Stats
4W - 5L
1,590 SR
Queue Stats
290W - 259L
1,588 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
FlyinBeauty
Xing Tian
13
2 / 2 / 5
9,719
540
7,577
21,487
21,985
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

14
0 / 4 / 1
8,596
478
4,518
13,816
7,089
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
18
6 / 1 / 0
12,081
671
11,930
9,800
3,974
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ao Kuang
Pathto3xile
Ao Kuang
15
3 / 3 / 5
9,150
508
10,871
17,045
7,498
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Erlang Shen
kodaB
Erlang Shen
15
1 / 4 / 3
9,913
551
13,874
17,747
12,050
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
16
1 / 2 / 3
9,842
547
8,088
15,529
13,154
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Kuzenbo
Memiп
Kuzenbo
13
1 / 2 / 6
8,263
459
8,076
16,393
20,172
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Xbalanque
SpringRhyme03
Xbalanque
15
0 / 4 / 3
8,620
479
5,662
14,407
5,544
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morgan Le Fay
Tzusukii
Morgan Le Fay
14
4 / 2 / 3
9,014
501
12,334
8,380
4,101
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Thanatos
17
8 / 2 / 3
10,001
556
17,421
18,815
11,354
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
32
12
Kills
14
14
Deaths
12
14
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
1
2
3
1.25
W
Xing Tian
FlyinBeauty
Xing Tian
2
2
5
2.25
W
0
4
1
0.13
L
Kuzenbo
Memiп
Kuzenbo
1
2
6
2
W
Izanami
6
1
0
6
W
Ao Kuang
Pathto3xile
Ao Kuang
3
3
5
1.83
L
Xbalanque
SpringRhyme03
Xbalanque
0
4
3
0.38
L
Morgan Le Fay
Tzusukii
Morgan Le Fay
4
2
3
2.75
L
Thanatos
8
2
3
4.75
W
Erlang Shen
kodaB
Erlang Shen
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,770
Damage
51,581
79,895
Taken
73,524
52,596
Mitigated
54,325
28,486
Healing
30,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
8,088
560
0
5,793
15,529
13,154
0
2,284
13,245
0
89,533
W
Xing Tian
FlyinBeauty
Xing Tian
7,577
700
143
5,151
21,487
21,985
144
5,131
16,356
19,253
1,693
W
4,518
166
0
5,292
13,816
7,089
0
8,676
5,140
51,838
0
L
Kuzenbo
Memiп
Kuzenbo
8,076
3,645
0
2,915
16,393
20,172
0
7,931
8,462
31,311
0
W
Izanami
11,930
7,346
0
4,165
9,800
3,974
2,734
1,639
8,161
0
121,143
W
Ao Kuang
Pathto3xile
Ao Kuang
10,871
3,007
0
4,352
17,045
7,498
0
4,272
12,773
52,386
3,308
L
Xbalanque
SpringRhyme03
Xbalanque
5,662
3,241
0
2,933
14,407
5,544
0
2,565
11,842
0
74,927
L
Morgan Le Fay
Tzusukii
Morgan Le Fay
12,334
740
0
1,865
8,380
4,101
0
4,862
3,518
61,276
3,156
L
Thanatos
17,421
4,945
0
16,613
18,815
11,354
0
5,176
13,639
0
111,900
W
Erlang Shen
kodaB
Erlang Shen
13,874
7,410
0
9,383
17,747
12,050
303
2,493
15,254
0
75,136

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,459
Gold Earned
45,740
522
Minions Killed
531
0
Camps Cleared
0
1,800,357
Distance Traveled
1,774,634
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
9,842
547
150
8
0
365,460
2
W
Xing Tian
9,719
540
24
1
0
367,778
4
W
Tiamat
8,596
478
102
6
0
353,191
0
L
Kuzenbo
8,263
459
40
2
0
361,242
0
W
Izanami
12,081
671
202
11
0
356,627
5
W
Ao Kuang
9,150
508
69
4
0
381,389
0
L
Xbalanque
8,620
479
116
6
0
305,285
0
L
Morgan Le Fay
9,014
501
100
6
0
341,202
5
L
Thanatos
10,001
556
125
7
0
401,445
0
W
Erlang Shen
9,913
551
125
7
0
341,372
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role