Player Matchup

Baron Samedi
Baron Samedi
GhanDon
Baron Samedi
Level 63
God Stats
3W - 2L
1,695 SR
Queue Stats
27W - 31L
1,452 Elo+
Party 1
Bakasura
Bakasura
NineTailGamer
Bakasura
Level 128
God Stats
0W - 3L
1,517 SR
Queue Stats
50W - 56L
1,492 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Par4dox51
Ah Muzen Cab
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 19L
1,420 Elo+
Party 1
Xing Tian
Xing Tian
Shinycubchoo
Xing Tian
Level 67
God Stats
27W - 19L
1,652 SR
Queue Stats
38W - 40L
1,492 Elo+
Party 1
King Arthur
King Arthur
ThatLuigiLoverr
King Arthur
Level 84
God Stats
7W - 4L
1,526 SR
Queue Stats
89W - 86L
1,493 Elo+
Party 1
Team Averages
Level 90
1,578 SR
1,470 Elo+

VS

Team Averages
Level 112
1,659 SR
1,553 Elo+
Atlas
Atlas
G2D OFICIAL
Atlas
Level 89
God Stats
11W - 5L
1,555 SR
Queue Stats
128W - 143L
1,475 Elo+
Solo
Sol
Sol
Jacksons2416
Sol
Level 157
God Stats
2W - 3L
1,482 SR
Queue Stats
103W - 94L
1,608 Elo+
Party 2
Sun Wukong
Sun Wukong
Obey_Uhla
Sun Wukong
Level 69
God Stats
62W - 55L
1,891 SR
Queue Stats
71W - 70L
1,686 Elo+
Party 2
Nut
Nut
Treziha
Nut
Level 119
God Stats
2W - 3L
1,720 SR
Queue Stats
51W - 59L
1,462 Elo+
Solo
Ne Zha
Ne Zha
leSQUARED6069
Ne Zha
Level 126
God Stats
59W - 34L
1,645 SR
Queue Stats
189W - 164L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
GhanDon
Baron Samedi
14
0 / 6 / 1
8,442
704
11,192
11,982
5,983
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bakasura
NineTailGamer
Bakasura
16
2 / 3 / 2
9,367
781
6,829
14,358
8,987
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Ah Muzen Cab
Par4dox51
Ah Muzen Cab
13
1 / 6 / 0
8,219
685
5,276
14,387
5,628
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Xing Tian
Shinycubchoo
Xing Tian
15
0 / 4 / 2
8,698
725
10,104
17,743
22,443
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

King Arthur
ThatLuigiLoverr
King Arthur
16
1 / 2 / 2
9,209
767
8,093
13,379
13,935
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 1 / 12
10,101
842
11,888
17,865
22,347
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

19
4 / 0 / 0
11,606
967
4,551
3,785
1,530
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Sun Wukong
Obey_Uhla
Sun Wukong
18
6 / 2 / 9
10,877
906
10,358
16,076
15,449
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Nut
18
6 / 1 / 6
10,826
902
10,982
8,343
3,742
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
2 / 0 / 15
10,550
879
20,618
11,446
6,559
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
63
4
Kills
21
21
Deaths
4
7
Assists
42
Player
Kills
Deaths
Assists
KDA
W
3
1
12
9
L
Baron Samedi
GhanDon
Baron Samedi
0
6
1
0.08
W
4
0
0
4
L
Bakasura
NineTailGamer
Bakasura
2
3
2
1
W
Sun Wukong
Obey_Uhla
Sun Wukong
6
2
9
5.25
L
Ah Muzen Cab
Par4dox51
Ah Muzen Cab
1
6
0
0.17
L
Xing Tian
Shinycubchoo
Xing Tian
0
4
2
0.25
L
King Arthur
ThatLuigiLoverr
King Arthur
1
2
2
1
W
Nut
6
1
6
9
W
2
0
15
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,494
Damage
58,397
71,849
Taken
57,515
56,976
Mitigated
49,627
10,963
Healing
9,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,888
4,686
0
1,254
17,865
22,347
45
5,837
11,456
21,711
875
L
Baron Samedi
GhanDon
Baron Samedi
11,192
470
1,319
2,123
11,982
5,983
0
3,401
8,581
26,404
0
W
4,551
797
0
831
3,785
1,530
3,169
666
3,036
49,916
2,543
L
Bakasura
NineTailGamer
Bakasura
6,829
4,388
0
4,671
14,358
8,987
0
2,986
11,372
0
21,088
W
Sun Wukong
Obey_Uhla
Sun Wukong
10,358
1,727
0
2,602
16,076
15,449
0
5,824
9,495
0
19,462
L
Ah Muzen Cab
Par4dox51
Ah Muzen Cab
5,276
2,203
0
5
14,387
5,628
0
3,364
11,023
0
14,437
L
Xing Tian
Shinycubchoo
Xing Tian
10,104
899
0
1,215
17,743
22,443
0
4,005
13,738
24,030
1,355
L
King Arthur
ThatLuigiLoverr
King Arthur
8,093
1,074
0
1,630
13,379
13,935
0
2,233
11,146
0
27,947
W
Nut
10,982
5,795
0
1,561
8,343
3,742
2,499
4,221
3,777
0
44,934
W
20,618
5,339
0
3,289
11,446
6,559
244
3,263
7,801
0
52,824

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,935
Gold Earned
53,960
191
Minions Killed
336
0
Camps Cleared
0
1,244,363
Distance Traveled
1,337,619
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
10,101
842
21
2
0
268,356
0
L
Baron Samedi
8,442
704
43
4
0
219,458
0
W
Sol
11,606
967
133
11
0
263,997
0
L
Bakasura
9,367
781
60
5
0
279,285
0
W
Sun Wukong
10,877
906
37
3
0
270,732
0
L
Ah Muzen Cab
8,219
685
17
1
0
215,837
0
L
Xing Tian
8,698
725
29
2
0
254,278
0
L
King Arthur
9,209
767
42
4
0
275,505
0
W
Nut
10,826
902
80
7
0
244,634
0
W
Ne Zha
10,550
879
65
5
0
289,900
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role