Player Matchup

Hachiman
Hachiman
DiabolicCreed84
Hachiman
Level 149
God Stats
9W - 9L
1,581 SR
Queue Stats
272W - 252L
1,500 Elo+
Party 2
Da Ji
Da Ji
Lungger
Da Ji
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
227W - 209L
1,544 Elo+
Party 1
Artemis
Artemis
MERTMURT
Artemis
Level 143
God Stats
8W - 2L
1,870 SR
Queue Stats
120W - 108L
1,551 Elo+
Party 2
Ix Chel
Ix Chel
YumekooUwU
Ix Chel
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 6L
1,711 Elo+
Solo
Osiris
Osiris
deminn
Osiris
Level 128
God Stats
5W - 3L
1,735 SR
Queue Stats
137W - 119L
1,543 Elo+
Party 1
Team Averages
Level 127
1,637 SR
1,570 Elo+

VS

Team Averages
Level 122
1,602 SR
1,513 Elo+
Izanami
Izanami
BouttaNut
Izanami
Level 127
God Stats
3W - 4L
1,626 SR
Queue Stats
110W - 105L
1,516 Elo+
Party 4
Arachne
Arachne
Krothradomix
Arachne
Level 152
God Stats
13W - 6L
1,500 SR
Queue Stats
89W - 94L
1,553 Elo+
Party 4
Fafnir
Fafnir
Red_Tien
Fafnir
Level 154
God Stats
14W - 12L
1,654 SR
Queue Stats
271W - 258L
1,495 Elo+
Solo
Thanatos
Thanatos
beowulfxx
Thanatos
Level 55
God Stats
2W - 0L
1,500 SR
Queue Stats
22W - 7L
1,500 Elo+
Party 3
Nu Wa
Nu Wa
undead210
Nu Wa
Level 121
God Stats
8W - 5L
1,733 SR
Queue Stats
62W - 46L
1,503 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
13
1 / 0 / 1
6,881
529
7,174
8,803
3,169
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Da Ji
Lungger
Da Ji
13
2 / 3 / 1
6,965
536
4,357
15,191
6,180
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Artemis
MERTMURT
Artemis
11
1 / 3 / 1
6,930
533
6,565
14,405
7,486
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ix Chel
YumekooUwU
Ix Chel
12
1 / 4 / 0
6,821
525
4,934
9,461
3,015
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Osiris
deminn
Osiris
10
0 / 3 / 1
6,165
474
5,225
14,826
12,928
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BouttaNut
Izanami
12
0 / 1 / 2
6,923
533
8,725
9,760
3,822
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Arachne
Krothradomix
Arachne
13
6 / 2 / 2
7,793
599
5,564
13,118
5,167
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Fafnir
Red_Tien
Fafnir
11
1 / 1 / 2
7,364
566
4,659
9,715
11,062
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thanatos
beowulfxx
Thanatos
16
4 / 0 / 1
9,408
724
14,766
12,931
8,820
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Nu Wa
undead210
Nu Wa
14
2 / 1 / 5
7,994
615
9,521
5,035
1,968
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
25
5
Kills
13
13
Deaths
5
4
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Izanami
BouttaNut
Izanami
0
1
2
1
L
Hachiman
1
0
1
1.5
W
Arachne
Krothradomix
Arachne
6
2
2
3.5
L
Da Ji
Lungger
Da Ji
2
3
1
0.83
L
Artemis
MERTMURT
Artemis
1
3
1
0.5
W
Fafnir
Red_Tien
Fafnir
1
1
2
2
L
Ix Chel
YumekooUwU
Ix Chel
1
4
0
0.25
W
Thanatos
beowulfxx
Thanatos
4
0
1
4.5
L
Osiris
deminn
Osiris
0
3
1
0.17
W
Nu Wa
undead210
Nu Wa
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,255
Damage
43,235
62,686
Taken
50,559
32,778
Mitigated
30,839
17,884
Healing
24,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
BouttaNut
Izanami
8,725
6,224
0
1,716
9,760
3,822
899
0
9,760
0
65,771
L
Hachiman
7,174
3,512
0
4,286
8,803
3,169
0
2,087
6,716
0
60,270
W
Arachne
Krothradomix
Arachne
5,564
3,676
0
4,948
13,118
5,167
551
1,600
11,518
0
48,037
L
Da Ji
Lungger
Da Ji
4,357
1,286
0
5,129
15,191
6,180
681
2,320
12,738
0
58,092
L
Artemis
MERTMURT
Artemis
6,565
2,020
0
2,220
14,405
7,486
0
3,908
10,448
0
29,680
W
Fafnir
Red_Tien
Fafnir
4,659
1,096
0
2,419
9,715
11,062
237
1,076
8,639
18,785
0
L
Ix Chel
YumekooUwU
Ix Chel
4,934
668
649
2,219
9,461
3,015
0
5,376
4,085
57,515
1,169
W
Thanatos
beowulfxx
Thanatos
14,766
4,468
0
14,632
12,931
8,820
0
0
12,931
0
76,633
L
Osiris
deminn
Osiris
5,225
2,494
0
3,381
14,826
12,928
0
489
13,373
0
30,363
W
Nu Wa
undead210
Nu Wa
9,521
2,585
0
404
5,035
1,968
1,303
2,188
2,847
63,290
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,762
Gold Earned
39,482
393
Minions Killed
407
0
Camps Cleared
0
1,194,606
Distance Traveled
1,375,924
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,923
533
110
8
0
280,291
1
L
Hachiman
6,881
529
107
8
0
252,188
1
W
Arachne
7,793
599
75
6
0
295,837
0
L
Da Ji
6,965
536
104
8
0
242,097
0
L
Artemis
6,930
533
37
3
0
234,874
1
W
Fafnir
7,364
566
20
2
0
266,510
4
L
Ix Chel
6,821
525
104
8
0
241,882
0
W
Thanatos
9,408
724
112
9
0
266,923
2
L
Osiris
6,165
474
41
3
0
223,565
0
W
Nu Wa
7,994
615
90
7
0
266,363
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role