Player Matchup

Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hercules
Hercules
Gambit1776
Hercules
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
122W - 116L
1,513 Elo+
Party 1
Izanami
Izanami
SLEHtrys
Izanami
Level 123
God Stats
9W - 5L
1,494 SR
Queue Stats
154W - 141L
1,505 Elo+
Party 1
Anubis
Anubis
Vaduroth
Anubis
Level 124
God Stats
3W - 4L
1,651 SR
Queue Stats
133W - 121L
1,584 Elo+
Party 2
Sylvanus
Sylvanus
aiunae32
Sylvanus
Level 108
God Stats
2W - 1L
1,500 SR
Queue Stats
150W - 132L
1,540 Elo+
Solo
Team Averages
Level 128
1,529 SR
1,528 Elo+

VS

Team Averages
Level 73
1,388 SR
1,479 Elo+
Kali
Kali
AkiraRagnas
Kali
Level 158
God Stats
3W - 3L
1,839 SR
Queue Stats
26W - 26L
1,530 Elo+
Party 4
Hercules
Hercules
BLOBMISTI
Hercules
Level 94
God Stats
6W - 15L
1,097 SR
Queue Stats
205W - 185L
1,551 Elo+
Party 3
Kukulkan
Kukulkan
PetrichorAngel
Kukulkan
Level 18
God Stats
0W - 6L
1,182 SR
Queue Stats
0W - 7L
1,257 Elo+
Party 4
Atlas
Atlas
Prezencee
Atlas
Level 68
God Stats
8W - 10L
1,543 SR
Queue Stats
218W - 193L
1,558 Elo+
Party 3
Hachiman
Hachiman
yerstrooly
Hachiman
Level 29
God Stats
0W - 3L
1,279 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
11
1 / 1 / 1
5,600
560
1,991
8,154
2,866
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
Gambit1776
Hercules
10
0 / 2 / 0
5,300
530
3,183
9,352
5,122
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Izanami
SLEHtrys
Izanami
11
0 / 0 / 1
6,092
609
4,265
5,543
2,127
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Anubis
Vaduroth
Anubis
12
7 / 0 / 1
7,258
726
7,719
3,041
1,660
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sylvanus
aiunae32
Sylvanus
9
2 / 0 / 2
5,436
544
3,110
6,872
4,310
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 0
5,303
530
3,008
8,624
3,123
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hercules
BLOBMISTI
Hercules
12
3 / 0 / 0
6,625
663
6,866
7,908
4,609
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
9
0 / 7 / 0
4,726
473
1,267
7,011
1,606
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Atlas
Prezencee
Atlas
6
0 / 2 / 0
4,530
453
2,889
8,505
4,330
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hachiman
yerstrooly
Hachiman
9
0 / 1 / 0
4,828
483
2,625
5,145
1,474
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
3
10
Kills
3
3
Deaths
10
5
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
 
Tsukuyomi
1
1
1
1.5
L
0
0
0
0
L
Hercules
BLOBMISTI
Hercules
3
0
0
3
W
Hercules
Gambit1776
Hercules
0
2
0
0
L
Kukulkan
0
7
0
0
L
Atlas
Prezencee
Atlas
0
2
0
0
W
Izanami
SLEHtrys
Izanami
0
0
1
0.5
W
Anubis
Vaduroth
Anubis
7
0
1
7.5
W
Sylvanus
aiunae32
Sylvanus
2
0
2
3
L
Hachiman
yerstrooly
Hachiman
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,268
Damage
16,655
32,962
Taken
37,193
16,085
Mitigated
15,142
17,335
Healing
14,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
 
Tsukuyomi
1,991
762
0
5,960
8,154
2,866
0
0
8,154
0
41,431
L
3,008
1,245
0
5,368
8,624
3,123
0
1,241
7,383
0
42,803
L
Hercules
BLOBMISTI
Hercules
6,866
2,676
0
3,588
7,908
4,609
0
0
7,561
0
50,934
W
Hercules
Gambit1776
Hercules
3,183
834
0
2,757
9,352
5,122
0
133
9,219
0
30,495
L
Kukulkan
1,267
0
0
0
7,011
1,606
55
4,947
2,064
16,245
0
L
Atlas
Prezencee
Atlas
2,889
1,477
651
2,749
8,505
4,330
0
3,399
5,106
14,470
291
W
Izanami
SLEHtrys
Izanami
4,265
3,213
0
1,831
5,543
2,127
0
844
4,699
0
57,060
W
Anubis
Vaduroth
Anubis
7,719
56
0
2,130
3,041
1,660
685
1,149
1,892
51,178
1,321
W
Sylvanus
aiunae32
Sylvanus
3,110
1,140
881
3,776
6,872
4,310
96
2,030
4,842
16,002
5,157
L
Hachiman
yerstrooly
Hachiman
2,625
1,531
0
1,777
5,145
1,474
0
877
4,268
0
33,724

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,686
Gold Earned
26,012
342
Minions Killed
256
0
Camps Cleared
0
1,071,897
Distance Traveled
1,035,471
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
5,600
560
81
8
0
250,019
0
L
Kali
5,303
530
74
7
0
278,217
0
L
Hercules
6,625
663
75
8
0
216,288
2
W
Hercules
5,300
530
48
5
0
222,936
0
L
Kukulkan
4,726
473
36
4
0
180,581
0
L
Atlas
4,530
453
14
1
0
172,014
3
W
Izanami
6,092
609
98
10
0
209,185
1
W
Anubis
7,258
726
87
9
0
180,620
0
W
Sylvanus
5,436
544
28
3
0
209,137
1
L
Hachiman
4,828
483
57
6
0
188,371
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role