Player Matchup

Merlin
Merlin
Downfall24
Merlin
Level 28
God Stats
34W - 31L
1,578 SR
Queue Stats
187W - 155L
1,462 Elo+
Party 2
Yemoja
Yemoja
GrandAsianWizard
Yemoja
Level 27
God Stats
4W - 2L
1,801 SR
Queue Stats
54W - 68L
1,510 Elo+
Party 1
Surtr
Surtr
LennonNYC
Surtr
Level 185
God Stats
19W - 19L
1,499 SR
Queue Stats
243W - 310L
1,494 Elo+
Party 1
Thanatos
Thanatos
duckmunch
Thanatos
Level 110
God Stats
41W - 28L
1,613 SR
Queue Stats
138W - 112L
1,489 Elo+
Party 2
Danzaburou
Danzaburou
zyncinnati
Danzaburou
Level 69
God Stats
20W - 15L
1,559 SR
Queue Stats
206W - 286L
1,478 Elo+
Party 1
Team Averages
Level 84
1,610 SR
1,487 Elo+

VS

Team Averages
Level 67
1,437 SR
1,576 Elo+
Sun Wukong
Sun Wukong
Cúmsock
Sun Wukong
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 22L
1,856 Elo+
Party 3
Kukulkan
Kukulkan
Monsister
Kukulkan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 4
Freya
Freya
TheShnook
Freya
Level 123
God Stats
19W - 11L
1,232 SR
Queue Stats
49W - 38L
1,565 Elo+
Party 3
Ravana
Ravana
UnTxmedYGU-_-
Ravana
Level 119
God Stats
0W - 1L
1,312 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 4
Geb
Geb
untamable_soul
Geb
Level 49
God Stats
9W - 19L
1,640 SR
Queue Stats
123W - 123L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Downfall24
Merlin
6
1 / 0 / 0
3,868
774
572
1,327
301
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

6
1 / 0 / 1
3,583
717
634
2,192
1,124
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Surtr
LennonNYC
Surtr
7
1 / 0 / 2
4,140
828
2,093
2,673
1,293
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Thanatos
duckmunch
Thanatos
6
1 / 0 / 1
3,638
728
1,200
3,595
1,299
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Danzaburou
zyncinnati
Danzaburou
6
0 / 0 / 2
3,421
684
2,270
3,592
1,201
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Cúmsock
Sun Wukong
6
0 / 0 / 0
3,446
689
1,650
3,888
1,619
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Kukulkan
Monsister
Kukulkan
2
0 / 2 / 0
2,511
502
36
1,650
442
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Freya
TheShnook
Freya
5
0 / 1 / 0
3,126
625
2,427
3,016
1,008
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

3
0 / 0 / 0
2,588
518
0
449
97
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

4
0 / 1 / 0
3,068
614
989
3,404
2,732
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
0
4
Kills
0
0
Deaths
4
6
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Cúmsock
Sun Wukong
0
0
0
0
W
Merlin
Downfall24
Merlin
1
0
0
1
W
1
0
1
1.5
W
Surtr
LennonNYC
Surtr
1
0
2
2
L
Kukulkan
Monsister
Kukulkan
0
2
0
0
L
Freya
TheShnook
Freya
0
1
0
0
L
0
0
0
0
W
Thanatos
duckmunch
Thanatos
1
0
1
1.5
L
0
1
0
0
W
Danzaburou
zyncinnati
Danzaburou
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,769
Damage
5,102
13,379
Taken
12,407
5,218
Mitigated
5,898
7,691
Healing
3,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Cúmsock
Sun Wukong
1,650
291
0
1,185
3,888
1,619
0
98
3,467
0
21,124
W
Merlin
Downfall24
Merlin
572
7
0
250
1,327
301
397
36
1,291
16,683
2,152
W
634
270
1,086
604
2,192
1,124
0
1,134
1,058
3,590
0
W
Surtr
LennonNYC
Surtr
2,093
857
0
1,672
2,673
1,293
0
0
2,673
767
20,946
L
Kukulkan
Monsister
Kukulkan
36
36
0
100
1,650
442
0
566
1,048
665
0
L
Freya
TheShnook
Freya
2,427
1,215
0
1,533
3,016
1,008
0
191
2,825
16,757
0
L
0
0
0
82
449
97
0
0
449
0
2,800
W
Thanatos
duckmunch
Thanatos
1,200
260
0
2,762
3,595
1,299
0
0
3,595
0
18,799
L
989
54
61
464
3,404
2,732
0
443
2,961
6,608
0
W
Danzaburou
zyncinnati
Danzaburou
2,270
1,275
0
1,317
3,592
1,201
0
2,282
1,310
0
18,816

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,650
Gold Earned
14,739
154
Minions Killed
91
0
Camps Cleared
0
470,500
Distance Traveled
386,476
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
3,446
689
44
9
0
94,533
0
W
Merlin
3,868
774
34
7
0
80,884
1
W
Yemoja
3,583
717
10
2
0
82,574
2
W
Surtr
4,140
828
47
9
0
97,543
0
L
Kukulkan
2,511
502
2
0
0
43,737
0
L
Freya
3,126
625
32
6
0
112,089
0
L
Ravana
2,588
518
5
1
0
39,531
0
W
Thanatos
3,638
728
36
7
0
115,326
0
L
Geb
3,068
614
8
2
0
96,586
0
W
Danzaburou
3,421
684
27
5
0
94,173
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role