Player Matchup

Ishtar
Ishtar
Jmb280
Ishtar
Level 66
God Stats
7W - 13L
1,475 SR
Queue Stats
630W - 638L
1,381 Elo+
Solo
Jormungandr
Jormungandr
Meech330
Jormungandr
Level 49
God Stats
0W - 2L
1,597 SR
Queue Stats
103W - 94L
1,484 Elo+
Party 2
Hou Yi
Hou Yi
Sir Haunted
Hou Yi
Level 104
God Stats
0W - 2L
1,500 SR
Queue Stats
45W - 42L
1,504 Elo+
Party 2
Kali
Kali
TButler014
Kali
Level 126
God Stats
6W - 6L
1,510 SR
Queue Stats
432W - 443L
1,473 Elo+
Party 2
Skadi
Skadi
TooGeek
Skadi
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 75
1,516 SR
1,468 Elo+

VS

Team Averages
Level 101
1,534 SR
1,446 Elo+
Lancelot
Lancelot
Kels_Fargo
Lancelot
Level 109
God Stats
2W - 1L
1,428 SR
Queue Stats
420W - 397L
1,443 Elo+
Party 1
Zeus
Zeus
LoqueYoxMF131
Zeus
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 41L
1,412 Elo+
Solo
Sol
Sol
Scarlet Croft
Sol
Level 117
God Stats
1W - 1L
1,280 SR
Queue Stats
25W - 24L
1,440 Elo+
Solo
Xbalanque
Xbalanque
SpudzMcDerp
Xbalanque
Level 49
God Stats
4W - 0L
1,749 SR
Queue Stats
103W - 79L
1,497 Elo+
Solo
Arachne
Arachne
leron1000
Arachne
Level 114
God Stats
15W - 2L
1,713 SR
Queue Stats
303W - 294L
1,435 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Jmb280
Ishtar
16
0 / 4 / 6
8,137
740
10,068
8,372
3,968
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Jormungandr
Meech330
Jormungandr
14
1 / 6 / 7
8,654
787
7,871
15,990
18,879
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Hou Yi
14
8 / 8 / 2
8,991
817
11,997
14,306
6,678
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

14
2 / 4 / 4
8,469
770
7,791
14,455
10,463
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Skadi
TooGeek
Skadi
13
2 / 6 / 6
8,005
728
6,499
10,209
4,140
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Kels_Fargo
Lancelot
14
2 / 2 / 14
8,588
781
6,122
12,431
9,063
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

17
7 / 2 / 9
10,074
916
11,625
9,551
4,200
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

16
7 / 4 / 7
9,531
866
8,511
9,072
3,950
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Xbalanque
SpudzMcDerp
Xbalanque
15
3 / 5 / 16
9,457
860
14,110
11,433
5,455
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Arachne
leron1000
Arachne
17
9 / 1 / 15
10,246
931
15,930
10,572
7,677
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
89
13
Kills
28
28
Deaths
14
25
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Ishtar
Jmb280
Ishtar
0
4
6
0.75
W
Lancelot
Kels_Fargo
Lancelot
2
2
14
4.5
W
7
2
9
5.75
L
Jormungandr
Meech330
Jormungandr
1
6
7
0.75
W
7
4
7
2.63
L
Hou Yi
8
8
2
1.13
W
Xbalanque
SpudzMcDerp
Xbalanque
3
5
16
2.2
L
2
4
4
1
L
Skadi
TooGeek
Skadi
2
6
6
0.83
W
Arachne
leron1000
Arachne
9
1
15
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,226
Damage
56,298
63,332
Taken
53,059
44,128
Mitigated
30,345
11,233
Healing
19,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
Jmb280
Ishtar
10,068
5,445
22
352
8,372
3,968
0
3,797
4,364
0
30,779
W
Lancelot
Kels_Fargo
Lancelot
6,122
678
743
2,516
12,431
9,063
46
1,950
10,481
0
10,088
W
11,625
1,690
871
1,669
9,551
4,200
677
1,459
8,092
24,429
219
L
Jormungandr
Meech330
Jormungandr
7,871
1,353
420
1,285
15,990
18,879
0
4,582
11,091
23,571
0
W
8,511
2,480
0
2,107
9,072
3,950
965
1,184
7,888
19,702
282
L
Hou Yi
11,997
4,061
312
1,127
14,306
6,678
0
5,092
8,970
0
26,531
W
Xbalanque
SpudzMcDerp
Xbalanque
14,110
6,057
1,286
2,710
11,433
5,455
1,488
1,990
9,443
0
25,022
L
7,791
2,869
777
6,629
14,455
10,463
0
3,025
11,078
0
19,449
L
Skadi
TooGeek
Skadi
6,499
4,036
41
268
10,209
4,140
0
2,706
7,259
0
15,109
W
Arachne
leron1000
Arachne
15,930
11,821
2,245
5,120
10,572
7,677
567
1,288
9,284
0
21,929

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,256
Gold Earned
47,896
170
Minions Killed
113
0
Camps Cleared
0
940,693
Distance Traveled
1,090,376
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
8,137
740
67
6
0
168,759
0
W
Lancelot
8,588
781
10
1
0
246,245
0
W
Zeus
10,074
916
31
3
0
217,312
0
L
Jormungandr
8,654
787
29
3
0
194,238
0
W
Sol
9,531
866
23
2
0
170,478
0
L
Hou Yi
8,991
817
25
2
0
179,575
0
W
Xbalanque
9,457
860
34
3
0
198,510
0
L
Kali
8,469
770
30
3
0
219,894
0
L
Skadi
8,005
728
19
2
0
178,227
0
W
Arachne
10,246
931
15
1
0
257,831
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role