Player Matchup

Janus
Janus
Acapnias
Janus
Level 256
God Stats
11W - 8L
1,511 SR
Queue Stats
151W - 137L
1,631 Elo+
Party 1
Neith
Neith
Adéide
Neith
Level 145
God Stats
20W - 10L
1,439 SR
Queue Stats
151W - 102L
1,654 Elo+
Party 2
Cernunnos
Cernunnos
SinStory
Cernunnos
Level 199
God Stats
8W - 5L
1,636 SR
Queue Stats
256W - 239L
1,568 Elo+
Party 1
Tyr
Tyr
Spartypud
Tyr
Level 124
God Stats
3W - 1L
1,274 SR
Queue Stats
92W - 68L
1,619 Elo+
Party 2
Khepri
Khepri
tea-rex-XG
Khepri
Level 173
God Stats
1W - 3L
1,530 SR
Queue Stats
224W - 197L
1,538 Elo+
Party 1
Team Averages
Level 179
1,478 SR
1,602 Elo+

VS

Team Averages
Level 148
1,461 SR
1,571 Elo+
Anhur
Anhur
 
Anhur
Level 202
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Zeus
Zeus
EtoWeeb
Zeus
Level 120
God Stats
0W - 4L
1,326 SR
Queue Stats
33W - 38L
1,526 Elo+
Party 4
Sobek
Sobek
HulkGamer01ttv
Sobek
Level 156
God Stats
1W - 2L
1,319 SR
Queue Stats
63W - 53L
1,630 Elo+
Party 3
King Arthur
King Arthur
dubblub
King Arthur
Level 144
God Stats
4W - 5L
1,659 SR
Queue Stats
119W - 100L
1,674 Elo+
Solo
Loki
Loki
vortex2004
Loki
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 43L
1,523 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Acapnias
Janus
9
2 / 1 / 3
4,958
708
3,492
1,635
502
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
Adéide
Neith
9
1 / 1 / 1
4,999
714
4,849
3,769
1,211
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Cernunnos
SinStory
Cernunnos
9
1 / 1 / 2
4,638
663
885
4,356
1,290
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
0 / 1 / 0
4,546
649
1,382
6,758
4,399
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Khepri
tea-rex-XG
Khepri
7
1 / 1 / 3
4,666
667
2,769
5,958
3,877
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
10
1 / 1 / 2
5,356
765
3,511
6,620
2,286
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Zeus
EtoWeeb
Zeus
4
0 / 0 / 0
3,101
443
0
546
126
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

6
2 / 1 / 0
4,448
635
1,946
7,727
4,438
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

King Arthur
dubblub
King Arthur
10
1 / 0 / 0
5,333
762
3,568
5,584
4,013
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

6
1 / 3 / 1
4,004
572
1,910
6,078
2,106
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
8
5
Kills
5
5
Deaths
5
9
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
1
1
2
2
W
Janus
Acapnias
Janus
2
1
3
3.5
W
Neith
Adéide
Neith
1
1
1
1.5
L
Zeus
EtoWeeb
Zeus
0
0
0
0
L
2
1
0
2
W
Cernunnos
SinStory
Cernunnos
1
1
2
2
W
0
1
0
0
L
King Arthur
dubblub
King Arthur
1
0
0
1
W
Khepri
tea-rex-XG
Khepri
1
1
3
2.5
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,377
Damage
10,935
22,476
Taken
26,555
11,279
Mitigated
12,969
5,485
Healing
7,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
3,511
1,978
0
3,248
6,620
2,286
0
517
6,025
0
40,087
W
Janus
Acapnias
Janus
3,492
354
0
0
1,635
502
0
389
1,246
26,085
0
W
Neith
Adéide
Neith
4,849
2,539
0
879
3,769
1,211
15
371
3,398
0
38,052
L
Zeus
EtoWeeb
Zeus
0
0
0
0
546
126
0
126
420
1,726
0
L
1,946
465
0
2,785
7,727
4,438
0
2,894
4,601
10,703
0
W
Cernunnos
SinStory
Cernunnos
885
235
0
1,678
4,356
1,290
92
50
4,306
0
27,919
W
1,382
101
0
1,770
6,758
4,399
0
0
6,758
0
26,966
L
King Arthur
dubblub
King Arthur
3,568
324
0
861
5,584
4,013
0
0
5,584
0
37,198
W
Khepri
tea-rex-XG
Khepri
2,769
121
0
1,158
5,958
3,877
0
1,136
4,822
12,633
0
L
1,910
512
0
487
6,078
2,106
0
2,300
3,664
0
21,103

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,807
Gold Earned
22,242
238
Minions Killed
213
0
Camps Cleared
0
751,344
Distance Traveled
662,165
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
5,356
765
79
11
0
152,431
2
W
Janus
4,958
708
59
8
0
152,762
0
W
Neith
4,999
714
64
9
0
148,303
1
L
Zeus
3,101
443
6
1
0
21,848
0
L
Sobek
4,448
635
15
2
0
160,426
0
W
Cernunnos
4,638
663
48
7
0
143,577
0
W
Tyr
4,546
649
50
7
0
153,562
0
L
King Arthur
5,333
762
78
11
0
160,121
2
W
Khepri
4,666
667
17
2
0
153,140
0
L
Loki
4,004
572
35
5
0
167,339
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role