Player Matchup

Poseidon
Poseidon
 
Poseidon
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Kukulkan
Kukulkan
 
Kukulkan
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Baron Samedi
Baron Samedi
Nova Rune
Baron Samedi
Level 166
God Stats
1W - 1L
1,122 SR
Queue Stats
185W - 172L
1,423 Elo+
Party 1
Nut
Nut
Zaar757
Nut
Level 106
God Stats
3W - 0L
1,835 SR
Queue Stats
73W - 79L
1,398 Elo+
Party 1
Team Averages
Level 133
1,491 SR
1,464 Elo+

VS

Team Averages
Level 71
1,458 SR
1,477 Elo+
Bellona
Bellona
Bootyinvader
Bellona
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 14L
1,442 Elo+
Party 2
Poseidon
Poseidon
Seagull 632
Poseidon
Level 68
God Stats
1W - 2L
1,304 SR
Queue Stats
182W - 173L
1,494 Elo+
Solo
Tiamat
Tiamat
Spicy_MeatBall43
Tiamat
Level 89
God Stats
3W - 4L
1,487 SR
Queue Stats
161W - 153L
1,497 Elo+
Party 2
Cthulhu
Cthulhu
soulweaver420
Cthulhu
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Olorun
Olorun
spawnskid
Olorun
Level 89
God Stats
1W - 2L
1,500 SR
Queue Stats
309W - 316L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
14
9 / 2 / 8
8,682
1,240
8,264
6,375
2,427
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Erlang Shen
 
Erlang Shen
12
4 / 4 / 13
7,723
1,103
6,400
10,781
10,089
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kukulkan
 
Kukulkan
13
2 / 1 / 13
7,659
1,094
8,817
5,771
2,382
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baron Samedi
Nova Rune
Baron Samedi
11
1 / 2 / 11
7,025
1,004
4,622
7,172
3,307
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nut
14
3 / 1 / 12
7,757
1,108
6,313
4,521
1,851
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Bootyinvader
Bellona
12
2 / 4 / 5
6,780
969
5,812
10,838
11,528
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Poseidon
Seagull 632
Poseidon
6
0 / 2 / 0
5,088
727
844
2,591
818
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 5 / 1
5,483
783
4,367
7,530
3,850
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
10
0 / 4 / 1
5,806
829
6,008
8,494
9,304
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Olorun
spawnskid
Olorun
12
3 / 4 / 1
6,795
971
4,281
8,483
3,533
Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
13
19
Kills
5
10
Deaths
19
57
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
9
2
8
6.5
W
Erlang Shen
 
Erlang Shen
4
4
13
2.63
W
Kukulkan
 
Kukulkan
2
1
13
8.5
L
Bellona
Bootyinvader
Bellona
2
4
5
1.13
W
Baron Samedi
Nova Rune
Baron Samedi
1
2
11
3.25
L
Poseidon
Seagull 632
Poseidon
0
2
0
0
L
0
5
1
0.1
W
Nut
3
1
12
9
L
Cthulhu
0
4
1
0.13
L
Olorun
spawnskid
Olorun
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,416
Damage
21,312
34,620
Taken
37,936
20,056
Mitigated
29,033
12,307
Healing
6,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
8,264
744
464
1,022
6,375
2,427
1,618
3,248
3,048
16,546
950
W
Erlang Shen
 
Erlang Shen
6,400
2,712
206
2,358
10,781
10,089
777
3,554
7,024
0
8,739
W
Kukulkan
 
Kukulkan
8,817
1,406
428
1,213
5,771
2,382
1,692
2,221
3,508
18,549
1,507
L
Bellona
Bootyinvader
Bellona
5,812
802
163
1,689
10,838
11,528
0
5,690
4,936
321
9,762
W
Baron Samedi
Nova Rune
Baron Samedi
4,622
224
2,298
3,088
7,172
3,307
1,252
4,403
2,507
8,874
0
L
Poseidon
Seagull 632
Poseidon
844
97
92
324
2,591
818
0
1,541
985
2,104
158
L
4,367
433
126
824
7,530
3,850
0
4,270
3,091
6,422
241
W
Nut
6,313
3,836
0
1,230
4,521
1,851
2,081
2,276
2,204
0
19,546
L
Cthulhu
6,008
189
74
0
8,494
9,304
0
2,959
5,351
12,726
0
L
Olorun
spawnskid
Olorun
4,281
1,290
1,790
1,697
8,483
3,533
0
6,201
2,195
10,883
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,846
Gold Earned
29,952
74
Minions Killed
43
0
Camps Cleared
0
694,139
Distance Traveled
504,336
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
8,682
1,240
22
3
0
138,204
0
W
Erlang Shen
7,723
1,103
0
0
0
140,782
0
W
Kukulkan
7,659
1,094
29
4
0
155,169
0
L
Bellona
6,780
969
5
1
0
125,650
0
W
Baron Samedi
7,025
1,004
7
1
0
129,606
0
L
Poseidon
5,088
727
5
1
0
47,887
0
L
Tiamat
5,483
783
8
1
0
116,815
0
W
Nut
7,757
1,108
16
2
0
130,378
0
L
Cthulhu
5,806
829
11
2
0
113,896
0
L
Olorun
6,795
971
14
2
0
100,088
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role