Player Matchup

Merlin
Merlin
Clan Idler
Merlin
Level 136
God Stats
2W - 2L
1,733 SR
Queue Stats
418W - 415L
1,538 Elo+
Party 2
He Bo
He Bo
MegaGalva
He Bo
Level 120
God Stats
0W - 2L
1,312 SR
Queue Stats
54W - 52L
1,515 Elo+
Solo
Thoth
Thoth
TomTheBomb120
Thoth
Level 99
God Stats
4W - 15L
1,352 SR
Queue Stats
296W - 302L
1,477 Elo+
Party 2
Erlang Shen
Erlang Shen
masta mayne297
Erlang Shen
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
402W - 437L
1,397 Elo+
Solo
Eset
Eset
xIrishWintersx
Eset
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 34L
1,479 Elo+
Party 2
Team Averages
Level 114
1,479 SR
1,481 Elo+

VS

Team Averages
Level 129
1,451 SR
1,478 Elo+
Ah Puch
Ah Puch
CorP-se
Ah Puch
Level 158
God Stats
9W - 8L
1,524 SR
Queue Stats
508W - 510L
1,505 Elo+
Party 1
Erlang Shen
Erlang Shen
Cowboy_fan24
Erlang Shen
Level 134
God Stats
5W - 10L
1,632 SR
Queue Stats
378W - 383L
1,522 Elo+
Party 1
Eset
Eset
DemonicQueen_xx
Eset
Level 129
God Stats
4W - 1L
1,430 SR
Queue Stats
319W - 324L
1,426 Elo+
Party 3
Sobek
Sobek
Jeff-RockNRollZ
Sobek
Level 100
God Stats
1W - 2L
1,263 SR
Queue Stats
505W - 478L
1,492 Elo+
Party 3
Khepri
Khepri
Saint_Nick4711
Khepri
Level 122
God Stats
6W - 10L
1,404 SR
Queue Stats
267W - 261L
1,443 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Clan Idler
Merlin
14
2 / 3 / 2
7,791
779
6,025
7,174
3,586
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

He Bo
MegaGalva
He Bo
14
4 / 6 / 4
7,408
741
7,353
11,267
5,198
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
0 / 4 / 6
7,355
736
8,401
7,691
3,714
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
masta mayne297
Erlang Shen
12
1 / 4 / 5
6,793
679
4,731
10,905
9,828
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 8 / 2
7,212
721
4,021
10,476
5,124
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
CorP-se
Ah Puch
17
6 / 1 / 14
10,271
1,027
21,336
5,651
3,093
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Erlang Shen
Cowboy_fan24
Erlang Shen
18
14 / 1 / 9
10,326
1,033
12,252
12,809
16,048
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
1 / 1 / 16
8,390
839
4,234
4,884
2,825
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
1 / 2 / 15
8,223
822
4,003
10,434
15,310
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

14
3 / 3 / 15
9,154
915
2,745
14,255
14,831
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
94
8
Kills
25
25
Deaths
8
19
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Merlin
Clan Idler
Merlin
2
3
2
1
W
Ah Puch
CorP-se
Ah Puch
6
1
14
13
W
Erlang Shen
Cowboy_fan24
Erlang Shen
14
1
9
18.5
W
1
1
16
9
W
1
2
15
4.25
L
He Bo
MegaGalva
He Bo
4
6
4
1
W
3
3
15
3.5
L
0
4
6
0.75
L
Erlang Shen
masta mayne297
Erlang Shen
1
4
5
0.88
L
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,531
Damage
44,570
47,513
Taken
48,033
27,450
Mitigated
52,107
5,527
Healing
17,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Clan Idler
Merlin
6,025
272
117
400
7,174
3,586
0
5,165
1,871
19,389
0
W
Ah Puch
CorP-se
Ah Puch
21,336
275
0
862
5,651
3,093
1,303
2,599
3,004
44,122
0
W
Erlang Shen
Cowboy_fan24
Erlang Shen
12,252
4,019
1,181
4,342
12,809
16,048
832
6,791
5,749
0
17,952
W
4,234
238
3,429
1,146
4,884
2,825
810
3,767
1,049
15,106
51
W
4,003
230
819
982
10,434
15,310
921
3,788
6,517
7,505
259
L
He Bo
MegaGalva
He Bo
7,353
888
474
1,117
11,267
5,198
0
7,990
2,911
11,007
0
W
2,745
265
2,682
1,955
14,255
14,831
582
7,870
6,093
8,927
623
L
8,401
469
1,031
376
7,691
3,714
0
5,575
1,797
20,599
0
L
Erlang Shen
masta mayne297
Erlang Shen
4,731
2,562
267
722
10,905
9,828
0
5,970
4,668
0
8,242
L
4,021
625
804
219
10,476
5,124
0
7,409
2,734
5,795
519

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,559
Gold Earned
46,364
92
Minions Killed
118
0
Camps Cleared
0
791,772
Distance Traveled
978,745
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,791
779
29
3
0
173,529
0
W
Ah Puch
10,271
1,027
58
6
0
171,815
0
W
Erlang Shen
10,326
1,033
11
1
0
220,379
0
W
Eset
8,390
839
26
3
0
191,175
0
W
Sobek
8,223
822
7
1
0
196,778
0
L
He Bo
7,408
741
9
1
0
158,177
0
W
Khepri
9,154
915
16
2
0
198,598
0
L
Thoth
7,355
736
31
3
0
178,153
0
L
Erlang Shen
6,793
679
6
1
0
132,308
0
L
Eset
7,212
721
17
2
0
149,605
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role