Player Matchup

Ao Kuang
Ao Kuang
AiNeptune
Ao Kuang
Level 154
God Stats
5W - 9L
1,493 SR
Queue Stats
246W - 234L
1,536 Elo+
Party 1
Loki
Loki
DisYangBoyz
Loki
Level 256
God Stats
1W - 5L
1,662 SR
Queue Stats
360W - 332L
1,543 Elo+
Solo
Athena
Athena
Gundamn
Athena
Level 158
God Stats
266W - 234L
1,605 SR
Queue Stats
266W - 235L
1,581 Elo+
Solo
Scylla
Scylla
RanaMosh
Scylla
Level 159
God Stats
11W - 8L
1,504 SR
Queue Stats
557W - 528L
1,482 Elo+
Solo
Neith
Neith
mojuji
Neith
Level 148
God Stats
2W - 2L
1,500 SR
Queue Stats
260W - 240L
1,537 Elo+
Party 1
Team Averages
Level 175
1,553 SR
1,536 Elo+

VS

Team Averages
Level 139
1,563 SR
1,440 Elo+
King Arthur
King Arthur
FauxLightning
King Arthur
Level 123
God Stats
3W - 5L
1,473 SR
Queue Stats
13W - 14L
1,194 Elo+
Solo
Neith
Neith
Melonx01
Neith
Level 126
God Stats
14W - 5L
1,628 SR
Queue Stats
186W - 172L
1,517 Elo+
Solo
Artio
Artio
TTVMindyabusines
Artio
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 12L
1,478 Elo+
Solo
Tiamat
Tiamat
infernoleo03
Tiamat
Level 159
God Stats
20W - 21L
1,632 SR
Queue Stats
903W - 868L
1,538 Elo+
Solo
Thor
Thor
theblackshark57
Thor
Level 159
God Stats
75W - 76L
1,580 SR
Queue Stats
235W - 236L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
AiNeptune
Ao Kuang
12
1 / 3 / 1
6,915
461
4,396
14,645
5,493
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

11
1 / 4 / 2
6,591
439
8,340
13,180
4,223
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Athena
Gundamn
Athena
14
4 / 5 / 2
9,293
620
14,456
18,400
11,814
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Scylla
RanaMosh
Scylla
11
1 / 6 / 3
6,753
450
7,708
13,509
4,321
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
mojuji
Neith
13
2 / 4 / 1
7,930
529
3,119
9,421
3,648
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
FauxLightning
King Arthur
15
2 / 3 / 2
9,078
605
9,406
17,053
13,440
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Neith
Melonx01
Neith
16
7 / 0 / 2
9,774
652
12,263
7,310
3,098
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

12
2 / 1 / 5
7,987
532
5,960
14,140
13,647
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tiamat
14
3 / 3 / 5
8,624
575
8,049
11,534
7,073
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
8 / 2 / 4
8,888
593
10,724
13,582
8,425
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
40
9
Kills
22
22
Deaths
9
9
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
AiNeptune
Ao Kuang
1
3
1
0.5
L
1
4
2
0.5
W
King Arthur
FauxLightning
King Arthur
2
3
2
1
L
Athena
Gundamn
Athena
4
5
2
1
W
Neith
Melonx01
Neith
7
0
2
8
L
Scylla
RanaMosh
Scylla
1
6
3
0.42
W
2
1
5
4.5
W
Tiamat
3
3
5
1.83
L
Neith
mojuji
Neith
2
4
1
0.63
W
8
2
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,019
Damage
46,402
69,155
Taken
63,619
29,499
Mitigated
45,683
11,920
Healing
15,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
AiNeptune
Ao Kuang
4,396
1,425
0
6,167
14,645
5,493
0
2,155
12,408
48,223
0
L
8,340
2,165
0
798
13,180
4,223
0
2,633
10,342
0
44,604
W
King Arthur
FauxLightning
King Arthur
9,406
1,129
0
3,607
17,053
13,440
743
10,109
6,944
0
77,457
L
Athena
Gundamn
Athena
14,456
3,795
0
1,439
18,400
11,814
0
2,296
15,983
69,853
9,852
W
Neith
Melonx01
Neith
12,263
5,303
0
2,753
7,310
3,098
1,233
356
6,954
0
85,155
L
Scylla
RanaMosh
Scylla
7,708
1,557
0
1,543
13,509
4,321
0
4,440
8,586
43,110
0
W
5,960
741
180
3,525
14,140
13,647
0
3,590
10,550
31,707
2,041
W
Tiamat
8,049
1,271
0
4,506
11,534
7,073
0
5,767
5,767
53,679
1,072
L
Neith
mojuji
Neith
3,119
418
0
1,973
9,421
3,648
0
848
8,573
0
55,278
W
10,724
2,682
0
475
13,582
8,425
0
5,900
7,682
0
75,170

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,482
Gold Earned
44,351
425
Minions Killed
509
0
Camps Cleared
0
1,391,852
Distance Traveled
1,544,775
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
6,915
461
82
5
0
286,235
0
L
Loki
6,591
439
53
4
0
263,269
0
W
King Arthur
9,078
605
109
7
0
307,520
0
L
Athena
9,293
620
128
9
0
303,393
1
W
Neith
9,774
652
147
10
0
302,211
2
L
Scylla
6,753
450
58
4
0
268,833
0
W
Artio
7,987
532
28
2
0
330,001
0
W
Tiamat
8,624
575
123
8
0
285,258
2
L
Neith
7,930
529
104
7
0
270,122
0
W
Thor
8,888
593
102
7
0
319,785
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role