Player Matchup

Neith
Neith
 
Neith
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baba Yaga
Baba Yaga
Cruvx
Baba Yaga
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
86W - 84L
1,542 Elo+
Party 1
Tyr
Tyr
Elpidio
Tyr
Level 156
God Stats
1W - 2L
1,274 SR
Queue Stats
88W - 59L
1,536 Elo+
Solo
Cthulhu
Cthulhu
NutzSaggin
Cthulhu
Level 127
God Stats
1W - 1L
1,300 SR
Queue Stats
159W - 160L
1,562 Elo+
Party 1
Janus
Janus
TitanFall6415
Janus
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 11L
1,733 Elo+
Party 1
Team Averages
Level 117
1,415 SR
1,575 Elo+

VS

Team Averages
Level 127
1,532 SR
1,504 Elo+
Janus
Janus
 
Janus
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
BradyRage
Loki
Level 141
God Stats
3W - 5L
1,503 SR
Queue Stats
115W - 118L
1,520 Elo+
Solo
Thanatos
Thanatos
aM LegacY
Thanatos
Level 124
God Stats
0W - 3L
1,472 SR
Queue Stats
56W - 62L
1,444 Elo+
Solo
Jing Wei
Jing Wei
ibescue1
Jing Wei
Level 109
God Stats
0W - 2L
1,498 SR
Queue Stats
137W - 133L
1,523 Elo+
Solo
Cernunnos
Cernunnos
jatin p
Cernunnos
Level 127
God Stats
1W - 1L
1,689 SR
Queue Stats
66W - 61L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
15
2 / 3 / 12
9,486
791
5,535
9,118
4,058
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baba Yaga
Cruvx
Baba Yaga
18
10 / 1 / 13
11,075
923
16,165
8,848
4,475
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Tyr
17
7 / 1 / 13
10,247
854
11,535
14,468
19,248
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
NutzSaggin
Cthulhu
18
4 / 2 / 17
10,753
896
10,077
13,622
16,766
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

14
4 / 4 / 11
9,316
776
7,724
8,615
3,927
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
14
3 / 7 / 3
8,422
702
10,554
9,608
3,567
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Loki
16
4 / 3 / 4
8,998
750
9,682
11,399
5,850
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
aM LegacY
Thanatos
13
1 / 7 / 4
7,655
638
8,452
12,503
5,165
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jing Wei
ibescue1
Jing Wei
14
3 / 5 / 3
8,605
717
6,626
10,670
4,522
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cernunnos
jatin p
Cernunnos
14
0 / 5 / 4
7,851
654
6,484
10,722
4,249
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
29
27
Kills
11
11
Deaths
27
66
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
2
3
12
2.67
L
Janus
 
Janus
3
7
3
0.64
L
Loki
4
3
4
2
W
Baba Yaga
Cruvx
Baba Yaga
10
1
13
16.5
W
Tyr
7
1
13
13.5
W
Cthulhu
NutzSaggin
Cthulhu
4
2
17
6.25
W
4
4
11
2.38
L
Thanatos
aM LegacY
Thanatos
1
7
4
0.43
L
Jing Wei
ibescue1
Jing Wei
3
5
3
0.9
L
Cernunnos
jatin p
Cernunnos
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,036
Damage
41,798
54,671
Taken
54,902
48,474
Mitigated
23,353
14,010
Healing
12,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
5,535
424
874
1,614
9,118
4,058
1,665
1,874
6,780
0
16,188
L
Janus
 
Janus
10,554
178
132
291
9,608
3,567
0
6,770
2,800
21,245
0
L
Loki
9,682
1,061
1,722
5,001
11,399
5,850
0
6,316
4,911
0
23,170
W
Baba Yaga
Cruvx
Baba Yaga
16,165
280
901
3,042
8,848
4,475
856
2,245
5,990
31,598
0
W
Tyr
11,535
1,164
1,229
2,622
14,468
19,248
819
1,211
12,743
0
16,948
W
Cthulhu
NutzSaggin
Cthulhu
10,077
74
1,097
1,200
13,622
16,766
480
2,209
10,738
30,585
956
W
7,724
506
1,059
372
8,615
3,927
0
1,960
6,341
13,543
72
L
Thanatos
aM LegacY
Thanatos
8,452
1,296
553
2,910
12,503
5,165
0
7,139
5,277
0
10,412
L
Jing Wei
ibescue1
Jing Wei
6,626
4,834
0
830
10,670
4,522
0
6,471
4,009
0
15,748
L
Cernunnos
jatin p
Cernunnos
6,484
1,866
381
1,034
10,722
4,249
0
6,944
3,682
0
18,401

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,877
Gold Earned
41,531
146
Minions Killed
114
0
Camps Cleared
0
1,182,688
Distance Traveled
1,063,184
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,486
791
32
3
0
230,342
0
L
Janus
8,422
702
29
2
0
189,884
0
L
Loki
8,998
750
14
1
0
246,780
0
W
Baba Yaga
11,075
923
30
3
0
262,252
0
W
Tyr
10,247
854
19
2
0
243,652
0
W
Cthulhu
10,753
896
45
4
0
243,519
0
W
Janus
9,316
776
20
2
0
202,923
0
L
Thanatos
7,655
638
9
1
0
213,656
0
L
Jing Wei
8,605
717
31
3
0
219,567
0
L
Cernunnos
7,851
654
31
3
0
193,297
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role