Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Odin
Odin
FarFromDry
Odin
Level 140
God Stats
6W - 10L
1,470 SR
Queue Stats
228W - 220L
1,567 Elo+
Party 1
Chronos
Chronos
KiaMalifa
Chronos
Level 140
God Stats
6W - 2L
1,763 SR
Queue Stats
53W - 38L
1,654 Elo+
Party 2
Hou Yi
Hou Yi
iTempted
Hou Yi
Level 169
God Stats
0W - 2L
1,596 SR
Queue Stats
70W - 57L
1,629 Elo+
Party 2
Ra
Ra
somelostcause
Ra
Level 86
God Stats
15W - 20L
1,583 SR
Queue Stats
378W - 343L
1,533 Elo+
Party 1
Team Averages
Level 133
1,583 SR
1,577 Elo+

VS

Team Averages
Level 104
1,461 SR
1,537 Elo+
Chiron
Chiron
Arthurofski1
Chiron
Level 129
God Stats
2W - 2L
1,501 SR
Queue Stats
25W - 19L
1,393 Elo+
Solo
Sun Wukong
Sun Wukong
BeanedBag
Sun Wukong
Level 123
God Stats
3W - 0L
1,723 SR
Queue Stats
63W - 65L
1,578 Elo+
Party 3
Janus
Janus
Btowse
Janus
Level 63
God Stats
1W - 3L
1,504 SR
Queue Stats
91W - 78L
1,600 Elo+
Party 3
Bakasura
Bakasura
Kick484848
Bakasura
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
99W - 80L
1,578 Elo+
Solo
Sylvanus
Sylvanus
speedyg221
Sylvanus
Level 140
God Stats
4W - 5L
1,075 SR
Queue Stats
68W - 75L
1,536 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
12
0 / 2 / 3
6,934
462
6,444
11,054
3,834
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

12
0 / 5 / 0
7,046
470
4,949
13,497
7,518
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chronos
KiaMalifa
Chronos
11
1 / 3 / 2
6,624
442
4,545
9,362
2,713
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hou Yi
iTempted
Hou Yi
15
5 / 1 / 0
8,270
551
8,540
11,380
4,708
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
1 / 1 / 1
8,401
560
4,992
5,500
2,178
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
13
2 / 5 / 1
8,019
535
9,139
13,721
4,927
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
BeanedBag
Sun Wukong
17
7 / 0 / 2
10,815
721
12,992
13,742
7,321
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Janus
Btowse
Janus
14
0 / 0 / 2
8,123
542
2,790
3,492
1,307
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bakasura
Kick484848
Bakasura
13
1 / 2 / 5
7,638
509
7,620
14,782
6,783
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Sylvanus
speedyg221
Sylvanus
12
2 / 0 / 2
7,648
510
4,498
9,531
7,007
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
24
7
Kills
12
12
Deaths
7
6
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
0
2
3
0.75
W
Chiron
2
5
1
0.5
W
Sun Wukong
BeanedBag
Sun Wukong
7
0
2
8
W
Janus
Btowse
Janus
0
0
2
1
L
0
5
0
0
L
Chronos
KiaMalifa
Chronos
1
3
2
0.67
W
Bakasura
Kick484848
Bakasura
1
2
5
1.75
L
Hou Yi
iTempted
Hou Yi
5
1
0
5
L
1
1
1
1.5
W
Sylvanus
speedyg221
Sylvanus
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,470
Damage
37,039
50,793
Taken
55,268
20,951
Mitigated
27,345
14,694
Healing
22,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
6,444
2,182
0
4,326
11,054
3,834
0
1,328
8,894
0
53,220
W
Chiron
9,139
4,344
491
3,516
13,721
4,927
810
1,858
11,581
0
70,952
W
Sun Wukong
BeanedBag
Sun Wukong
12,992
4,426
0
5,888
13,742
7,321
344
1,241
11,776
0
97,237
W
Janus
Btowse
Janus
2,790
85
0
1,054
3,492
1,307
211
958
2,454
71,690
0
L
4,949
464
0
3,650
13,497
7,518
0
0
13,497
0
45,617
L
Chronos
KiaMalifa
Chronos
4,545
1,035
0
610
9,362
2,713
0
4,697
4,239
33,711
949
W
Bakasura
Kick484848
Bakasura
7,620
4,378
0
6,477
14,782
6,783
0
1,893
12,666
0
53,229
L
Hou Yi
iTempted
Hou Yi
8,540
5,481
0
3,934
11,380
4,708
0
280
10,680
0
59,471
L
4,992
367
737
1,437
5,500
2,178
0
727
4,425
79,360
1,400
W
Sylvanus
speedyg221
Sylvanus
4,498
765
1,372
3,788
9,531
7,007
0
3,543
5,796
21,607
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,275
Gold Earned
42,243
472
Minions Killed
493
0
Camps Cleared
0
1,559,977
Distance Traveled
1,538,922
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
6,934
462
89
6
0
366,854
1
W
Chiron
8,019
535
118
8
0
252,006
0
W
Sun Wukong
10,815
721
141
9
0
315,855
2
W
Janus
8,123
542
124
8
0
323,362
3
L
Odin
7,046
470
78
5
0
271,538
2
L
Chronos
6,624
442
52
3
0
306,924
0
W
Bakasura
7,638
509
82
5
0
346,816
0
L
Hou Yi
8,270
551
88
6
0
290,621
2
L
Ra
8,401
560
165
11
0
324,040
4
W
Sylvanus
7,648
510
28
2
0
300,883
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role