Player Matchup

Odin
Odin
ShockedNinja15
Odin
Level 115
God Stats
1W - 0L
1,780 SR
Queue Stats
7W - 8L
1,535 Elo+
Party 1
Susano
Susano
TonyTheScat
Susano
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 16L
1,625 Elo+
Party 1
Kuzenbo
Kuzenbo
YoungSolo54
Kuzenbo
Level 86
God Stats
1W - 0L
1,301 SR
Queue Stats
14W - 14L
1,535 Elo+
Party 1
Hachiman
Hachiman
gearghost54
Hachiman
Level 119
God Stats
2W - 3L
1,396 SR
Queue Stats
26W - 19L
1,586 Elo+
Party 1
Sol
Sol
vacatedprince26
Sol
Level 102
God Stats
1W - 1L
1,216 SR
Queue Stats
15W - 11L
1,599 Elo+
Party 1
Team Averages
Level 113
1,439 SR
1,576 Elo+

VS

Team Averages
Level 117
1,538 SR
1,566 Elo+
Chiron
Chiron
Endrel1110
Chiron
Level 116
God Stats
5W - 5L
1,498 SR
Queue Stats
202W - 206L
1,523 Elo+
Solo
Bacchus
Bacchus
Gear5Luffy
Bacchus
Level 127
God Stats
3W - 3L
1,500 SR
Queue Stats
220W - 193L
1,604 Elo+
Party 2
Sol
Sol
Warlords424442
Sol
Level 107
God Stats
9W - 10L
1,645 SR
Queue Stats
217W - 208L
1,525 Elo+
Solo
Serqet
Serqet
YxBLock
Serqet
Level 126
God Stats
1W - 4L
1,423 SR
Queue Stats
256W - 225L
1,599 Elo+
Party 2
Baron Samedi
Baron Samedi
slaeyah
Baron Samedi
Level 107
God Stats
54W - 46L
1,626 SR
Queue Stats
94W - 93L
1,579 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 0 / 5
6,684
1,114
4,657
7,110
5,665
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Susano
12
1 / 0 / 4
6,983
1,164
6,343
5,734
2,384
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Kuzenbo
YoungSolo54
Kuzenbo
12
1 / 0 / 3
6,841
1,140
3,356
6,387
7,550
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hachiman
gearghost54
Hachiman
12
2 / 0 / 3
7,291
1,215
6,397
3,565
1,350
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 0 / 2
6,967
1,161
5,751
3,936
1,384
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Team 1 Tickets

365

VS

Team 2 Tickets

336

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Endrel1110
Chiron
11
0 / 2 / 0
6,465
1,078
6,788
6,466
2,824
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
Gear5Luffy
Bacchus
12
0 / 2 / 0
7,008
1,168
2,991
10,280
12,349
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
0 / 0 / 0
6,593
1,099
5,461
4,901
1,874
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Serqet
YxBLock
Serqet
12
0 / 1 / 0
6,707
1,118
3,792
6,024
3,216
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
slaeyah
Baron Samedi
11
0 / 0 / 0
6,472
1,079
4,079
2,892
1,510
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
0
5
Kills
0
0
Deaths
5
17
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Chiron
Endrel1110
Chiron
0
2
0
0
L
Bacchus
Gear5Luffy
Bacchus
0
2
0
0
W
0
0
5
2.5
W
Susano
1
0
4
3
L
0
0
0
0
W
Kuzenbo
YoungSolo54
Kuzenbo
1
0
3
2.5
L
Serqet
YxBLock
Serqet
0
1
0
0
W
Hachiman
gearghost54
Hachiman
2
0
3
3.5
L
Baron Samedi
slaeyah
Baron Samedi
0
0
0
0
W
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,504
Damage
23,111
26,732
Taken
30,563
18,333
Mitigated
21,773
2,818
Healing
6,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
Endrel1110
Chiron
6,788
1,274
688
289
6,466
2,824
0
1,605
4,641
0
19,302
L
Bacchus
Gear5Luffy
Bacchus
2,991
155
0
1,412
10,280
12,349
0
2,969
6,768
7,520
690
W
4,657
487
0
568
7,110
5,665
0
3,308
3,132
0
8,866
W
Susano
6,343
924
0
0
5,734
2,384
0
2,228
3,356
0
18,204
L
5,461
1,891
0
776
4,901
1,874
0
1,352
3,413
18,114
1,784
W
Kuzenbo
YoungSolo54
Kuzenbo
3,356
1,263
0
402
6,387
7,550
0
3,596
2,791
11,314
59
L
Serqet
YxBLock
Serqet
3,792
627
0
0
6,024
3,216
0
2,139
3,802
0
15,585
W
Hachiman
gearghost54
Hachiman
6,397
4,004
0
943
3,565
1,350
0
1,442
2,123
0
16,744
L
Baron Samedi
slaeyah
Baron Samedi
4,079
149
2,078
1,654
2,892
1,510
0
359
2,494
12,691
1,139
W
5,751
1,369
0
905
3,936
1,384
0
972
2,964
17,699
704

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,766
Gold Earned
33,245
125
Minions Killed
130
4
Camps Cleared
7
704,652
Distance Traveled
614,798
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
6,465
1,078
38
6
2
125,350
0
L
Bacchus
7,008
1,168
11
2
1
128,025
0
W
Odin
6,684
1,114
11
2
0
142,307
0
W
Susano
6,983
1,164
20
3
0
163,238
0
L
Sol
6,593
1,099
45
8
1
120,170
0
W
Kuzenbo
6,841
1,140
16
3
2
142,017
0
L
Serqet
6,707
1,118
21
4
2
145,510
0
W
Hachiman
7,291
1,215
33
6
2
129,790
0
L
Baron Samedi
6,472
1,079
15
3
1
95,743
0
W
Sol
6,967
1,161
45
8
0
127,300
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role