Player Matchup

Anhur
Anhur
 
Anhur
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
Done Heavens
Atlas
Level 163
God Stats
17W - 8L
1,699 SR
Queue Stats
102W - 92L
1,490 Elo+
Party 1
Scylla
Scylla
Jasperian
Scylla
Level 83
God Stats
1W - 4L
1,189 SR
Queue Stats
287W - 262L
1,527 Elo+
Party 1
Nemesis
Nemesis
Kamioko14
Nemesis
Level 50
God Stats
3W - 3L
1,500 SR
Queue Stats
437W - 433L
1,457 Elo+
Party 1
Chang'e
Chang'e
Narcaido
Chang'e
Level 202
God Stats
0W - 1L
1,804 SR
Queue Stats
10W - 5L
1,914 Elo+
Party 1
Team Averages
Level 112
1,538 SR
1,577 Elo+

VS

Team Averages
Level 108
1,512 SR
1,556 Elo+
Nu Wa
Nu Wa
FilthyGoblinz
Nu Wa
Level 158
God Stats
5W - 6L
1,570 SR
Queue Stats
129W - 118L
1,534 Elo+
Solo
Fafnir
Fafnir
NoxidG
Fafnir
Level 93
God Stats
3W - 1L
1,548 SR
Queue Stats
52W - 43L
1,596 Elo+
Party 2
Da Ji
Da Ji
VeeKoh
Da Ji
Level 88
God Stats
7W - 2L
1,500 SR
Queue Stats
41W - 26L
1,545 Elo+
Solo
King Arthur
King Arthur
XxNOELExX
King Arthur
Level 78
God Stats
6W - 5L
1,456 SR
Queue Stats
73W - 51L
1,536 Elo+
Solo
Neith
Neith
longlivemidas
Neith
Level 125
God Stats
5W - 3L
1,488 SR
Queue Stats
114W - 113L
1,571 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
8
1 / 2 / 0
5,013
501
4,635
6,966
2,304
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

8
0 / 1 / 1
4,952
495
4,217
8,198
6,033
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Scylla
Jasperian
Scylla
8
1 / 4 / 0
4,973
497
3,251
6,344
1,712
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
Kamioko14
Nemesis
8
1 / 4 / 2
4,835
484
3,284
10,201
3,161
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chang'e
Narcaido
Chang'e
8
2 / 6 / 0
5,302
530
6,667
10,984
3,999
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 1 / 6
6,494
649
6,247
3,465
987
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fafnir
NoxidG
Fafnir
10
0 / 0 / 1
5,891
589
2,797
5,770
4,884
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Da Ji
VeeKoh
Da Ji
10
2 / 2 / 3
5,446
545
4,371
8,494
3,564
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
XxNOELExX
King Arthur
12
9 / 1 / 0
7,311
731
9,822
12,753
9,652
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
2 / 1 / 1
5,881
588
5,815
7,699
2,193
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
28
5
Kills
17
17
Deaths
5
3
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
1
2
0
0.5
L
0
1
1
0.5
W
4
1
6
7
L
Scylla
Jasperian
Scylla
1
4
0
0.25
L
Nemesis
Kamioko14
Nemesis
1
4
2
0.5
L
Chang'e
Narcaido
Chang'e
2
6
0
0.33
W
Fafnir
NoxidG
Fafnir
0
0
1
0.5
W
Da Ji
VeeKoh
Da Ji
2
2
3
1.75
W
King Arthur
XxNOELExX
King Arthur
9
1
0
9
W
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,054
Damage
29,052
42,693
Taken
38,181
17,209
Mitigated
21,280
13,386
Healing
11,850
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
4,635
3,064
0
1,780
6,966
2,304
0
1,951
5,015
0
33,773
L
4,217
1,352
0
2,102
8,198
6,033
0
1,994
6,204
21,881
0
W
6,247
1,474
0
1,248
3,465
987
0
1,533
1,594
35,542
759
L
Scylla
Jasperian
Scylla
3,251
242
0
1,000
6,344
1,712
0
2,935
3,409
28,278
0
L
Nemesis
Kamioko14
Nemesis
3,284
1,934
0
4,045
10,201
3,161
0
1,320
8,881
0
26,678
L
Chang'e
Narcaido
Chang'e
6,667
1,252
800
3,659
10,984
3,999
0
816
10,168
26,133
0
W
Fafnir
NoxidG
Fafnir
2,797
588
0
2,450
5,770
4,884
0
1,809
3,961
13,450
0
W
Da Ji
VeeKoh
Da Ji
4,371
1,169
0
1,090
8,494
3,564
0
2,105
6,299
0
38,265
W
King Arthur
XxNOELExX
King Arthur
9,822
1,587
0
3,370
12,753
9,652
0
6,570
6,174
0
52,387
W
5,815
2,053
0
3,692
7,699
2,193
994
1,681
6,018
0
57,530

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,075
Gold Earned
31,023
212
Minions Killed
307
0
Camps Cleared
0
861,081
Distance Traveled
978,905
15
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
5,013
501
60
6
0
170,557
0
L
Atlas
4,952
495
19
2
0
177,560
4
W
Nu Wa
6,494
649
63
6
0
195,219
2
L
Scylla
4,973
497
50
5
0
154,485
5
L
Nemesis
4,835
484
45
5
0
186,294
6
L
Chang'e
5,302
530
38
4
0
172,185
0
W
Fafnir
5,891
589
15
2
0
212,422
2
W
Da Ji
5,446
545
63
6
0
191,775
1
W
King Arthur
7,311
731
79
8
0
202,658
1
W
Neith
5,881
588
87
9
0
176,831
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role