Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Captinkuchiki909
Janus
Level 145
God Stats
2W - 2L
1,500 SR
Queue Stats
147W - 174L
1,473 Elo+
Party 2
Neith
Neith
Jhoppie21
Neith
Level 157
God Stats
56W - 50L
1,720 SR
Queue Stats
544W - 540L
1,594 Elo+
Party 2
Ra
Ra
itachi2567
Ra
Level 135
God Stats
99W - 115L
1,520 SR
Queue Stats
197W - 225L
1,460 Elo+
Party 2
Arachne
Arachne
kawhiknot2
Arachne
Level 144
God Stats
0W - 3L
1,500 SR
Queue Stats
188W - 204L
1,519 Elo+
Party 2
Team Averages
Level 147
1,548 SR
1,509 Elo+

VS

Team Averages
Level 111
1,511 SR
1,515 Elo+
Loki
Loki
FreePasage2yaMum
Loki
Level 97
God Stats
3W - 4L
1,467 SR
Queue Stats
170W - 214L
1,485 Elo+
Party 1
Danzaburou
Danzaburou
KingAcez
Danzaburou
Level 148
God Stats
2W - 3L
1,750 SR
Queue Stats
90W - 98L
1,545 Elo+
Solo
Vamana
Vamana
NeverConsensual
Vamana
Level 73
God Stats
2W - 3L
1,301 SR
Queue Stats
27W - 30L
1,494 Elo+
Solo
Persephone
Persephone
Rilasarsi
Persephone
Level 149
God Stats
2W - 3L
1,370 SR
Queue Stats
94W - 106L
1,552 Elo+
Solo
Jormungandr
Jormungandr
lunanumine
Jormungandr
Level 87
God Stats
4W - 2L
1,666 SR
Queue Stats
133W - 158L
1,501 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
7
0 / 0 / 0
4,156
831
0
0
0
10
0 / 1 / 0
4,814
963
2,047
2,366
802
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
Jhoppie21
Neith
11
1 / 0 / 1
5,033
1,007
8,408
4,591
1,803
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

10
1 / 2 / 0
4,800
960
2,669
4,814
1,750
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
kawhiknot2
Arachne
10
0 / 1 / 0
4,599
920
893
4,092
2,009
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 0 / 0
5,427
1,085
2,768
3,335
1,128
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Danzaburou
KingAcez
Danzaburou
10
1 / 0 / 2
5,149
1,030
3,523
2,341
839
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 0 / 3
4,841
968
3,515
5,059
2,825
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Persephone
Rilasarsi
Persephone
10
0 / 1 / 1
5,000
1,000
1,597
3,428
1,053
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
lunanumine
Jormungandr
10
0 / 1 / 2
4,727
945
1,892
6,021
4,394
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
12
2
Kills
4
4
Deaths
2
1
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
0
0
0
0
L
0
1
0
0
W
3
0
0
3
L
Neith
Jhoppie21
Neith
1
0
1
1.5
W
Danzaburou
KingAcez
Danzaburou
1
0
2
2
W
0
0
3
1.5
W
Persephone
Rilasarsi
Persephone
0
1
1
0.5
L
1
2
0
0.5
L
Arachne
kawhiknot2
Arachne
0
1
0
0
W
Jormungandr
lunanumine
Jormungandr
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,017
Damage
13,295
15,863
Taken
20,184
6,364
Mitigated
10,239
2,527
Healing
4,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
0
0
0
0
0
0
0
0
0
0
0
L
2,047
97
0
200
2,366
802
0
235
2,061
13,245
0
W
2,768
189
0
0
3,335
1,128
0
746
2,491
0
10,445
L
Neith
Jhoppie21
Neith
8,408
2,078
0
983
4,591
1,803
0
1,239
2,985
0
20,907
W
Danzaburou
KingAcez
Danzaburou
3,523
1,503
0
625
2,341
839
0
365
1,886
0
17,394
W
3,515
1,327
0
1,623
5,059
2,825
0
782
4,051
0
12,817
W
Persephone
Rilasarsi
Persephone
1,597
46
0
694
3,428
1,053
0
349
3,004
13,822
0
L
2,669
111
224
324
4,814
1,750
0
629
3,900
11,323
0
L
Arachne
kawhiknot2
Arachne
893
703
0
796
4,092
2,009
0
738
3,070
0
7,433
W
Jormungandr
lunanumine
Jormungandr
1,892
347
0
1,292
6,021
4,394
77
1,675
4,030
9,483
93

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,402
Gold Earned
25,144
96
Minions Killed
128
0
Camps Cleared
0
436,143
Distance Traveled
614,073
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
4,156
831
0
0
0
0
0
L
Janus
4,814
963
30
6
0
111,723
0
W
Loki
5,427
1,085
16
3
0
134,511
0
L
Neith
5,033
1,007
32
6
0
103,519
0
W
Danzaburou
5,149
1,030
33
7
0
113,266
0
W
Vamana
4,841
968
30
6
0
137,119
0
W
Persephone
5,000
1,000
36
7
0
110,953
0
L
Ra
4,800
960
22
4
0
105,237
0
L
Arachne
4,599
920
12
2
0
115,664
3
W
Jormungandr
4,727
945
13
3
0
118,224
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role