Player Matchup

Horus
Horus
CantBanThis
Horus
Level 102
God Stats
34W - 35L
1,493 SR
Queue Stats
126W - 112L
1,530 Elo+
Solo
Baron Samedi
Baron Samedi
HandlessFapper
Baron Samedi
Level 115
God Stats
5W - 8L
910 SR
Queue Stats
19W - 31L
1,307 Elo+
Party 1
Nut
Nut
anxialitic
Nut
Level 15
God Stats
4W - 6L
1,423 SR
Queue Stats
19W - 31L
1,307 Elo+
Party 1
Team Averages
Level 77
1,275 SR
1,381 Elo+

VS

Team Averages
Level 143
1,393 SR
1,284 Elo+
Chang'e
Chang'e
Los_Angeles_Slim
Chang'e
Level 158
God Stats
1W - 2L
1,501 SR
Queue Stats
176W - 198L
1,421 Elo+
Solo
Cernunnos
Cernunnos
Silentklr
Cernunnos
Level 123
God Stats
2W - 3L
1,598 SR
Queue Stats
5W - 11L
1,216 Elo+
Party 2
Mulan
Mulan
VelionPlays
Mulan
Level 147
God Stats
0W - 1L
1,080 SR
Queue Stats
5W - 10L
1,216 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 2 / 8
8,704
870
9,397
13,858
12,852
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Baron Samedi
HandlessFapper
Baron Samedi
15
6 / 2 / 8
9,259
926
10,761
9,044
4,983
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
3 / 3 / 10
8,235
824
8,261
8,434
3,536
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 4
7,448
745
6,129
8,657
3,115
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cernunnos
Silentklr
Cernunnos
12
1 / 5 / 2
7,110
711
6,460
11,892
4,537
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
5 / 6 / 0
7,733
773
11,341
14,580
12,710
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
13
14
Kills
7
7
Deaths
14
26
Assists
6
Player
Kills
Deaths
Assists
KDA
W
5
2
8
4.5
W
Baron Samedi
HandlessFapper
Baron Samedi
6
2
8
5
L
1
3
4
1
L
Cernunnos
Silentklr
Cernunnos
1
5
2
0.4
L
5
6
0
0.83
W
3
3
10
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,419
Damage
23,930
31,336
Taken
35,129
21,371
Mitigated
20,362
12,348
Healing
5,938
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,397
4,793
1,378
5,452
13,858
12,852
745
3,845
10,013
0
20,134
W
Baron Samedi
HandlessFapper
Baron Samedi
10,761
1,512
1,696
3,796
9,044
4,983
645
2,183
6,861
36,337
0
L
6,129
32
600
2,081
8,657
3,115
0
1,977
6,377
20,600
0
L
Cernunnos
Silentklr
Cernunnos
6,460
2,493
122
2,379
11,892
4,537
0
4,059
7,619
0
30,249
L
11,341
1,168
0
756
14,580
12,710
0
4,756
9,353
0
22,004
W
8,261
5,610
0
26
8,434
3,536
1,614
526
7,908
0
22,062

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,198
Gold Earned
22,291
107
Minions Killed
108
0
Camps Cleared
0
525,216
Distance Traveled
493,604
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
8,704
870
21
2
0
189,970
3
W
Baron Samedi
9,259
926
57
6
0
176,598
0
L
Chang'e
7,448
745
33
3
0
181,157
3
L
Cernunnos
7,110
711
50
5
0
159,645
0
L
Mulan
7,733
773
25
3
0
152,802
2
W
Nut
8,235
824
29
3
0
158,648
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role