Player Matchup

Izanami
Izanami
Fleq1001
Izanami
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 35L
1,751 Elo+
Party 2
Thoth
Thoth
M4sf2tAng0l
Thoth
Level 27
God Stats
1W - 2L
1,267 SR
Queue Stats
60W - 99L
1,375 Elo+
Solo
Anubis
Anubis
Woahdii
Anubis
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 13L
1,440 Elo+
Solo
Eset
Eset
iateadogonce
Eset
Level 24
God Stats
2W - 1L
1,718 SR
Queue Stats
18W - 13L
1,641 Elo+
Party 2
Jing Wei
Jing Wei
ragnaroksfate
Jing Wei
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,500 Elo+
Solo
Team Averages
Level 32
1,497 SR
1,541 Elo+

VS

Team Averages
Level 48
1,523 SR
1,484 Elo+
Rama
Rama
JoKillaBee
Rama
Level 29
God Stats
4W - 5L
1,384 SR
Queue Stats
143W - 136L
1,454 Elo+
Party 1
Hou Yi
Hou Yi
Mrletank
Hou Yi
Level 63
God Stats
2W - 4L
1,500 SR
Queue Stats
69W - 74L
1,457 Elo+
Party 1
Baron Samedi
Baron Samedi
QCchefbanditQC
Baron Samedi
Level 23
God Stats
2W - 1L
1,500 SR
Queue Stats
85W - 83L
1,461 Elo+
Party 1
Athena
Athena
Sanski3912
Athena
Level 63
God Stats
4W - 3L
1,737 SR
Queue Stats
172W - 154L
1,539 Elo+
Party 1
Discordia
Discordia
jayman01919
Discordia
Level 63
God Stats
8W - 5L
1,493 SR
Queue Stats
149W - 137L
1,510 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Fleq1001
Izanami
17
5 / 6 / 4
9,440
858
10,809
13,217
5,539
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

10
1 / 7 / 5
6,766
615
4,196
8,439
3,134
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Anubis
Woahdii
Anubis
13
2 / 8 / 5
7,879
716
6,567
11,574
5,613
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

16
3 / 6 / 6
9,280
844
10,986
9,966
4,668
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
ragnaroksfate
Jing Wei
16
1 / 4 / 3
7,671
697
5,996
10,117
4,378
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 4 / 12
8,959
814
6,903
10,834
5,579
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hou Yi
Mrletank
Hou Yi
17
6 / 0 / 13
10,098
918
10,755
10,721
5,610
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Baron Samedi
QCchefbanditQC
Baron Samedi
14
3 / 3 / 10
8,983
817
4,988
8,404
4,314
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Athena
Sanski3912
Athena
14
2 / 4 / 15
9,350
850
7,373
14,871
19,589
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Discordia
jayman01919
Discordia
18
16 / 2 / 9
10,858
987
20,689
10,113
5,060
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
90
12
Kills
31
31
Deaths
13
23
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Izanami
Fleq1001
Izanami
5
6
4
1.17
W
4
4
12
2.5
L
1
7
5
0.5
W
Hou Yi
Mrletank
Hou Yi
6
0
13
12.5
W
Baron Samedi
QCchefbanditQC
Baron Samedi
3
3
10
2.67
W
Athena
Sanski3912
Athena
2
4
15
2.38
L
Anubis
Woahdii
Anubis
2
8
5
0.56
L
3
6
6
1
W
Discordia
jayman01919
Discordia
16
2
9
10.25
L
Jing Wei
ragnaroksfate
Jing Wei
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,554
Damage
50,708
53,313
Taken
54,943
23,332
Mitigated
40,152
7,263
Healing
19,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Fleq1001
Izanami
10,809
7,231
373
1,687
13,217
5,539
0
8,263
4,954
0
27,296
W
6,903
5,009
462
1,469
10,834
5,579
2,543
5,995
4,839
0
13,263
L
4,196
589
0
189
8,439
3,134
0
5,471
2,968
8,028
0
W
Hou Yi
Mrletank
Hou Yi
10,755
2,503
1,147
3,851
10,721
5,610
1,545
3,680
7,041
0
26,143
W
Baron Samedi
QCchefbanditQC
Baron Samedi
4,988
543
3,172
1,673
8,404
4,314
1,472
4,284
4,120
16,162
1,057
W
Athena
Sanski3912
Athena
7,373
2,362
2,348
1,973
14,871
19,589
367
5,096
9,775
12,971
527
L
Anubis
Woahdii
Anubis
6,567
605
0
1,143
11,574
5,613
0
6,494
5,080
13,453
0
L
10,986
915
672
1,088
9,966
4,668
0
5,730
4,236
19,434
0
W
Discordia
jayman01919
Discordia
20,689
463
1,434
1,967
10,113
5,060
1,037
2,694
7,419
32,034
0
L
Jing Wei
ragnaroksfate
Jing Wei
5,996
3,500
0
2,111
10,117
4,378
0
6,438
3,679
0
16,741

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,036
Gold Earned
48,248
100
Minions Killed
116
0
Camps Cleared
0
769,863
Distance Traveled
1,045,129
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,440
858
46
4
0
181,610
0
W
Rama
8,959
814
16
1
0
195,065
0
L
Thoth
6,766
615
4
0
0
106,901
0
W
Hou Yi
10,098
918
34
3
0
228,937
0
W
Baron Samedi
8,983
817
21
2
0
183,288
0
W
Athena
9,350
850
15
1
0
221,715
0
L
Anubis
7,879
716
12
1
0
143,161
0
L
Eset
9,280
844
12
1
0
179,635
0
W
Discordia
10,858
987
30
3
0
216,124
0
L
Jing Wei
7,671
697
26
2
0
158,556
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role