Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Rama
Rama
DatKandyKushXD
Rama
Level 72
God Stats
1W - 3L
1,151 SR
Queue Stats
40W - 36L
1,502 Elo+
Party 1
Ullr
Ullr
GGmaKk28
Ullr
Level 47
God Stats
5W - 7L
1,483 SR
Queue Stats
60W - 68L
1,491 Elo+
Solo
Hun Batz
Hun Batz
MoistPope
Hun Batz
Level 64
God Stats
5W - 4L
1,846 SR
Queue Stats
120W - 106L
1,526 Elo+
Party 1
Chaac
Chaac
chefboiart
Chaac
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 18L
1,378 Elo+
Party 1
Team Averages
Level 47
1,496 SR
1,479 Elo+

VS

Team Averages
Level 43
1,570 SR
1,480 Elo+
Discordia
Discordia
Jacked Jelly
Discordia
Level 98
God Stats
2W - 0L
1,678 SR
Queue Stats
10W - 14L
1,387 Elo+
Party 2
Awilix
Awilix
Toolbox MD
Awilix
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Tyr
Tyr
Zilous6419
Tyr
Level 46
God Stats
1W - 0L
1,769 SR
Queue Stats
3W - 4L
1,475 Elo+
Solo
Hachiman
Hachiman
adriantheboss20
Hachiman
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 2
Maui
Maui
rab24ack
Maui
Level 47
God Stats
4W - 4L
1,401 SR
Queue Stats
69W - 68L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
8
1 / 0 / 0
4,940
494
3,594
7,862
4,290
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
0 / 2 / 1
4,813
481
3,569
4,975
1,429
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ullr
11
3 / 1 / 0
6,803
680
2,561
5,828
2,277
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hun Batz
MoistPope
Hun Batz
11
0 / 2 / 1
5,378
538
4,033
9,869
3,419
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chaac
11
1 / 1 / 0
6,402
640
2,314
4,882
2,887
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Jacked Jelly
Discordia
10
0 / 2 / 0
5,026
503
2,351
4,848
1,544
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Awilix
Toolbox MD
Awilix
12
6 / 1 / 0
6,264
626
7,389
7,823
3,433
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

5
0 / 1 / 0
4,227
423
1,616
4,494
2,842
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hachiman
8
0 / 1 / 0
4,380
438
3,643
5,514
1,852
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Maui
8
0 / 0 / 2
5,163
516
3,336
8,519
5,233
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
8
5
Kills
6
6
Deaths
5
2
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
1
0
0
1
L
0
2
1
0.25
L
Ullr
3
1
0
3
W
Discordia
Jacked Jelly
Discordia
0
2
0
0
L
Hun Batz
MoistPope
Hun Batz
0
2
1
0.25
W
Awilix
Toolbox MD
Awilix
6
1
0
6
W
0
1
0
0
W
Hachiman
0
1
0
0
L
Chaac
1
1
0
1
W
Maui
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,071
Damage
18,335
33,416
Taken
31,198
14,302
Mitigated
14,904
10,260
Healing
5,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
3,594
1,147
0
1,624
7,862
4,290
32
1,661
6,201
18,000
0
L
3,569
2,422
0
983
4,975
1,429
0
860
4,115
0
25,514
L
Ullr
2,561
496
0
1,695
5,828
2,277
0
2,300
3,528
0
46,276
W
Discordia
Jacked Jelly
Discordia
2,351
0
0
230
4,848
1,544
0
0
4,848
37,942
0
L
Hun Batz
MoistPope
Hun Batz
4,033
1,119
0
4,665
9,869
3,419
0
866
9,003
0
43,332
W
Awilix
Toolbox MD
Awilix
7,389
3,568
0
715
7,823
3,433
0
752
7,071
0
55,838
W
1,616
510
0
610
4,494
2,842
0
0
4,494
0
13,964
W
Hachiman
3,643
3,287
0
1,363
5,514
1,852
0
484
5,030
0
25,579
L
Chaac
2,314
584
0
1,293
4,882
2,887
267
0
4,882
0
39,831
W
Maui
3,336
836
0
2,344
8,519
5,233
0
2,358
6,161
21,235
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,336
Gold Earned
25,060
289
Minions Killed
226
0
Camps Cleared
0
940,818
Distance Traveled
965,989
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
4,940
494
18
2
0
191,798
0
L
Rama
4,813
481
38
4
0
184,933
0
L
Ullr
6,803
680
84
8
0
174,009
4
W
Discordia
5,026
503
53
5
0
200,419
0
L
Hun Batz
5,378
538
73
7
0
235,411
0
W
Awilix
6,264
626
83
8
0
253,389
0
W
Tyr
4,227
423
27
3
0
136,079
0
W
Hachiman
4,380
438
31
3
0
174,161
0
L
Chaac
6,402
640
76
8
0
154,667
0
W
Maui
5,163
516
32
3
0
201,941
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role