Player Matchup

Sylvanus
Sylvanus
III SnoWyt III
Sylvanus
Level 133
God Stats
0W - 3L
1,189 SR
Queue Stats
91W - 98L
1,445 Elo+
Party 3
Thanatos
Thanatos
Krispers
Thanatos
Level 47
God Stats
0W - 1L
1,286 SR
Queue Stats
2W - 1L
1,715 Elo+
Party 2
Erlang Shen
Erlang Shen
MrRoca
Erlang Shen
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,343 Elo+
Solo
Mulan
Mulan
TinyDogDad
Mulan
Level 142
God Stats
0W - 2L
1,285 SR
Queue Stats
92W - 99L
1,452 Elo+
Party 3
Ishtar
Ishtar
chirpybirds
Ishtar
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,715 Elo+
Party 2
Team Averages
Level 98
1,352 SR
1,534 Elo+

VS

Team Averages
Level 124
1,489 SR
1,451 Elo+
Ix Chel
Ix Chel
A MangoPepsi
Ix Chel
Level 145
God Stats
6W - 3L
1,488 SR
Queue Stats
207W - 182L
1,472 Elo+
Party 1
Anhur
Anhur
Cpt InfNoise
Anhur
Level 68
God Stats
3W - 0L
1,500 SR
Queue Stats
199W - 176L
1,474 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Spiderbite1305
Morgan Le Fay
Level 95
God Stats
2W - 1L
1,456 SR
Queue Stats
111W - 98L
1,483 Elo+
Solo
Ne Zha
Ne Zha
ZackS95
Ne Zha
Level 146
God Stats
4W - 3L
1,499 SR
Queue Stats
151W - 140L
1,562 Elo+
Solo
Atlas
Atlas
zmoke13
Atlas
Level 166
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 10L
1,266 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
15
3 / 2 / 3
8,076
808
5,178
11,477
9,437
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Thanatos
Krispers
Thanatos
14
4 / 5 / 2
7,740
774
8,505
11,708
4,638
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Erlang Shen
MrRoca
Erlang Shen
13
1 / 5 / 7
7,432
743
7,043
13,235
8,107
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mulan
14
3 / 6 / 1
8,453
845
6,153
13,871
9,778
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ishtar
14
0 / 3 / 5
7,334
733
5,710
10,534
4,719
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
A MangoPepsi
Ix Chel
14
2 / 2 / 16
8,484
848
7,824
7,776
2,993
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

13
1 / 4 / 12
7,680
768
4,723
8,792
3,223
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
Spiderbite1305
Morgan Le Fay
15
4 / 2 / 13
8,711
871
19,756
9,928
4,316
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ne Zha
ZackS95
Ne Zha
15
8 / 2 / 7
9,137
914
14,184
6,505
2,947
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atlas
zmoke13
Atlas
16
6 / 1 / 9
9,585
959
8,976
8,897
10,568
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
78
11
Kills
21
21
Deaths
11
18
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
A MangoPepsi
Ix Chel
2
2
16
5
W
1
4
12
1.75
L
Sylvanus
3
2
3
2.25
L
Thanatos
Krispers
Thanatos
4
5
2
1
L
Erlang Shen
MrRoca
Erlang Shen
1
5
7
0.9
W
Morgan Le Fay
Spiderbite1305
Morgan Le Fay
4
2
13
5.25
L
Mulan
3
6
1
0.58
W
Ne Zha
ZackS95
Ne Zha
8
2
7
5.75
L
Ishtar
0
3
5
0.83
W
Atlas
zmoke13
Atlas
6
1
9
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,589
Damage
55,463
60,825
Taken
41,898
36,679
Mitigated
24,047
24,840
Healing
15,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
A MangoPepsi
Ix Chel
7,824
2,082
3,384
2,684
7,776
2,993
201
1,287
6,489
18,559
0
W
4,723
2,429
441
571
8,792
3,223
724
707
7,990
0
11,735
L
Sylvanus
5,178
889
5,409
4,956
11,477
9,437
0
6,519
4,718
8,456
0
L
Thanatos
Krispers
Thanatos
8,505
625
1,563
4,858
11,708
4,638
0
6,673
4,913
0
13,130
L
Erlang Shen
MrRoca
Erlang Shen
7,043
2,849
774
2,482
13,235
8,107
0
9,527
3,515
0
9,627
W
Morgan Le Fay
Spiderbite1305
Morgan Le Fay
19,756
4,356
268
2,102
9,928
4,316
27
868
8,937
27,978
0
L
Mulan
6,153
800
532
1,929
13,871
9,778
0
6,730
6,959
0
17,368
W
Ne Zha
ZackS95
Ne Zha
14,184
2,443
554
977
6,505
2,947
292
625
5,598
0
27,331
L
Ishtar
5,710
2,881
965
1,372
10,534
4,719
0
5,893
4,555
0
23,081
W
Atlas
zmoke13
Atlas
8,976
2,268
1,490
2,816
8,897
10,568
78
1,691
7,078
15,807
391

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,035
Gold Earned
43,597
96
Minions Killed
123
0
Camps Cleared
0
874,822
Distance Traveled
866,837
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
8,484
848
24
2
0
158,624
0
W
Anhur
7,680
768
19
2
0
153,040
0
L
Sylvanus
8,076
808
6
1
0
167,878
0
L
Thanatos
7,740
774
12
1
0
189,463
0
L
Erlang Shen
7,432
743
7
1
0
176,596
0
W
Morgan Le Fay
8,711
871
20
2
0
183,900
0
L
Mulan
8,453
845
23
2
0
158,047
0
W
Ne Zha
9,137
914
36
4
0
191,292
0
L
Ishtar
7,334
733
48
5
0
182,838
0
W
Atlas
9,585
959
24
2
0
179,981
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role