Player Matchup

Heimdallr
Heimdallr
Lorfindel_104
Heimdallr
Level 123
God Stats
2W - 0L
1,415 SR
Queue Stats
28W - 26L
1,582 Elo+
Party 1
Gilgamesh
Gilgamesh
mistahhurtzurfac
Gilgamesh
Level 109
God Stats
2W - 0L
1,393 SR
Queue Stats
19W - 21L
1,561 Elo+
Party 1
Ra
Ra
warlord59045
Ra
Level 145
God Stats
1W - 0L
1,496 SR
Queue Stats
28W - 26L
1,582 Elo+
Party 1
Team Averages
Level 126
1,435 SR
1,575 Elo+

VS

Team Averages
Level 104
1,531 SR
1,638 Elo+
Bacchus
Bacchus
CrimsonCringe
Bacchus
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 13L
1,739 Elo+
Party 2
Nemesis
Nemesis
LLENN BELL
Nemesis
Level 103
God Stats
21W - 39L
1,287 SR
Queue Stats
559W - 554L
1,582 Elo+
Solo
Janus
Janus
Railer
Janus
Level 143
God Stats
0W - 1L
1,806 SR
Queue Stats
25W - 20L
1,593 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Lorfindel_104
Heimdallr
14
5 / 1 / 3
8,466
847
9,689
7,744
3,538
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
11
0 / 0 / 7
7,034
703
10,387
7,870
4,764
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
3 / 0 / 5
8,115
812
6,578
5,147
2,157
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
10
1 / 5 / 0
6,530
653
5,619
13,797
12,572
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nemesis
LLENN BELL
Nemesis
13
0 / 1 / 0
6,562
656
4,385
8,080
3,608
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Janus
Railer
Janus
12
0 / 2 / 1
6,660
666
6,374
10,330
3,829
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
2
8
Kills
1
1
Deaths
8
15
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Bacchus
1
5
0
0.2
L
Nemesis
LLENN BELL
Nemesis
0
1
0
0
W
Heimdallr
Lorfindel_104
Heimdallr
5
1
3
6.5
L
Janus
Railer
Janus
0
2
1
0.25
W
Gilgamesh
0
0
7
3.5
W
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,654
Damage
16,378
20,761
Taken
32,207
10,459
Mitigated
20,009
5,700
Healing
5,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
5,619
831
54
1,782
13,797
12,572
0
2,640
10,606
11,080
0
L
Nemesis
LLENN BELL
Nemesis
4,385
947
0
3,023
8,080
3,608
0
1,932
5,970
0
17,565
W
Heimdallr
Lorfindel_104
Heimdallr
9,689
4,145
0
2,682
7,744
3,538
326
4,597
2,826
0
39,410
L
Janus
Railer
Janus
6,374
439
0
500
10,330
3,829
0
1,723
8,244
31,992
0
W
Gilgamesh
10,387
2,364
0
1,143
7,870
4,764
0
3,565
4,008
0
33,750
W
6,578
447
556
1,319
5,147
2,157
42
3,262
1,831
28,042
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,615
Gold Earned
19,752
161
Minions Killed
103
0
Camps Cleared
0
611,720
Distance Traveled
713,797
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
6,530
653
13
1
0
205,257
0
L
Nemesis
6,562
656
28
3
0
275,223
0
W
Heimdallr
8,466
847
64
6
0
180,571
0
L
Janus
6,660
666
62
6
0
233,317
0
W
Gilgamesh
7,034
703
40
4
0
212,151
0
W
Ra
8,115
812
57
6
0
218,998
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role