Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Medusa
Medusa
 
Medusa
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Surtr
Surtr
HexZeal
Surtr
Level 241
God Stats
3W - 0L
1,764 SR
Queue Stats
56W - 37L
1,612 Elo+
Party 3
Scylla
Scylla
Kaiipo
Scylla
Level 155
God Stats
3W - 1L
1,338 SR
Queue Stats
38W - 50L
1,528 Elo+
Party 3
Eset
Eset
KarmaDiff
Eset
Level 129
God Stats
1W - 0L
1,930 SR
Queue Stats
102W - 60L
1,664 Elo+
Party 3
Team Averages
Level 147
1,606 SR
1,561 Elo+

VS

Team Averages
Level 174
1,505 SR
1,644 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 198
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ares
Ares
IUseFlexSeal
Ares
Level 186
God Stats
1W - 1L
1,773 SR
Queue Stats
142W - 132L
1,589 Elo+
Party 1
Zeus
Zeus
Maquina312
Zeus
Level 168
God Stats
0W - 1L
1,150 SR
Queue Stats
2W - 1L
1,867 Elo+
Party 2
Anhur
Anhur
ToasterKun
Anhur
Level 158
God Stats
3W - 13L
1,466 SR
Queue Stats
223W - 224L
1,564 Elo+
Party 1
Ullr
Ullr
zenpaizero2551
Ullr
Level 158
God Stats
25W - 26L
1,635 SR
Queue Stats
35W - 33L
1,699 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
6
0 / 1 / 0
3,446
689
738
2,887
1,230
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Medusa
 
Medusa
6
0 / 0 / 0
3,176
635
2,039
4,665
1,397
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Surtr
HexZeal
Surtr
7
1 / 2 / 0
3,860
772
2,648
4,418
1,767
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Scylla
Kaiipo
Scylla
7
0 / 0 / 0
3,667
733
0
1,178
282
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Eset
6
0 / 1 / 1
3,391
678
655
2,051
504
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
6
1 / 1 / 1
3,384
677
2,355
4,118
1,225
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

6
2 / 0 / 0
3,639
728
1,529
2,687
1,089
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

4
0 / 0 / 0
2,899
580
140
744
131
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Anhur
6
1 / 0 / 1
3,626
725
1,486
2,768
732
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

6
0 / 0 / 2
3,322
664
2,433
3,128
1,395
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
8
1
Kills
4
4
Deaths
1
1
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
0
1
0
0
W
Medusa
 
Medusa
0
0
0
0
L
Tsukuyomi
 
Tsukuyomi
1
1
1
1.5
W
Surtr
HexZeal
Surtr
1
2
0
0.5
L
2
0
0
2
W
Scylla
Kaiipo
Scylla
0
0
0
0
W
Eset
0
1
1
0.5
L
0
0
0
0
L
Anhur
1
0
1
1.5
L
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,080
Damage
7,943
15,199
Taken
13,445
5,180
Mitigated
4,572
7,878
Healing
5,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
738
312
1,376
1,789
2,887
1,230
0
57
2,658
7,905
0
W
Medusa
 
Medusa
2,039
571
0
1,367
4,665
1,397
0
635
3,960
0
23,374
L
Tsukuyomi
 
Tsukuyomi
2,355
524
0
1,422
4,118
1,225
0
181
3,937
0
14,864
W
Surtr
HexZeal
Surtr
2,648
853
0
1,323
4,418
1,767
0
13
4,405
445
19,931
L
1,529
149
0
1,340
2,687
1,089
0
389
2,298
13,320
885
W
Scylla
Kaiipo
Scylla
0
0
0
854
1,178
282
0
106
1,038
18,749
0
W
Eset
655
0
0
1,169
2,051
504
0
558
1,454
16,616
0
L
140
53
0
250
744
131
0
0
744
8,205
0
L
Anhur
1,486
1,181
0
1,851
2,768
732
0
440
2,328
0
18,255
L
2,433
1,125
0
1,110
3,128
1,395
0
564
2,564
0
14,551

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,540
Gold Earned
16,870
172
Minions Killed
130
0
Camps Cleared
0
508,465
Distance Traveled
446,014
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
3,446
689
20
4
0
94,202
0
W
Medusa
3,176
635
29
6
0
92,788
0
L
Tsukuyomi
3,384
677
27
5
0
104,041
0
W
Surtr
3,860
772
38
8
0
87,429
0
L
Ares
3,639
728
30
6
0
109,447
0
W
Scylla
3,667
733
49
10
0
109,412
0
W
Eset
3,391
678
36
7
0
124,634
0
L
Zeus
2,899
580
18
4
0
44,012
0
L
Anhur
3,626
725
32
6
0
96,573
0
L
Ullr
3,322
664
23
5
0
91,941
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role