Player Matchup

Hou Yi
Hou Yi
 
Hou Yi
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Luena2022
Chang'e
Level 135
God Stats
9W - 12L
1,465 SR
Queue Stats
380W - 365L
1,471 Elo+
Solo
Vamana
Vamana
PJRforPOTUS
Vamana
Level 214
God Stats
4W - 4L
1,691 SR
Queue Stats
321W - 298L
1,526 Elo+
Party 1
Anubis
Anubis
TräshPändä
Anubis
Level 154
God Stats
6W - 10L
1,382 SR
Queue Stats
102W - 114L
1,455 Elo+
Party 1
Athena
Athena
ZMB3Outlaw
Athena
Level 155
God Stats
3W - 3L
1,428 SR
Queue Stats
89W - 86L
1,524 Elo+
Party 1
Team Averages
Level 161
1,493 SR
1,495 Elo+

VS

Team Averages
Level 114
1,644 SR
1,548 Elo+
Charon
Charon
ColonelBuckets
Charon
Level 84
God Stats
1W - 1L
1,710 SR
Queue Stats
74W - 75L
1,510 Elo+
Solo
Ra
Ra
Inhaleshadow
Ra
Level 65
God Stats
3W - 6L
1,484 SR
Queue Stats
408W - 429L
1,466 Elo+
Solo
Skadi
Skadi
TyBlue14
Skadi
Level 129
God Stats
2W - 1L
1,820 SR
Queue Stats
142W - 123L
1,564 Elo+
Party 2
Set
Set
Y0urM0me
Set
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
195W - 158L
1,596 Elo+
Party 2
Hercules
Hercules
moist boiy
Hercules
Level 149
God Stats
5W - 4L
1,703 SR
Queue Stats
213W - 187L
1,605 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
11
0 / 0 / 1
6,236
567
3,927
5,704
2,093
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
Luena2022
Chang'e
11
2 / 0 / 0
5,915
538
3,708
5,649
1,921
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mystical Earring

Mystical Earring

+15
Mp 5

Vamana
13
8 / 0 / 0
8,371
761
9,938
9,069
6,661
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

11
1 / 1 / 3
5,795
527
4,296
5,248
2,809
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Athena
ZMB3Outlaw
Athena
10
0 / 1 / 2
5,495
500
2,561
8,110
6,291
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 5 / 0
4,799
436
3,903
11,613
5,708
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
1 / 3 / 0
5,913
538
3,556
5,209
1,915
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Skadi
TyBlue14
Skadi
11
0 / 0 / 1
5,570
506
4,617
6,413
2,026
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 1 / 0
5,016
456
1,790
7,440
3,228
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hercules
moist boiy
Hercules
8
1 / 2 / 1
4,859
442
4,159
7,518
5,427
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
4
11
Kills
2
2
Deaths
11
6
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
0
0
1
0.5
L
0
5
0
0
L
1
3
0
0.33
W
Chang'e
Luena2022
Chang'e
2
0
0
2
W
Vamana
8
0
0
8
W
1
1
3
2.5
L
Skadi
TyBlue14
Skadi
0
0
1
0.5
L
0
1
0
0
W
Athena
ZMB3Outlaw
Athena
0
1
2
1
L
Hercules
moist boiy
Hercules
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,430
Damage
18,025
33,780
Taken
38,193
19,775
Mitigated
18,304
16,032
Healing
10,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
3,927
2,040
0
2,705
5,704
2,093
0
0
5,704
0
51,354
L
3,903
862
0
1,568
11,613
5,708
0
1,095
10,010
25,893
0
L
3,556
67
632
974
5,209
1,915
0
2,159
3,050
47,605
531
W
Chang'e
Luena2022
Chang'e
3,708
318
356
4,782
5,649
1,921
0
405
5,244
47,740
0
W
Vamana
9,938
4,415
0
4,860
9,069
6,661
29
3,444
4,981
0
66,908
W
4,296
90
0
1,854
5,248
2,809
0
1,131
4,071
41,671
0
L
Skadi
TyBlue14
Skadi
4,617
1,069
0
950
6,413
2,026
0
851
5,562
0
48,361
L
1,790
875
0
4,103
7,440
3,228
0
2,146
5,250
0
37,006
W
Athena
ZMB3Outlaw
Athena
2,561
717
0
1,475
8,110
6,291
0
1,652
5,825
18,325
139
L
Hercules
moist boiy
Hercules
4,159
1,208
0
1,862
7,518
5,427
0
4,282
3,139
0
17,540

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,812
Gold Earned
26,157
391
Minions Killed
309
0
Camps Cleared
0
1,114,554
Distance Traveled
1,034,787
16
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
6,236
567
99
9
0
206,499
2
L
Charon
4,799
436
33
3
0
187,707
0
L
Ra
5,913
538
110
10
0
222,149
2
W
Chang'e
5,915
538
92
8
0
244,300
0
W
Vamana
8,371
761
103
9
0
216,805
4
W
Anubis
5,795
527
69
6
0
199,304
6
L
Skadi
5,570
506
67
6
0
200,664
2
L
Set
5,016
456
62
6
0
215,873
0
W
Athena
5,495
500
28
3
0
247,646
4
L
Hercules
4,859
442
37
3
0
208,394
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role