Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 180
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
ItzProLighter
Bellona
Level 150
God Stats
3W - 4L
1,723 SR
Queue Stats
21W - 17L
1,562 Elo+
Party 1
Nu Wa
Nu Wa
Kr0SpL
Nu Wa
Level 195
God Stats
2W - 0L
1,500 SR
Queue Stats
69W - 66L
1,537 Elo+
Solo
Thoth
Thoth
Leonmarshy
Thoth
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 11L
1,355 Elo+
Solo
Ravana
Ravana
MstrImaginary
Ravana
Level 125
God Stats
15W - 9L
1,759 SR
Queue Stats
102W - 84L
1,573 Elo+
Solo
Team Averages
Level 159
1,596 SR
1,505 Elo+

VS

Team Averages
Level 100
1,607 SR
1,500 Elo+
Arachne
Arachne
Luis-_-450
Arachne
Level 50
God Stats
18W - 20L
1,593 SR
Queue Stats
36W - 52L
1,450 Elo+
Party 2
Charon
Charon
SadrA__79
Charon
Level 118
God Stats
14W - 20L
1,391 SR
Queue Stats
203W - 201L
1,548 Elo+
Solo
Maui
Maui
dinosaurpa
Maui
Level 146
God Stats
1W - 1L
1,823 SR
Queue Stats
219W - 208L
1,580 Elo+
Solo
Kukulkan
Kukulkan
iiiOsNiiPeR
Kukulkan
Level 101
God Stats
1W - 3L
1,440 SR
Queue Stats
15W - 19L
1,445 Elo+
Party 2
Cernunnos
Cernunnos
vSxrgiioo
Cernunnos
Level 87
God Stats
2W - 4L
1,788 SR
Queue Stats
52W - 53L
1,474 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
12
1 / 0 / 2
6,741
613
7,529
6,169
2,565
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bellona
12
2 / 0 / 1
7,291
663
10,269
8,649
6,210
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Nu Wa
Kr0SpL
Nu Wa
10
0 / 0 / 4
5,831
530
3,631
6,438
2,720
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Thoth
12
1 / 0 / 1
7,334
667
2,305
862
323
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

13
4 / 0 / 2
6,878
625
4,498
5,578
2,608
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Luis-_-450
Arachne
10
0 / 0 / 0
5,102
464
317
8,728
3,590
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Charon
SadrA__79
Charon
9
0 / 2 / 0
5,389
490
2,482
7,428
5,180
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
0 / 3 / 0
5,438
494
2,787
13,226
11,832
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cursed Blade

Cursed Blade

+75
Health
+10%
Attack Speed
+5%
Movement Speed

Kukulkan
iiiOsNiiPeR
Kukulkan
12
0 / 2 / 0
6,328
575
480
4,374
1,301
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Cernunnos
vSxrgiioo
Cernunnos
10
0 / 1 / 0
5,297
482
5,199
8,710
2,746
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
0
8
Kills
0
0
Deaths
8
10
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
1
0
2
2
W
Bellona
2
0
1
2.5
W
Nu Wa
Kr0SpL
Nu Wa
0
0
4
2
W
Thoth
1
0
1
1.5
L
Arachne
Luis-_-450
Arachne
0
0
0
0
W
4
0
2
5
L
Charon
SadrA__79
Charon
0
2
0
0
L
0
3
0
0
L
Kukulkan
iiiOsNiiPeR
Kukulkan
0
2
0
0
L
Cernunnos
vSxrgiioo
Cernunnos
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,232
Damage
11,265
27,696
Taken
42,466
14,426
Mitigated
24,649
14,629
Healing
13,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
7,529
2,557
0
2,198
6,169
2,565
0
948
5,221
0
61,762
W
Bellona
10,269
3,940
0
5,157
8,649
6,210
0
2,787
5,862
0
60,555
W
Nu Wa
Kr0SpL
Nu Wa
3,631
1,158
0
4,081
6,438
2,720
352
693
5,745
21,319
0
W
Thoth
2,305
63
0
125
862
323
58
471
391
48,776
1,393
L
Arachne
Luis-_-450
Arachne
317
313
0
4,169
8,728
3,590
0
487
8,201
0
37,633
W
4,498
1,153
0
3,068
5,578
2,608
0
1,106
4,472
0
57,691
L
Charon
SadrA__79
Charon
2,482
465
0
1,574
7,428
5,180
0
1,352
6,044
15,554
0
L
2,787
1,273
0
4,458
13,226
11,832
0
565
12,661
38,807
0
L
Kukulkan
iiiOsNiiPeR
Kukulkan
480
98
0
655
4,374
1,301
0
1,970
2,072
51,599
370
L
Cernunnos
vSxrgiioo
Cernunnos
5,199
2,563
0
2,779
8,710
2,746
0
1,001
7,709
0
52,888

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,075
Gold Earned
27,554
428
Minions Killed
362
0
Camps Cleared
0
1,076,293
Distance Traveled
1,057,055
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
6,741
613
91
8
0
194,448
0
W
Bellona
7,291
663
97
9
0
223,912
1
W
Nu Wa
5,831
530
30
3
0
203,424
2
W
Thoth
7,334
667
111
10
0
206,467
0
L
Arachne
5,102
464
71
6
0
258,331
0
W
Ravana
6,878
625
99
9
0
248,042
0
L
Charon
5,389
490
22
2
0
201,289
8
L
Maui
5,438
494
68
6
0
211,850
1
L
Kukulkan
6,328
575
108
10
0
200,090
0
L
Cernunnos
5,297
482
93
8
0
185,495
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role