Player Matchup

Izanami
Izanami
GhostBoyMain
Izanami
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 41L
1,474 Elo+
Party 1
Bellona
Bellona
Hayw
Bellona
Level 141
God Stats
3W - 3L
1,441 SR
Queue Stats
60W - 51L
1,493 Elo+
Solo
Cthulhu
Cthulhu
Sand_man21287
Cthulhu
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 22L
1,358 Elo+
Party 1
Fenrir
Fenrir
YONKO_Preacher
Fenrir
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 67L
1,433 Elo+
Party 1
Ah Puch
Ah Puch
smokinthekush420
Ah Puch
Level 158
God Stats
32W - 33L
1,505 SR
Queue Stats
487W - 478L
1,462 Elo+
Solo
Team Averages
Level 121
1,489 SR
1,444 Elo+

VS

Team Averages
Level 105
1,527 SR
1,516 Elo+
Khepri
Khepri
 
Khepri
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
farmermin
Medusa
Level 88
God Stats
1W - 2L
1,171 SR
Queue Stats
107W - 97L
1,472 Elo+
Solo
Awilix
Awilix
jda 2k
Awilix
Level 124
God Stats
20W - 19L
1,886 SR
Queue Stats
420W - 429L
1,529 Elo+
Solo
Cu Chulainn
Cu Chulainn
mrbjensen
Cu Chulainn
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 61L
1,521 Elo+
Solo
Apollo
Apollo
thecanuckbrigade
Apollo
Level 120
God Stats
25W - 16L
1,578 SR
Queue Stats
63W - 48L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
GhostBoyMain
Izanami
10
0 / 0 / 1
5,339
534
2,579
4,921
1,541
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
Hayw
Bellona
12
5 / 0 / 0
6,971
697
7,226
9,703
10,330
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cthulhu
8
0 / 0 / 1
5,132
513
3,294
5,700
3,869
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
2 / 1 / 1
5,407
541
2,070
6,763
2,563
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
0 / 0 / 1
6,085
609
7,624
5,165
1,945
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
8
0 / 0 / 0
5,022
502
2,429
7,769
5,015
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Medusa
farmermin
Medusa
10
0 / 1 / 0
5,664
566
3,705
4,718
1,771
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Awilix
jda 2k
Awilix
10
1 / 1 / 0
5,306
531
2,412
8,824
3,135
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cu Chulainn
mrbjensen
Cu Chulainn
8
0 / 5 / 0
4,883
488
5,183
12,058
9,278
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
0 / 0 / 0
4,906
491
2,678
8,098
3,394
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
1
7
Kills
1
1
Deaths
7
4
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Khepri
 
Khepri
0
0
0
0
W
Izanami
GhostBoyMain
Izanami
0
0
1
0.5
W
Bellona
Hayw
Bellona
5
0
0
5
W
Cthulhu
0
0
1
0.5
W
2
1
1
2.5
L
Medusa
farmermin
Medusa
0
1
0
0
L
Awilix
jda 2k
Awilix
1
1
0
1
L
Cu Chulainn
mrbjensen
Cu Chulainn
0
5
0
0
W
0
0
1
0.5
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,793
Damage
16,407
32,252
Taken
41,467
20,248
Mitigated
22,593
12,355
Healing
9,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
 
Khepri
2,429
381
0
2,440
7,769
5,015
0
3,177
4,592
15,031
0
W
Izanami
GhostBoyMain
Izanami
2,579
2,079
0
693
4,921
1,541
0
562
4,359
0
38,358
W
Bellona
Hayw
Bellona
7,226
3,327
0
4,019
9,703
10,330
0
0
9,703
0
49,160
W
Cthulhu
3,294
226
71
975
5,700
3,869
0
1,086
4,614
12,356
1,111
W
2,070
655
0
4,078
6,763
2,563
0
45
6,718
0
32,327
L
Medusa
farmermin
Medusa
3,705
1,761
0
300
4,718
1,771
0
825
3,893
0
48,473
L
Awilix
jda 2k
Awilix
2,412
1,262
0
4,024
8,824
3,135
0
1,036
7,788
0
43,956
L
Cu Chulainn
mrbjensen
Cu Chulainn
5,183
2,372
0
2,384
12,058
9,278
0
0
12,058
0
33,324
W
7,624
586
0
2,519
5,165
1,945
168
736
4,429
54,905
1,539
L
2,678
1,244
52
267
8,098
3,394
0
5,679
2,419
0
34,491

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,934
Gold Earned
25,781
328
Minions Killed
275
0
Camps Cleared
0
973,707
Distance Traveled
983,863
11
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
5,022
502
19
2
0
181,583
0
W
Izanami
5,339
534
79
8
0
202,856
0
W
Bellona
6,971
697
78
8
0
184,593
2
W
Cthulhu
5,132
513
17
2
0
186,893
4
W
Fenrir
5,407
541
56
6
0
227,263
2
L
Medusa
5,664
566
87
9
0
179,553
0
L
Awilix
5,306
531
77
8
0
234,357
0
L
Cu Chulainn
4,883
488
39
4
0
173,767
0
W
Ah Puch
6,085
609
98
10
0
172,102
3
L
Apollo
4,906
491
53
5
0
214,603
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role