Player Matchup

Bastet
Bastet
 
Bastet
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
 
Pele
Level 178
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Bahhh66
Ah Muzen Cab
Level 126
God Stats
2W - 2L
1,500 SR
Queue Stats
241W - 230L
1,535 Elo+
Solo
Sylvanus
Sylvanus
KindBunny711875
Sylvanus
Level 127
God Stats
1W - 1L
1,738 SR
Queue Stats
89W - 75L
1,606 Elo+
Solo
Zeus
Zeus
RunnethCup
Zeus
Level 100
God Stats
24W - 14L
1,675 SR
Queue Stats
174W - 149L
1,532 Elo+
Solo
Team Averages
Level 130
1,583 SR
1,535 Elo+

VS

Team Averages
Level 128
1,545 SR
1,545 Elo+
Janus
Janus
BionicRightKnee
Janus
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
34W - 34L
1,551 Elo+
Solo
Aphrodite
Aphrodite
GudakoIsK
Aphrodite
Level 60
God Stats
0W - 2L
1,283 SR
Queue Stats
83W - 73L
1,500 Elo+
Solo
Surtr
Surtr
Okami64
Surtr
Level 173
God Stats
39W - 24L
1,622 SR
Queue Stats
359W - 324L
1,539 Elo+
Solo
Nut
Nut
PAAAAAAAAAAAAAPI
Nut
Level 125
God Stats
9W - 8L
1,619 SR
Queue Stats
440W - 431L
1,499 Elo+
Solo
Ne Zha
Ne Zha
TenaciousGhosts
Ne Zha
Level 155
God Stats
1W - 4L
1,700 SR
Queue Stats
156W - 139L
1,638 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
11
4 / 2 / 1
6,423
642
4,901
9,337
3,210
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Pele
 
Pele
11
1 / 2 / 2
6,287
629
6,492
12,483
4,908
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Muzen Cab
Bahhh66
Ah Muzen Cab
10
2 / 0 / 4
6,043
604
6,016
6,068
2,115
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Sylvanus
11
1 / 0 / 5
6,011
601
3,584
6,610
4,750
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
4 / 0 / 1
6,825
683
4,609
3,035
816
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 1
5,253
525
2,813
6,067
1,713
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Aphrodite
GudakoIsK
Aphrodite
9
0 / 3 / 1
4,835
484
1,807
7,650
5,021
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Surtr
Okami64
Surtr
11
2 / 1 / 1
6,122
612
10,227
10,229
7,229
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

9
0 / 2 / 0
4,825
483
2,260
6,080
2,154
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

11
1 / 3 / 1
5,589
559
4,391
10,600
4,325
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
7
12
Kills
3
4
Deaths
12
13
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
4
2
1
2.25
W
Pele
 
Pele
1
2
2
1
W
Ah Muzen Cab
Bahhh66
Ah Muzen Cab
2
0
4
4
L
0
3
1
0.17
L
Aphrodite
GudakoIsK
Aphrodite
0
3
1
0.17
W
Sylvanus
1
0
5
3.5
L
Surtr
Okami64
Surtr
2
1
1
2.5
L
0
2
0
0
W
4
0
1
4.5
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,602
Damage
21,498
37,533
Taken
40,626
15,799
Mitigated
20,442
15,805
Healing
15,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
4,901
1,355
0
5,204
9,337
3,210
0
893
8,220
0
39,885
W
Pele
 
Pele
6,492
1,386
0
4,403
12,483
4,908
0
1,569
10,284
0
51,726
W
Ah Muzen Cab
Bahhh66
Ah Muzen Cab
6,016
1,614
0
483
6,068
2,115
416
1,291
4,769
0
39,427
L
2,813
152
0
698
6,067
1,713
0
3,360
2,707
33,816
422
L
Aphrodite
GudakoIsK
Aphrodite
1,807
441
2,184
3,889
7,650
5,021
0
1,093
6,557
20,079
0
W
Sylvanus
3,584
1,203
791
3,592
6,610
4,750
639
1,479
5,044
29,364
17,581
L
Surtr
Okami64
Surtr
10,227
3,685
0
3,060
10,229
7,229
0
0
10,229
2,217
43,260
L
2,260
1,337
0
503
6,080
2,154
0
1,023
5,057
0
32,966
W
4,609
111
0
1,332
3,035
816
342
116
2,879
51,727
1,432
L
4,391
743
0
5,399
10,600
4,325
0
2,229
8,371
0
38,554

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,589
Gold Earned
26,624
387
Minions Killed
311
0
Camps Cleared
0
1,031,146
Distance Traveled
1,008,141
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
6,423
642
66
7
0
256,196
0
W
Pele
6,287
629
82
8
0
208,697
0
W
Ah Muzen Cab
6,043
604
59
6
0
211,871
0
L
Janus
5,253
525
67
7
0
189,792
0
L
Aphrodite
4,835
484
33
3
0
191,510
0
W
Sylvanus
6,011
601
83
8
0
160,921
0
L
Surtr
6,122
612
70
7
0
208,697
1
L
Nut
4,825
483
64
6
0
183,022
0
W
Zeus
6,825
683
97
10
0
193,461
3
L
Ne Zha
5,589
559
77
8
0
235,120
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role