Player Matchup

Zhong Kui
Zhong Kui
Gold II
ItadoriiYuji
Zhong Kui
Gold II
Level 65
God Stats
1W - 1L
1,585 SR
Queue Stats
67W - 68L
1,682 MMR
Party 1
Sun Wukong
Sun Wukong
Silver I
Xatom12
Sun Wukong
Silver I
Level 109
God Stats
14W - 12L
1,748 SR
Queue Stats
27W - 31L
1,688 MMR
Party 1
Geb
Geb
Gold III
sacatelaz719
Geb
Gold III
Level 145
God Stats
6W - 4L
1,718 SR
Queue Stats
19W - 19L
1,684 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 106
1,684 SR
1,685 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 115
1,560 SR
1,558 MMR
Amaterasu
Amaterasu
Gold I
 
Amaterasu
Gold I
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bastet
Bastet
Silver I
WindmillCalamity
Bastet
Silver I
Level 69
God Stats
4W - 3L
1,679 SR
Queue Stats
6W - 5L
1,639 MMR
Solo
Anubis
Anubis
Bronze III
foxikush
Anubis
Bronze III
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,534 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
ItadoriiYuji
Zhong Kui
16
8 / 0 / 6
10,340
862
11,842
10,942
8,279
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+400
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sun Wukong
Xatom12
Sun Wukong
15
6 / 2 / 9
9,718
810
9,175
13,317
8,295
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

15
1 / 1 / 13
9,159
763
10,836
12,254
12,443
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Bans
KuzenboAresCabrakanNe ZhaAchilles

VS

Bans
ThothZeusDiscordiaPoseidonKukulkan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
13
1 / 3 / 2
7,982
665
6,148
13,177
10,992
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
1 / 6 / 1
7,599
633
8,012
12,123
5,893
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
foxikush
Anubis
12
1 / 6 / 1
7,716
643
5,438
10,627
4,950
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
7
15
Kills
3
3
Deaths
15
28
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
 
Amaterasu
1
3
2
0.67
W
Zhong Kui
ItadoriiYuji
Zhong Kui
8
0
6
11
L
1
6
1
0.25
W
Sun Wukong
Xatom12
Sun Wukong
6
2
9
5.25
L
Anubis
foxikush
Anubis
1
6
1
0.25
W
1
1
13
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,853
Damage
19,598
36,513
Taken
35,927
29,017
Mitigated
21,835
10,418
Healing
4,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
 
Amaterasu
6,148
1,672
0
2,772
13,177
10,992
0
7,366
5,253
1,605
16,095
W
Zhong Kui
ItadoriiYuji
Zhong Kui
11,842
1,732
285
3,840
10,942
8,279
2,172
2,302
8,485
50,829
567
L
8,012
1,596
0
1,923
12,123
5,893
0
7,048
4,903
0
32,379
W
Sun Wukong
Xatom12
Sun Wukong
9,175
1,634
0
3,646
13,317
8,295
40
2,043
9,394
0
30,329
L
Anubis
foxikush
Anubis
5,438
126
0
48
10,627
4,950
123
6,362
3,771
24,515
0
W
10,836
872
0
2,647
12,254
12,443
441
1,728
10,266
31,507
2,627

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,217
Gold Earned
23,297
172
Minions Killed
115
0
Camps Cleared
0
706,089
Distance Traveled
581,610
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
7,982
665
33
3
0
211,966
3
W
Zhong Kui
10,340
862
92
8
0
207,558
0
L
Bastet
7,599
633
37
3
0
221,298
0
W
Sun Wukong
9,718
810
41
3
0
230,850
2
L
Anubis
7,716
643
45
4
0
148,346
0
W
Geb
9,159
763
39
3
0
267,681
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role