Player Matchup

Charon
Charon
Anorakeu
Charon
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 32L
1,432 Elo+
Party 1
Zhong Kui
Zhong Kui
Batasghul
Zhong Kui
Level 41
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 34L
1,464 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Dobrawalsie
Cu Chulainn
Level 42
God Stats
15W - 18L
1,406 SR
Queue Stats
88W - 96L
1,267 Elo+
Solo
Bastet
Bastet
Serggahhhh
Bastet
Level 162
God Stats
13W - 15L
1,508 SR
Queue Stats
200W - 170L
1,589 Elo+
Solo
Nut
Nut
Tensaisan
Nut
Level 25
God Stats
4W - 8L
1,336 SR
Queue Stats
13W - 25L
1,393 Elo+
Party 1
Team Averages
Level 60
1,450 SR
1,429 Elo+

VS

Team Averages
Level 63
1,532 SR
1,481 Elo+
Cerberus
Cerberus
DorkyDorky
Cerberus
Level 35
God Stats
4W - 5L
1,524 SR
Queue Stats
25W - 33L
1,481 Elo+
Party 2
Ymir
Ymir
JiggleSwine
Ymir
Level 62
God Stats
3W - 1L
1,500 SR
Queue Stats
24W - 34L
1,466 Elo+
Party 2
Medusa
Medusa
Observ
Medusa
Level 31
God Stats
7W - 5L
1,751 SR
Queue Stats
25W - 33L
1,481 Elo+
Party 2
Ravana
Ravana
Vosyli
Ravana
Level 164
God Stats
3W - 3L
1,500 SR
Queue Stats
339W - 336L
1,534 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
triplenyx
Morgan Le Fay
Level 23
God Stats
4W - 7L
1,387 SR
Queue Stats
21W - 32L
1,442 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
Anorakeu
Charon
6
2 / 1 / 1
4,239
606
1,870
4,413
2,614
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Zhong Kui
Batasghul
Zhong Kui
8
0 / 0 / 0
4,137
591
1,115
3,545
2,614
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cu Chulainn
Dobrawalsie
Cu Chulainn
3
0 / 1 / 0
3,229
461
1,101
2,146
836
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bastet
Serggahhhh
Bastet
8
1 / 0 / 2
4,266
609
2,446
5,746
2,109
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

6
0 / 1 / 1
3,544
506
1,822
3,339
1,011
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DorkyDorky
Cerberus
9
0 / 0 / 1
5,351
764
620
3,543
2,287
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

7
0 / 2 / 1
4,043
578
1,314
5,624
3,052
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Medusa
Observ
Medusa
7
0 / 1 / 2
4,041
577
3,331
3,513
1,056
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ravana
Vosyli
Ravana
9
3 / 0 / 0
5,068
724
3,458
2,829
1,136
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Morgan Le Fay
triplenyx
Morgan Le Fay
8
0 / 0 / 0
4,517
645
2,254
2,862
916
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
7
3
Kills
3
3
Deaths
3
4
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Charon
Anorakeu
Charon
2
1
1
2.5
L
Zhong Kui
Batasghul
Zhong Kui
0
0
0
0
L
Cu Chulainn
Dobrawalsie
Cu Chulainn
0
1
0
0
W
Cerberus
DorkyDorky
Cerberus
0
0
1
0.5
W
0
2
1
0.25
W
Medusa
Observ
Medusa
0
1
2
1
L
Bastet
Serggahhhh
Bastet
1
0
2
2
L
0
1
1
0.5
W
Ravana
Vosyli
Ravana
3
0
0
3
W
Morgan Le Fay
triplenyx
Morgan Le Fay
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,354
Damage
10,977
19,189
Taken
18,371
9,184
Mitigated
8,447
6,723
Healing
6,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
Anorakeu
Charon
1,870
443
0
1,774
4,413
2,614
0
636
3,777
9,924
1,411
L
Zhong Kui
Batasghul
Zhong Kui
1,115
203
0
1,860
3,545
2,614
0
2,180
1,365
22,368
0
L
Cu Chulainn
Dobrawalsie
Cu Chulainn
1,101
177
0
749
2,146
836
0
504
1,526
0
7,059
W
Cerberus
DorkyDorky
Cerberus
620
0
0
1,646
3,543
2,287
0
0
3,407
29,920
2,211
W
1,314
249
0
1,392
5,624
3,052
0
763
4,861
7,680
0
W
Medusa
Observ
Medusa
3,331
981
0
1,188
3,513
1,056
0
921
2,592
0
26,307
L
Bastet
Serggahhhh
Bastet
2,446
588
0
1,300
5,746
2,109
0
74
5,672
0
29,471
L
1,822
1,425
0
1,040
3,339
1,011
0
678
2,661
0
16,598
W
Ravana
Vosyli
Ravana
3,458
1,307
0
1,585
2,829
1,136
0
107
2,722
0
31,124
W
Morgan Le Fay
triplenyx
Morgan Le Fay
2,254
366
0
573
2,862
916
0
1,037
1,747
27,264
939

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,415
Gold Earned
23,020
149
Minions Killed
247
0
Camps Cleared
0
591,016
Distance Traveled
670,270
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
4,239
606
9
1
0
152,179
0
L
Zhong Kui
4,137
591
47
7
0
128,667
0
L
Cu Chulainn
3,229
461
14
2
0
37,386
0
W
Cerberus
5,351
764
83
12
0
114,532
0
W
Ymir
4,043
578
12
2
0
143,988
0
W
Medusa
4,041
577
40
6
0
124,476
0
L
Bastet
4,266
609
52
7
0
158,347
0
L
Nut
3,544
506
27
4
0
114,437
0
W
Ravana
5,068
724
62
9
0
160,299
0
W
Morgan Le Fay
4,517
645
50
7
0
126,975
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role