Player Matchup

Ao Kuang
Ao Kuang
Feared Tactix
Ao Kuang
Level 146
God Stats
2W - 1L
1,500 SR
Queue Stats
113W - 84L
1,561 Elo+
Party 2
Achilles
Achilles
GonCrazy
Achilles
Level 113
God Stats
7W - 4L
1,610 SR
Queue Stats
74W - 53L
1,530 Elo+
Party 2
Charybdis
Charybdis
kaine_4real
Charybdis
Level 117
God Stats
10W - 12L
1,471 SR
Queue Stats
253W - 256L
1,500 Elo+
Party 3
Odin
Odin
vrnc5673
Odin
Level 129
God Stats
23W - 14L
1,500 SR
Queue Stats
358W - 364L
1,566 Elo+
Party 3
Chiron
Chiron
xMrMoe
Chiron
Level 133
God Stats
7W - 2L
1,741 SR
Queue Stats
364W - 374L
1,507 Elo+
Party 3
Team Averages
Level 128
1,564 SR
1,533 Elo+

VS

Team Averages
Level 94
1,510 SR
1,620 Elo+
Izanami
Izanami
 
Izanami
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
DeckerStorm
Pele
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 33L
1,632 Elo+
Solo
Erlang Shen
Erlang Shen
GetErected
Erlang Shen
Level 129
God Stats
1W - 2L
1,615 SR
Queue Stats
47W - 36L
1,673 Elo+
Party 1
Maui
Maui
LeCheese2
Maui
Level 26
God Stats
2W - 3L
1,410 SR
Queue Stats
66W - 48L
1,682 Elo+
Party 1
Zeus
Zeus
ResidualArc
Zeus
Level 140
God Stats
5W - 3L
1,524 SR
Queue Stats
261W - 279L
1,615 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Feared Tactix
Ao Kuang
13
1 / 0 / 3
6,810
486
6,788
10,676
4,504
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Achilles
GonCrazy
Achilles
12
0 / 3 / 0
6,822
487
9,744
14,028
11,997
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Charybdis
kaine_4real
Charybdis
15
2 / 1 / 0
8,205
586
4,914
6,679
2,515
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odin
11
1 / 2 / 5
7,045
503
7,730
12,751
6,010
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Chiron
xMrMoe
Chiron
14
3 / 0 / 2
7,278
520
7,831
9,161
3,132
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
13
0 / 2 / 1
6,976
498
5,431
7,840
2,769
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

14
3 / 3 / 0
7,581
542
7,429
14,845
6,916
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Erlang Shen
GetErected
Erlang Shen
15
3 / 0 / 1
9,267
662
13,040
17,578
12,158
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Maui
11
0 / 0 / 2
6,821
487
3,742
9,881
8,183
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
0 / 2 / 1
7,147
511
4,501
8,490
3,452
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
11
7
Kills
6
6
Deaths
7
10
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
2
1
0.25
L
3
3
0
1
W
Ao Kuang
Feared Tactix
Ao Kuang
1
0
3
2.5
L
Erlang Shen
GetErected
Erlang Shen
3
0
1
3.5
W
Achilles
GonCrazy
Achilles
0
3
0
0
L
Maui
0
0
2
1
L
0
2
1
0.25
W
Charybdis
kaine_4real
Charybdis
2
1
0
2
W
Odin
1
2
5
1.75
W
Chiron
xMrMoe
Chiron
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,007
Damage
34,143
53,295
Taken
58,634
28,158
Mitigated
33,478
18,663
Healing
23,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
5,431
4,084
0
2,514
7,840
2,769
0
651
7,189
0
62,547
L
7,429
1,487
0
2,907
14,845
6,916
0
3,326
11,519
0
67,949
W
Ao Kuang
Feared Tactix
Ao Kuang
6,788
1,654
0
2,435
10,676
4,504
0
1,384
9,292
53,958
3,650
L
Erlang Shen
GetErected
Erlang Shen
13,040
7,257
0
12,648
17,578
12,158
0
405
16,142
0
70,410
W
Achilles
GonCrazy
Achilles
9,744
2,474
0
4,682
14,028
11,997
0
0
13,214
0
52,339
L
Maui
3,742
855
1,696
2,413
9,881
8,183
0
1,026
8,855
21,503
0
L
4,501
498
0
1,648
8,490
3,452
0
1,407
7,083
76,077
1,208
W
Charybdis
kaine_4real
Charybdis
4,914
2,652
0
3,671
6,679
2,515
909
503
6,124
0
78,964
W
Odin
7,730
1,539
1,322
3,062
12,751
6,010
0
3,748
8,951
0
31,792
W
Chiron
xMrMoe
Chiron
7,831
2,693
755
2,736
9,161
3,132
0
2,535
6,574
0
54,817

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,160
Gold Earned
37,792
440
Minions Killed
491
0
Camps Cleared
0
1,423,509
Distance Traveled
1,398,514
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,976
498
116
8
0
259,018
7
L
Pele
7,581
542
102
7
0
322,228
1
W
Ao Kuang
6,810
486
82
6
0
336,211
4
L
Erlang Shen
9,267
662
118
8
0
295,511
4
W
Achilles
6,822
487
82
6
0
270,153
0
L
Maui
6,821
487
26
2
0
259,781
0
L
Zeus
7,147
511
129
9
0
261,976
0
W
Charybdis
8,205
586
127
9
0
243,102
3
W
Odin
7,045
503
45
3
0
290,219
1
W
Chiron
7,278
520
104
7
0
283,824
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role