Player Matchup

Achilles
Achilles
Bronze IV
LilTexMex
Achilles
Bronze IV
Level 112
God Stats
0W - 1L
1,302 SR
Queue Stats
2W - 8L
1,278 MMR
Solo
Sylvanus
Sylvanus
Silver III
RipFoeVC
Sylvanus
Silver III
Level 124
God Stats
1W - 1L
1,764 SR
Queue Stats
11W - 21L
1,250 MMR
Solo
Tiamat
Tiamat
Gold III
Turnology
Tiamat
Gold III
Level 156
God Stats
1W - 4L
1,520 SR
Queue Stats
131W - 133L
1,289 MMR
Solo
Loki
Loki
Silver I
WhyNotIso
Loki
Silver I
Level 145
God Stats
0W - 2L
1,250 SR
Queue Stats
65W - 73L
1,255 MMR
Solo
Freya
Freya
Gold V
YukieSenpie
Freya
Gold V
Level 148
God Stats
8W - 4L
1,526 SR
Queue Stats
234W - 242L
1,278 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 137
1,472 SR
1,270 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 156
1,471 SR
1,270 MMR
King Arthur
King Arthur
Silver I
ArmaGeddOon666
King Arthur
Silver I
Level 146
God Stats
8W - 11L
1,282 SR
Queue Stats
99W - 102L
1,271 MMR
Solo
Cernunnos
Cernunnos
Silver I
Emperoreye97
Cernunnos
Silver I
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
107W - 112L
1,312 MMR
Party 1
Bastet
Bastet
Gold V
SHADY BIG BOI
Bastet
Gold V
Level 145
God Stats
72W - 56L
1,636 SR
Queue Stats
178W - 186L
1,231 MMR
Party 1
Vulcan
Vulcan
Gold III
SaltieBawlz
Vulcan
Gold III
Level 204
God Stats
8W - 5L
1,634 SR
Queue Stats
204W - 206L
1,300 MMR
Solo
Sobek
Sobek
Silver I
Valkkyr
Sobek
Silver I
Level 129
God Stats
1W - 1L
1,304 SR
Queue Stats
42W - 45L
1,236 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
LilTexMex
Achilles
13
1 / 6 / 1
7,595
422
7,342
21,284
18,554
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sylvanus
RipFoeVC
Sylvanus
10
0 / 4 / 3
7,245
403
5,107
15,160
11,103
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Tiamat
Turnology
Tiamat
14
1 / 4 / 1
8,606
478
9,661
11,687
6,452
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Loki
15
4 / 3 / 2
8,940
497
9,469
15,623
5,763
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
1 / 7 / 0
7,736
430
4,551
15,297
5,741
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bans
GaneshaThanatosAres

VS

Bans
HachimanDanzaburouNe Zha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ArmaGeddOon666
King Arthur
16
5 / 1 / 5
10,955
609
15,929
19,986
14,423
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cernunnos
Emperoreye97
Cernunnos
16
2 / 3 / 5
9,656
536
11,315
13,149
5,207
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

19
12 / 1 / 1
11,394
633
11,273
17,048
7,554
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heavy Mace

Heavy Mace

+30
Physical Power

Vulcan
16
2 / 2 / 6
10,318
573
10,493
7,686
2,767
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Sobek
Valkkyr
Sobek
14
3 / 1 / 12
9,424
524
5,188
13,579
14,712
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
53
7
Kills
24
24
Deaths
8
7
Assists
29
Player
Kills
Deaths
Assists
KDA
W
King Arthur
ArmaGeddOon666
King Arthur
5
1
5
7.5
W
Cernunnos
Emperoreye97
Cernunnos
2
3
5
1.5
L
Achilles
LilTexMex
Achilles
1
6
1
0.25
L
Sylvanus
RipFoeVC
Sylvanus
0
4
3
0.38
W
12
1
1
12.5
W
Vulcan
2
2
6
2.5
L
Tiamat
Turnology
Tiamat
1
4
1
0.38
W
Sobek
Valkkyr
Sobek
3
1
12
9
L
Loki
4
3
2
1.67
L
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,130
Damage
54,198
79,051
Taken
71,448
47,613
Mitigated
44,663
23,427
Healing
29,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
ArmaGeddOon666
King Arthur
15,929
2,205
0
5,568
19,986
14,423
102
3,955
15,942
0
79,527
W
Cernunnos
Emperoreye97
Cernunnos
11,315
4,897
0
4,199
13,149
5,207
4,429
3,101
10,048
0
79,536
L
Achilles
LilTexMex
Achilles
7,342
2,205
0
5,570
21,284
18,554
0
1,801
19,422
1,060
41,037
L
Sylvanus
RipFoeVC
Sylvanus
5,107
1,061
2,334
4,235
15,160
11,103
15
4,495
10,538
16,681
1,501
W
11,273
3,019
0
12,174
17,048
7,554
1,904
5,239
11,449
0
90,530
W
Vulcan
10,493
3,362
0
1,889
7,686
2,767
500
2,794
4,432
83,524
360
L
Tiamat
Turnology
Tiamat
9,661
1,074
0
2,277
11,687
6,452
0
4,087
7,325
64,245
753
W
Sobek
Valkkyr
Sobek
5,188
697
0
5,632
13,579
14,712
320
4,541
8,802
22,385
312
L
Loki
9,469
2,675
0
4,870
15,623
5,763
0
1,754
13,698
0
75,423
L
4,551
1,277
0
4,141
15,297
5,741
0
2,655
12,568
49,041
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,122
Gold Earned
51,747
402
Minions Killed
551
0
Camps Cleared
0
1,629,775
Distance Traveled
1,823,991
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
10,955
609
129
7
0
380,017
1
W
Cernunnos
9,656
536
122
7
0
316,988
0
L
Achilles
7,595
422
60
3
0
317,739
0
L
Sylvanus
7,245
403
21
1
0
271,168
2
W
Bastet
11,394
633
129
7
0
382,937
0
W
Vulcan
10,318
573
140
8
0
361,517
4
L
Tiamat
8,606
478
120
7
0
336,076
1
W
Sobek
9,424
524
31
2
0
382,532
4
L
Loki
8,940
497
114
6
0
400,297
1
L
Freya
7,736
430
87
5
0
304,495
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role