Player Matchup

Neith
Neith
 
Neith
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Maui
Maui
Apothe0sis
Maui
Level 173
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 10L
1,522 Elo+
Party 3
Arachne
Arachne
ArcticStormy
Arachne
Level 100
God Stats
6W - 7L
1,547 SR
Queue Stats
144W - 120L
1,515 Elo+
Solo
Yu Huang
Yu Huang
Ensanuhty
Yu Huang
Level 128
God Stats
1W - 2L
1,240 SR
Queue Stats
16W - 10L
1,496 Elo+
Party 3
Izanami
Izanami
Himothy97
Izanami
Level 108
God Stats
0W - 2L
1,478 SR
Queue Stats
122W - 100L
1,467 Elo+
Party 1
Team Averages
Level 129
1,453 SR
1,500 Elo+

VS

Team Averages
Level 133
1,547 SR
1,458 Elo+
Nut
Nut
ConKeefTador
Nut
Level 178
God Stats
12W - 8L
1,515 SR
Queue Stats
246W - 244L
1,468 Elo+
Party 4
Morgan Le Fay
Morgan Le Fay
Fearrlless
Morgan Le Fay
Level 129
God Stats
1W - 0L
1,695 SR
Queue Stats
40W - 46L
1,443 Elo+
Party 2
Sylvanus
Sylvanus
Wargamer008
Sylvanus
Level 125
God Stats
5W - 6L
1,448 SR
Queue Stats
8W - 7L
1,465 Elo+
Party 2
Bakasura
Bakasura
thacker92
Bakasura
Level 89
God Stats
41W - 36L
1,540 SR
Queue Stats
511W - 494L
1,437 Elo+
Solo
Chaac
Chaac
xMLG RedBar
Chaac
Level 142
God Stats
9W - 10L
1,534 SR
Queue Stats
65W - 72L
1,479 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
7
0 / 2 / 0
4,758
476
2,298
5,581
1,529
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

8
0 / 1 / 1
4,762
476
1,715
8,252
5,220
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Arachne
ArcticStormy
Arachne
10
1 / 2 / 1
5,195
520
3,975
8,999
3,152
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Yu Huang
Ensanuhty
Yu Huang
10
2 / 0 / 0
5,378
538
4,469
3,567
1,262
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Himothy97
Izanami
10
0 / 2 / 0
4,875
488
1,865
4,956
1,588
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 0
5,951
595
3,226
5,717
2,079
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Morgan Le Fay
Fearrlless
Morgan Le Fay
11
0 / 2 / 2
6,042
604
4,656
5,458
1,828
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sylvanus
Wargamer008
Sylvanus
11
2 / 0 / 2
6,211
621
5,363
7,821
4,422
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Bakasura
thacker92
Bakasura
11
1 / 0 / 0
5,925
593
2,747
8,049
3,253
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
3 / 0 / 0
7,081
708
4,775
7,206
4,111
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
11
3
Kills
7
7
Deaths
3
2
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
2
0
0
L
0
1
1
0.5
L
Arachne
ArcticStormy
Arachne
1
2
1
0.75
W
1
1
0
1
L
Yu Huang
Ensanuhty
Yu Huang
2
0
0
2
W
Morgan Le Fay
Fearrlless
Morgan Le Fay
0
2
2
0.5
L
Izanami
Himothy97
Izanami
0
2
0
0
W
Sylvanus
Wargamer008
Sylvanus
2
0
2
3
W
Bakasura
thacker92
Bakasura
1
0
0
1
W
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,322
Damage
20,767
31,355
Taken
34,251
12,751
Mitigated
15,693
8,502
Healing
12,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
2,298
535
0
1,078
5,581
1,529
0
0
5,581
0
25,365
L
1,715
319
0
2,065
8,252
5,220
0
4,003
3,919
10,026
0
L
Arachne
ArcticStormy
Arachne
3,975
2,764
0
3,606
8,999
3,152
0
1,545
7,269
0
34,078
W
3,226
2,412
0
1,418
5,717
2,079
204
204
5,513
0
41,570
L
Yu Huang
Ensanuhty
Yu Huang
4,469
1,152
0
500
3,567
1,262
0
2,144
1,263
33,905
659
W
Morgan Le Fay
Fearrlless
Morgan Le Fay
4,656
195
0
1,247
5,458
1,828
336
3,634
1,824
39,028
0
L
Izanami
Himothy97
Izanami
1,865
1,143
0
1,253
4,956
1,588
0
1,526
3,430
0
36,954
W
Sylvanus
Wargamer008
Sylvanus
5,363
2,932
950
4,060
7,821
4,422
427
1,601
6,220
23,553
11,213
W
Bakasura
thacker92
Bakasura
2,747
1,635
0
2,944
8,049
3,253
520
1,025
7,024
0
37,226
W
4,775
493
0
2,212
7,206
4,111
500
166
7,040
0
45,933

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,968
Gold Earned
31,210
245
Minions Killed
325
0
Camps Cleared
0
936,786
Distance Traveled
988,455
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
4,758
476
50
5
0
137,818
0
L
Maui
4,762
476
10
1
0
190,718
0
L
Arachne
5,195
520
57
6
0
221,723
0
W
Nut
5,951
595
63
6
0
176,203
0
L
Yu Huang
5,378
538
66
7
0
203,505
1
W
Morgan Le Fay
6,042
604
56
6
0
191,270
0
L
Izanami
4,875
488
62
6
0
183,022
0
W
Sylvanus
6,211
621
56
6
0
193,332
0
W
Bakasura
5,925
593
79
8
0
232,357
0
W
Chaac
7,081
708
71
7
0
195,293
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role