Player Matchup

Anubis
Anubis
 
Anubis
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Gilgamesh
Gilgamesh
CatcherSPL
Gilgamesh
Level 109
God Stats
12W - 8L
1,744 SR
Queue Stats
189W - 146L
1,568 Elo+
Party 1
Ymir
Ymir
Ookthar
Ymir
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
70W - 56L
1,554 Elo+
Party 3
Neith
Neith
PrimellD3M0N
Neith
Level 156
God Stats
7W - 6L
1,793 SR
Queue Stats
118W - 111L
1,539 Elo+
Solo
Yemoja
Yemoja
SparkleBelly
Yemoja
Level 65
God Stats
9W - 10L
1,752 SR
Queue Stats
135W - 106L
1,497 Elo+
Party 1
Team Averages
Level 113
1,658 SR
1,531 Elo+

VS

Team Averages
Level 99
1,505 SR
1,563 Elo+
The Morrigan
The Morrigan
Blxck_Starr04
The Morrigan
Level 106
God Stats
14W - 21L
1,455 SR
Queue Stats
222W - 198L
1,559 Elo+
Solo
Thanatos
Thanatos
Brymsythe
Thanatos
Level 96
God Stats
2W - 3L
1,531 SR
Queue Stats
109W - 98L
1,598 Elo+
Party 2
Surtr
Surtr
DeadliestSteak
Surtr
Level 108
God Stats
11W - 5L
1,712 SR
Queue Stats
197W - 176L
1,623 Elo+
Party 2
Artemis
Artemis
DkDragon1
Artemis
Level 121
God Stats
2W - 3L
1,534 SR
Queue Stats
163W - 131L
1,522 Elo+
Solo
Ganesha
Ganesha
Swolomon
Ganesha
Level 66
God Stats
1W - 1L
1,295 SR
Queue Stats
152W - 146L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
11
5 / 2 / 1
6,923
692
4,287
5,443
2,313
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Gilgamesh
CatcherSPL
Gilgamesh
12
5 / 0 / 2
7,073
707
8,577
11,567
9,527
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Short Bow

Short Bow

+15%
Attack Speed

Ymir
Ookthar
Ymir
12
2 / 0 / 5
6,617
662
5,658
8,218
4,795
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 0 / 1
6,087
609
4,079
6,051
2,334
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Yemoja
10
0 / 1 / 4
5,875
588
1,939
8,126
4,140
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Blxck_Starr04
The Morrigan
11
2 / 2 / 1
5,835
584
3,631
4,663
1,484
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
Brymsythe
Thanatos
9
0 / 5 / 2
5,031
503
3,894
11,939
4,523
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

11
1 / 4 / 0
5,831
583
7,043
10,979
6,919
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artemis
DkDragon1
Artemis
9
0 / 1 / 0
5,082
508
3,614
5,569
2,127
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ganesha
Swolomon
Ganesha
8
0 / 1 / 0
5,199
520
2,050
8,008
5,801
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
6
13
Kills
3
3
Deaths
13
13
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
5
2
1
2.75
L
The Morrigan
Blxck_Starr04
The Morrigan
2
2
1
1.25
L
Thanatos
Brymsythe
Thanatos
0
5
2
0.2
W
Gilgamesh
CatcherSPL
Gilgamesh
5
0
2
6
L
1
4
0
0.25
L
Artemis
DkDragon1
Artemis
0
1
0
0
W
Ymir
Ookthar
Ymir
2
0
5
4.5
W
1
0
1
1.5
W
Yemoja
0
1
4
2
L
Ganesha
Swolomon
Ganesha
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,540
Damage
20,232
39,405
Taken
41,158
23,109
Mitigated
20,854
15,524
Healing
12,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
4,287
143
0
2,473
5,443
2,313
448
1,584
3,587
43,558
0
L
The Morrigan
Blxck_Starr04
The Morrigan
3,631
543
0
519
4,663
1,484
0
2,808
1,855
32,547
887
L
Thanatos
Brymsythe
Thanatos
3,894
1,266
0
5,680
11,939
4,523
0
4,721
7,174
0
30,867
W
Gilgamesh
CatcherSPL
Gilgamesh
8,577
2,609
0
3,527
11,567
9,527
0
1,124
9,751
0
49,226
L
7,043
3,048
0
2,824
10,979
6,919
0
581
9,657
1,299
39,967
L
Artemis
DkDragon1
Artemis
3,614
1,145
0
1,542
5,569
2,127
0
643
4,926
0
39,198
W
Ymir
Ookthar
Ymir
5,658
1,695
0
1,989
8,218
4,795
56
616
7,397
55,098
2,565
W
4,079
1,434
0
3,374
6,051
2,334
840
718
5,333
0
54,394
W
Yemoja
1,939
437
2,408
1,753
8,126
4,140
0
1,057
7,027
18,415
0
L
Ganesha
Swolomon
Ganesha
2,050
132
0
1,736
8,008
5,801
0
2,949
5,059
14,374
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,575
Gold Earned
26,978
403
Minions Killed
278
0
Camps Cleared
0
992,853
Distance Traveled
1,015,963
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
6,923
692
79
8
0
192,796
0
L
The Morrigan
5,835
584
63
6
0
189,374
2
L
Thanatos
5,031
503
57
6
0
227,163
2
W
Gilgamesh
7,073
707
98
10
0
212,497
2
L
Surtr
5,831
583
67
7
0
192,494
1
L
Artemis
5,082
508
91
9
0
190,272
0
W
Ymir
6,617
662
102
10
0
225,466
0
W
Neith
6,087
609
85
9
0
183,886
2
W
Yemoja
5,875
588
39
4
0
178,208
0
L
Ganesha
5,199
520
0
0
0
216,660
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role