Player Matchup

Nu Wa
Nu Wa
Gold III
 
Nu Wa
Gold III
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Artemis
Artemis
Gold IV
Iamawesomeyo
Artemis
Gold IV
Level 119
God Stats
42W - 40L
1,453 SR
Queue Stats
195W - 180L
1,547 MMR
Solo
Surtr
Surtr
Bronze III
MassiveDabs
Surtr
Bronze III
Level 88
God Stats
1W - 2L
1,627 SR
Queue Stats
2W - 2L
1,546 MMR
Solo
Loki
Loki
Bronze V
SUPAMAN2321
Loki
Bronze V
Level 143
God Stats
0W - 1L
1,754 SR
Queue Stats
8W - 6L
1,546 MMR
Solo
Cerberus
Cerberus
Silver V
nikodatenshi
Cerberus
Silver V
Level 69
God Stats
3W - 4L
1,666 SR
Queue Stats
16W - 15L
1,349 MMR
Party 3
Team Averages
Silver IV
Silver IV
Average Tier
Level 109
1,600 SR
1,498 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 129
1,596 SR
1,546 MMR
Sylvanus
Sylvanus
Gold V
Ghost Rider5538
Sylvanus
Gold V
Level 120
God Stats
3W - 1L
1,741 SR
Queue Stats
168W - 176L
1,310 MMR
Party 1
Fenrir
Fenrir
Gold II
JustinC98
Fenrir
Gold II
Level 129
God Stats
3W - 2L
1,374 SR
Queue Stats
191W - 189L
1,541 MMR
Party 2
Bellona
Bellona
Silver II
VIP 720
Bellona
Silver II
Level 158
God Stats
2W - 2L
2,013 SR
Queue Stats
86W - 96L
1,555 MMR
Party 2
Chang'e
Chang'e
Platinum IV
ZZistoxic
Chang'e
Platinum IV
Level 132
God Stats
2W - 1L
1,500 SR
Queue Stats
314W - 300L
1,780 MMR
Party 1
Martichoras
Martichoras
Silver I
kay_gm17
Martichoras
Silver I
Level 104
God Stats
1W - 0L
1,350 SR
Queue Stats
3W - 2L
1,546 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
9
1 / 1 / 0
5,045
505
5,580
4,080
1,270
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
Iamawesomeyo
Artemis
5
2 / 1 / 1
4,222
422
4,136
4,660
2,031
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

9
2 / 1 / 0
5,754
575
9,654
10,936
7,560
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

10
1 / 1 / 1
5,177
518
3,921
9,465
3,083
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cerberus
nikodatenshi
Cerberus
7
1 / 2 / 2
4,726
473
2,528
9,466
6,296
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bans
DanzaburouBakasuraRaijin

VS

Bans
ThanatosAgniSerqet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
9
3 / 1 / 0
5,490
549
4,373
8,915
5,416
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Fenrir
JustinC98
Fenrir
10
1 / 1 / 2
5,186
519
4,533
9,158
3,673
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bellona
VIP 720
Bellona
10
0 / 2 / 0
5,694
569
5,213
11,155
10,950
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chang'e
ZZistoxic
Chang'e
11
1 / 0 / 2
5,761
576
4,999
5,396
1,927
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Martichoras
kay_gm17
Martichoras
9
1 / 3 / 0
5,255
526
3,866
5,414
2,112
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
10
7
Kills
6
6
Deaths
7
4
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
1
1
0
1
W
Sylvanus
3
1
0
3
L
Artemis
Iamawesomeyo
Artemis
2
1
1
2.5
W
Fenrir
JustinC98
Fenrir
1
1
2
2
L
2
1
0
2
L
1
1
1
1.5
W
Bellona
VIP 720
Bellona
0
2
0
0
W
Chang'e
ZZistoxic
Chang'e
1
0
2
2
W
Martichoras
kay_gm17
Martichoras
1
3
0
0.33
L
Cerberus
nikodatenshi
Cerberus
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,819
Damage
22,984
38,607
Taken
40,038
20,240
Mitigated
24,078
12,393
Healing
15,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
5,580
2,074
0
600
4,080
1,270
0
2,659
1,421
31,516
0
W
Sylvanus
4,373
2,462
521
2,398
8,915
5,416
16
2,605
6,310
22,811
9,038
L
Artemis
Iamawesomeyo
Artemis
4,136
1,566
107
1,940
4,660
2,031
0
1,518
3,142
0
11,129
W
Fenrir
JustinC98
Fenrir
4,533
1,584
0
4,610
9,158
3,673
0
1,273
7,885
0
33,452
L
9,654
4,356
0
1,984
10,936
7,560
36
1,701
9,235
866
41,317
L
3,921
1,057
0
4,416
9,465
3,083
0
377
9,088
0
36,624
W
Bellona
VIP 720
Bellona
5,213
2,544
0
4,694
11,155
10,950
0
833
10,322
0
47,021
W
Chang'e
ZZistoxic
Chang'e
4,999
895
385
2,252
5,396
1,927
0
2,520
2,876
44,395
2,251
W
Martichoras
kay_gm17
Martichoras
3,866
1,999
0
858
5,414
2,112
355
1,514
3,900
0
32,169
L
Cerberus
nikodatenshi
Cerberus
2,528
237
0
3,346
9,466
6,296
0
2,341
7,125
22,718
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,924
Gold Earned
27,386
252
Minions Killed
341
0
Camps Cleared
0
868,007
Distance Traveled
962,761
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
5,045
505
61
6
0
180,397
2
W
Sylvanus
5,490
549
54
5
0
172,066
1
L
Artemis
4,222
422
18
2
0
112,630
0
W
Fenrir
5,186
519
55
6
0
224,563
1
L
Surtr
5,754
575
69
7
0
170,858
0
L
Loki
5,177
518
73
7
0
214,540
0
W
Bellona
5,694
569
102
10
0
192,524
0
W
Chang'e
5,761
576
76
8
0
206,599
2
W
Martichoras
5,255
526
54
5
0
167,009
0
L
Cerberus
4,726
473
31
3
0
189,582
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role