Player Matchup

Mulan
Mulan
Boafang
Mulan
Level 139
God Stats
2W - 0L
1,721 SR
Queue Stats
36W - 35L
1,543 Elo+
Solo
Poseidon
Poseidon
Brettley14
Poseidon
Level 127
God Stats
1W - 1L
1,315 SR
Queue Stats
6W - 8L
1,345 Elo+
Party 2
Bacchus
Bacchus
NGFFaded
Bacchus
Level 70
God Stats
2W - 1L
1,564 SR
Queue Stats
6W - 6L
1,381 Elo+
Party 2
Team Averages
Level 112
1,534 SR
1,423 Elo+

VS

Team Averages
Level 91
1,500 SR
1,417 Elo+
Sol
Sol
 
Sol
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
Frotto_Fraggins
Achilles
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 47L
1,289 Elo+
Solo
Izanami
Izanami
Tritacarne83
Izanami
Level 37
God Stats
0W - 2L
1,500 SR
Queue Stats
118W - 134L
1,461 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Boafang
Mulan
14
6 / 3 / 9
9,402
855
11,809
12,741
9,695
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Poseidon
Brettley14
Poseidon
15
9 / 0 / 8
10,129
921
13,344
6,441
2,749
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bacchus
NGFFaded
Bacchus
13
2 / 1 / 15
8,719
793
7,624
12,087
15,019
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
11
1 / 5 / 2
7,635
694
7,766
12,171
4,312
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Achilles
11
2 / 5 / 1
7,860
715
7,206
15,062
16,485
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
Tritacarne83
Izanami
13
1 / 7 / 2
7,838
713
4,188
12,280
4,351
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
9
17
Kills
4
4
Deaths
17
32
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
1
5
2
0.4
W
Mulan
Boafang
Mulan
6
3
9
3.5
W
Poseidon
Brettley14
Poseidon
9
0
8
13
L
Achilles
2
5
1
0.5
W
Bacchus
NGFFaded
Bacchus
2
1
15
9.5
L
Izanami
Tritacarne83
Izanami
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,777
Damage
19,160
31,269
Taken
39,513
27,463
Mitigated
25,148
5,324
Healing
3,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
7,766
2,771
0
1,714
12,171
4,312
200
5,721
6,421
30,984
2,964
W
Mulan
Boafang
Mulan
11,809
1,375
631
3,546
12,741
9,695
520
3,263
9,306
760
35,236
W
Poseidon
Brettley14
Poseidon
13,344
1,714
0
205
6,441
2,749
1,243
1,619
4,709
44,134
473
L
Achilles
7,206
1,006
0
1,193
15,062
16,485
0
7,662
7,131
0
18,440
W
Bacchus
NGFFaded
Bacchus
7,624
591
0
942
12,087
15,019
540
2,522
9,029
14,723
0
L
Izanami
Tritacarne83
Izanami
4,188
2,099
0
1,002
12,280
4,351
0
7,588
4,640
0
18,255

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,250
Gold Earned
23,333
115
Minions Killed
106
0
Camps Cleared
0
643,198
Distance Traveled
547,944
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,635
694
54
5
0
180,140
0
W
Mulan
9,402
855
38
3
0
187,015
0
W
Poseidon
10,129
921
60
5
0
221,311
0
L
Achilles
7,860
715
11
1
0
191,379
0
W
Bacchus
8,719
793
17
2
0
234,872
0
L
Izanami
7,838
713
41
4
0
176,425
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role