Player Matchup

Lancelot
Lancelot
Dirty69Bird
Lancelot
Level 126
God Stats
15W - 4L
1,378 SR
Queue Stats
152W - 140L
1,506 Elo+
Party 1
Poseidon
Poseidon
FuFRyGuy
Poseidon
Level 127
God Stats
0W - 2L
1,500 SR
Queue Stats
92W - 82L
1,478 Elo+
Party 1
Cabrakan
Cabrakan
Gambit1776
Cabrakan
Level 129
God Stats
1W - 1L
1,697 SR
Queue Stats
122W - 116L
1,562 Elo+
Party 2
Ares
Ares
MyKnitter
Ares
Level 128
God Stats
3W - 4L
1,601 SR
Queue Stats
96W - 101L
1,482 Elo+
Party 1
Charybdis
Charybdis
SLEHtrys
Charybdis
Level 123
God Stats
2W - 3L
1,669 SR
Queue Stats
154W - 141L
1,554 Elo+
Party 2
Team Averages
Level 127
1,569 SR
1,516 Elo+

VS

Team Averages
Level 98
1,561 SR
1,488 Elo+
Bellona
Bellona
Bosniak1
Bellona
Level 66
God Stats
5W - 5L
1,473 SR
Queue Stats
31W - 34L
1,409 Elo+
Solo
Vulcan
Vulcan
DivineMallow
Vulcan
Level 86
God Stats
19W - 18L
1,592 SR
Queue Stats
303W - 311L
1,481 Elo+
Solo
Rama
Rama
Pyr0ice
Rama
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 12L
1,500 Elo+
Solo
Pele
Pele
srbibilee
Pele
Level 82
God Stats
5W - 2L
1,531 SR
Queue Stats
111W - 105L
1,535 Elo+
Solo
Khepri
Khepri
wayofthegate
Khepri
Level 128
God Stats
6W - 4L
1,711 SR
Queue Stats
71W - 70L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Dirty69Bird
Lancelot
13
1 / 2 / 1
6,973
465
6,355
13,595
7,417
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Poseidon
FuFRyGuy
Poseidon
13
2 / 1 / 0
7,702
513
3,904
5,131
1,599
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cabrakan
Gambit1776
Cabrakan
11
0 / 4 / 0
6,482
432
2,615
7,860
9,192
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ares
10
1 / 3 / 1
6,994
466
3,410
15,621
12,617
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Charybdis
SLEHtrys
Charybdis
13
0 / 2 / 1
7,387
492
10,969
13,661
4,922
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Bosniak1
Bellona
14
4 / 0 / 1
9,186
612
8,476
12,678
10,903
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Vulcan
14
1 / 1 / 1
8,328
555
7,620
5,325
2,138
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Rama
Pyr0ice
Rama
15
2 / 1 / 2
8,681
579
10,178
11,061
4,625
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Pele
12
5 / 0 / 0
7,636
509
6,625
8,475
3,917
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Khepri
12
0 / 2 / 6
7,276
485
4,170
10,598
8,232
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
22
4
Kills
12
12
Deaths
4
3
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Bellona
Bosniak1
Bellona
4
0
1
4.5
L
Lancelot
Dirty69Bird
Lancelot
1
2
1
0.75
W
Vulcan
1
1
1
1.5
L
Poseidon
FuFRyGuy
Poseidon
2
1
0
2
L
Cabrakan
Gambit1776
Cabrakan
0
4
0
0
L
Ares
1
3
1
0.5
W
Rama
Pyr0ice
Rama
2
1
2
3
L
Charybdis
SLEHtrys
Charybdis
0
2
1
0.25
W
Pele
5
0
0
5
W
Khepri
0
2
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,253
Damage
37,069
55,868
Taken
48,137
35,747
Mitigated
29,815
12,745
Healing
19,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Bosniak1
Bellona
8,476
3,522
0
8,287
12,678
10,903
2,772
2,606
9,632
0
71,166
L
Lancelot
Dirty69Bird
Lancelot
6,355
1,615
0
2,745
13,595
7,417
0
1,431
12,084
0
70,118
W
Vulcan
7,620
4,883
0
439
5,325
2,138
556
1,973
3,352
67,123
156
L
Poseidon
FuFRyGuy
Poseidon
3,904
511
0
964
5,131
1,599
63
3,344
1,587
60,665
1,025
L
Cabrakan
Gambit1776
Cabrakan
2,615
88
0
660
7,860
9,192
0
0
7,860
31,489
0
L
Ares
3,410
246
0
3,054
15,621
12,617
305
5,067
10,342
19,782
2,238
W
Rama
Pyr0ice
Rama
10,178
8,748
0
5,376
11,061
4,625
1,940
427
10,634
0
78,034
L
Charybdis
SLEHtrys
Charybdis
10,969
6,067
0
5,322
13,661
4,922
462
1,448
12,213
0
74,160
W
Pele
6,625
1,364
0
2,628
8,475
3,917
0
1,094
7,291
0
49,912
W
Khepri
4,170
299
0
2,540
10,598
8,232
0
3,197
7,401
17,634
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,538
Gold Earned
41,107
415
Minions Killed
468
0
Camps Cleared
0
1,420,663
Distance Traveled
1,412,900
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
9,186
612
107
7
0
259,670
0
L
Lancelot
6,973
465
100
7
0
361,225
2
W
Vulcan
8,328
555
130
9
0
317,540
8
L
Poseidon
7,702
513
108
7
0
302,147
1
L
Cabrakan
6,482
432
63
4
0
199,257
0
L
Ares
6,994
466
32
2
0
295,705
3
W
Rama
8,681
579
131
9
0
267,177
0
L
Charybdis
7,387
492
112
7
0
262,329
0
W
Pele
7,636
509
82
5
0
252,616
0
W
Khepri
7,276
485
18
1
0
315,897
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role