Player Matchup

Surtr
Surtr
Avertzy
Surtr
Level 24
God Stats
4W - 3L
1,661 SR
Queue Stats
65W - 70L
1,475 Elo+
Party 1
Xing Tian
Xing Tian
IsCrooksy
Xing Tian
Level 152
God Stats
3W - 6L
1,352 SR
Queue Stats
124W - 109L
1,571 Elo+
Party 1
Tsukuyomi
Tsukuyomi
KhoulieGhoulie
Tsukuyomi
Level 102
God Stats
1W - 1L
1,500 SR
Queue Stats
213W - 171L
1,610 Elo+
Solo
Hachiman
Hachiman
ScrotumStompy
Hachiman
Level 133
God Stats
1W - 3L
1,510 SR
Queue Stats
159W - 146L
1,522 Elo+
Party 1
Fenrir
Fenrir
jacketedharpy06
Fenrir
Level 145
God Stats
3W - 3L
1,871 SR
Queue Stats
165W - 159L
1,560 Elo+
Solo
Team Averages
Level 111
1,579 SR
1,548 Elo+

VS

Team Averages
Level 124
1,634 SR
1,562 Elo+
Xing Tian
Xing Tian
EvilBunny45
Xing Tian
Level 144
God Stats
3W - 1L
1,500 SR
Queue Stats
55W - 47L
1,589 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
FredRechidd
Ah Muzen Cab
Level 160
God Stats
3W - 0L
1,887 SR
Queue Stats
119W - 100L
1,601 Elo+
Party 2
Zhong Kui
Zhong Kui
SereneGod
Zhong Kui
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
255W - 217L
1,562 Elo+
Solo
Ra
Ra
Shmazler
Ra
Level 84
God Stats
4W - 2L
1,672 SR
Queue Stats
122W - 112L
1,570 Elo+
Solo
Awilix
Awilix
iGhettoELM0
Awilix
Level 129
God Stats
5W - 5L
1,613 SR
Queue Stats
283W - 267L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Avertzy
Surtr
9
0 / 2 / 0
5,070
461
3,779
9,516
5,402
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Xing Tian
IsCrooksy
Xing Tian
9
1 / 0 / 1
5,722
520
3,662
7,611
4,345
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Tsukuyomi
KhoulieGhoulie
Tsukuyomi
11
0 / 1 / 1
5,342
486
3,793
7,968
3,033
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hachiman
ScrotumStompy
Hachiman
11
1 / 1 / 0
6,076
552
4,612
6,492
2,294
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
1 / 3 / 1
5,695
518
2,847
11,120
4,082
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
EvilBunny45
Xing Tian
9
0 / 0 / 2
5,696
518
3,419
6,830
3,914
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ah Muzen Cab
FredRechidd
Ah Muzen Cab
12
1 / 1 / 2
6,373
579
5,635
6,338
2,658
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Zhong Kui
SereneGod
Zhong Kui
12
0 / 0 / 2
7,131
648
5,529
7,037
4,783
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

12
2 / 2 / 1
6,932
630
3,124
4,895
1,832
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Awilix
11
4 / 0 / 3
6,054
550
3,703
5,427
1,978
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
17
3
Kills
7
7
Deaths
3
3
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Surtr
Avertzy
Surtr
0
2
0
0
W
Xing Tian
EvilBunny45
Xing Tian
0
0
2
1
W
Ah Muzen Cab
FredRechidd
Ah Muzen Cab
1
1
2
2
L
Xing Tian
IsCrooksy
Xing Tian
1
0
1
1.5
L
Tsukuyomi
KhoulieGhoulie
Tsukuyomi
0
1
1
0.5
L
Hachiman
ScrotumStompy
Hachiman
1
1
0
1
W
Zhong Kui
SereneGod
Zhong Kui
0
0
2
1
W
2
2
1
1.25
W
Awilix
4
0
3
5.5
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,693
Damage
21,410
42,707
Taken
30,527
19,156
Mitigated
15,165
14,320
Healing
13,601
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
Avertzy
Surtr
3,779
1,573
0
2,800
9,516
5,402
0
5,032
4,484
266
27,453
W
Xing Tian
EvilBunny45
Xing Tian
3,419
216
1,298
1,976
6,830
3,914
0
1,437
5,393
13,458
2,478
W
Ah Muzen Cab
FredRechidd
Ah Muzen Cab
5,635
2,142
0
469
6,338
2,658
0
1,180
5,158
0
55,422
L
Xing Tian
IsCrooksy
Xing Tian
3,662
310
0
2,227
7,611
4,345
0
1,741
5,870
18,497
0
L
Tsukuyomi
KhoulieGhoulie
Tsukuyomi
3,793
803
0
4,206
7,968
3,033
0
788
7,180
0
48,390
L
Hachiman
ScrotumStompy
Hachiman
4,612
2,395
0
2,049
6,492
2,294
0
398
6,094
0
47,809
W
Zhong Kui
SereneGod
Zhong Kui
5,529
1,088
0
5,599
7,037
4,783
405
216
6,312
56,952
4,179
W
3,124
712
252
1,139
4,895
1,832
0
620
4,275
53,828
0
W
Awilix
3,703
1,406
0
2,868
5,427
1,978
0
299
5,128
0
30,963
L
2,847
1,040
0
3,038
11,120
4,082
0
3,230
7,890
0
36,314

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,905
Gold Earned
32,186
326
Minions Killed
399
0
Camps Cleared
0
1,113,134
Distance Traveled
1,113,245
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
5,070
461
49
4
0
180,125
0
W
Xing Tian
5,696
518
23
2
0
242,628
2
W
Ah Muzen Cab
6,373
579
114
10
0
217,617
0
L
Xing Tian
5,722
520
34
3
0
254,168
0
L
Tsukuyomi
5,342
486
80
7
0
251,122
0
L
Hachiman
6,076
552
98
9
0
206,188
1
W
Zhong Kui
7,131
648
118
11
0
173,352
0
W
Ra
6,932
630
96
9
0
210,276
0
W
Awilix
6,054
550
48
4
0
269,372
4
L
Fenrir
5,695
518
65
6
0
221,531
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role