Player Matchup

Tiamat
Tiamat
Battboy2019
Tiamat
Level 90
God Stats
1W - 3L
1,250 SR
Queue Stats
112W - 97L
1,501 Elo+
Party 1
Ne Zha
Ne Zha
BelialJns
Ne Zha
Level 102
God Stats
63W - 49L
1,477 SR
Queue Stats
199W - 183L
1,487 Elo+
Party 1
Baron Samedi
Baron Samedi
MasterSindel
Baron Samedi
Level 80
God Stats
27W - 15L
1,679 SR
Queue Stats
116W - 121L
1,481 Elo+
Party 1
Team Averages
Level 91
1,468 SR
1,490 Elo+

VS

Team Averages
Level 64
1,522 SR
1,452 Elo+
Ymir
Ymir
Heikchi
Ymir
Level 66
God Stats
10W - 10L
1,500 SR
Queue Stats
39W - 35L
1,555 Elo+
Solo
Fenrir
Fenrir
Sticks14
Fenrir
Level 19
God Stats
0W - 3L
1,297 SR
Queue Stats
56W - 74L
1,323 Elo+
Party 2
Anubis
Anubis
sexistFeminist
Anubis
Level 106
God Stats
18W - 11L
1,769 SR
Queue Stats
219W - 236L
1,478 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
14
5 / 1 / 10
9,005
750
9,612
9,149
9,333
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ne Zha
BelialJns
Ne Zha
14
6 / 2 / 10
9,623
802
9,416
12,578
7,127
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Baron Samedi
MasterSindel
Baron Samedi
16
6 / 0 / 10
9,806
817
14,218
6,540
3,748
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Heikchi
Ymir
11
0 / 7 / 1
7,010
584
4,622
15,522
13,455
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fenrir
Sticks14
Fenrir
12
2 / 4 / 0
8,184
682
4,007
9,672
2,978
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
1 / 6 / 1
8,121
677
8,278
11,923
4,853
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
5
17
Kills
3
3
Deaths
17
30
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Tiamat
5
1
10
10
W
Ne Zha
BelialJns
Ne Zha
6
2
10
5.5
L
Ymir
Heikchi
Ymir
0
7
1
0.07
W
Baron Samedi
MasterSindel
Baron Samedi
6
0
10
11
L
Fenrir
Sticks14
Fenrir
2
4
0
0.5
L
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,246
Damage
16,907
28,267
Taken
37,117
20,208
Mitigated
21,286
11,563
Healing
3,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
9,612
320
0
1,330
9,149
9,333
251
3,725
5,424
22,672
0
W
Ne Zha
BelialJns
Ne Zha
9,416
3,086
0
4,838
12,578
7,127
538
5,261
7,317
0
35,685
L
Ymir
Heikchi
Ymir
4,622
1,108
0
697
15,522
13,455
0
8,119
5,430
9,085
322
W
Baron Samedi
MasterSindel
Baron Samedi
14,218
1,451
2,689
2,706
6,540
3,748
610
3,721
2,819
34,028
0
L
Fenrir
Sticks14
Fenrir
4,007
1,570
0
140
9,672
2,978
60
4,764
4,022
0
13,460
L
8,278
138
0
2,574
11,923
4,853
0
7,635
2,915
38,799
585

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,434
Gold Earned
23,315
147
Minions Killed
95
0
Camps Cleared
0
701,666
Distance Traveled
572,421
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
9,005
750
42
4
0
224,427
0
W
Ne Zha
9,623
802
47
4
0
244,284
0
L
Ymir
7,010
584
12
1
0
189,602
0
W
Baron Samedi
9,806
817
58
5
0
232,955
0
L
Fenrir
8,184
682
15
1
0
197,450
0
L
Anubis
8,121
677
68
6
0
185,369
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role