Player Matchup

Cthulhu
Cthulhu
BadFella55
Cthulhu
Level 37
God Stats
3W - 6L
1,144 SR
Queue Stats
18W - 30L
1,204 Elo+
Party 1
Mercury
Mercury
MONKEYMONTOGE92
Mercury
Level 19
God Stats
7W - 8L
1,071 SR
Queue Stats
37W - 34L
1,244 Elo+
Party 1
Freya
Freya
RoostersHowl
Freya
Level 54
God Stats
31W - 23L
1,115 SR
Queue Stats
37W - 30L
1,240 Elo+
Party 1
Team Averages
Level 37
1,110 SR
1,229 Elo+

VS

Team Averages
Level 75
1,467 SR
1,353 Elo+
Baron Samedi
Baron Samedi
HandlessFapper
Baron Samedi
Level 115
God Stats
5W - 8L
1,500 SR
Queue Stats
19W - 31L
1,342 Elo+
Party 2
Susano
Susano
anxialitic
Susano
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 31L
1,342 Elo+
Party 2
Izanami
Izanami
jeanette812
Izanami
Level 94
God Stats
9W - 6L
1,402 SR
Queue Stats
29W - 32L
1,376 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BadFella55
Cthulhu
14
1 / 2 / 5
8,749
625
10,025
11,630
12,849
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
2 / 0 / 3
9,017
644
2,962
7,011
3,688
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

16
4 / 1 / 2
9,775
698
10,642
10,472
4,596
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
HandlessFapper
Baron Samedi
15
1 / 3 / 2
9,157
654
8,326
7,700
4,047
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Susano
anxialitic
Susano
12
0 / 2 / 3
8,213
587
8,231
9,132
4,082
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
jeanette812
Izanami
14
2 / 2 / 0
8,819
630
5,727
12,139
5,365
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
8
7
Kills
3
3
Deaths
7
10
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
BadFella55
Cthulhu
1
2
5
1.75
L
Baron Samedi
HandlessFapper
Baron Samedi
1
3
2
0.67
W
2
0
3
3.5
W
4
1
2
5
L
Susano
anxialitic
Susano
0
2
3
0.75
L
Izanami
jeanette812
Izanami
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,629
Damage
22,284
29,113
Taken
28,971
21,133
Mitigated
13,494
4,763
Healing
6,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
BadFella55
Cthulhu
10,025
258
396
522
11,630
12,849
125
3,705
7,851
36,604
0
L
Baron Samedi
HandlessFapper
Baron Samedi
8,326
147
482
1,240
7,700
4,047
224
5,964
1,644
30,689
0
W
2,962
911
0
670
7,011
3,688
603
1,038
5,929
0
12,095
W
10,642
3,029
0
3,175
10,472
4,596
640
3,607
6,832
40,392
0
L
Susano
anxialitic
Susano
8,231
1,464
0
1,053
9,132
4,082
316
5,829
3,303
0
23,695
L
Izanami
jeanette812
Izanami
5,727
3,035
119
3,398
12,139
5,365
0
8,818
3,267
0
31,643

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,541
Gold Earned
26,189
147
Minions Killed
163
0
Camps Cleared
0
831,004
Distance Traveled
707,327
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,749
625
48
3
0
269,082
0
L
Baron Samedi
9,157
654
63
5
0
232,138
0
W
Mercury
9,017
644
28
2
0
318,156
0
W
Freya
9,775
698
71
5
0
243,766
0
L
Susano
8,213
587
34
2
0
250,268
0
L
Izanami
8,819
630
66
5
0
224,921
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role