Player Matchup

Charybdis
Charybdis
Griselbanned
Charybdis
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 35L
1,536 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Gunclouds
Cu Chulainn
Level 129
God Stats
2W - 6L
1,093 SR
Queue Stats
711W - 733L
1,483 Elo+
Solo
Lancelot
Lancelot
ImmortalSphinx
Lancelot
Level 109
God Stats
2W - 4L
1,398 SR
Queue Stats
235W - 244L
1,509 Elo+
Solo
Hel
Hel
NINJATACO497
Hel
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 69L
1,521 Elo+
Party 1
Neith
Neith
TrueKingObliviom
Neith
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 23L
1,591 Elo+
Party 1
Team Averages
Level 123
1,398 SR
1,528 Elo+

VS

Team Averages
Level 110
1,435 SR
1,440 Elo+
Yemoja
Yemoja
AvusUnTempest
Yemoja
Level 88
God Stats
2W - 0L
1,500 SR
Queue Stats
153W - 155L
1,498 Elo+
Solo
Anubis
Anubis
JDurand
Anubis
Level 138
God Stats
1W - 0L
1,528 SR
Queue Stats
66W - 79L
1,492 Elo+
Solo
Anhur
Anhur
PhantomUmbrella
Anhur
Level 139
God Stats
3W - 3L
1,328 SR
Queue Stats
122W - 150L
1,427 Elo+
Solo
Artemis
Artemis
WentiraMith
Artemis
Level 43
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 43L
1,344 Elo+
Solo
Loki
Loki
xfisticuffsx
Loki
Level 144
God Stats
15W - 14L
1,316 SR
Queue Stats
778W - 778L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Griselbanned
Charybdis
17
2 / 2 / 6
9,113
701
15,626
13,130
5,848
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cu Chulainn
Gunclouds
Cu Chulainn
14
1 / 5 / 7
8,130
625
9,750
18,332
20,910
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Lancelot
15
5 / 6 / 4
8,963
689
15,297
19,991
14,039
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

14
0 / 3 / 9
8,027
617
6,571
11,519
5,139
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
1 / 4 / 5
8,999
692
7,837
11,932
5,124
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 2 / 16
9,933
764
3,302
12,747
13,233
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Anubis
JDurand
Anubis
18
8 / 1 / 10
11,043
849
19,165
13,970
11,765
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

17
3 / 1 / 13
10,017
771
17,830
10,466
6,590
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artemis
WentiraMith
Artemis
16
5 / 3 / 11
10,454
804
17,403
15,138
9,757
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

16
3 / 2 / 15
9,896
761
10,502
16,228
16,862
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
85
9
Kills
20
20
Deaths
9
31
Assists
65
Player
Kills
Deaths
Assists
KDA
W
1
2
16
4.5
L
Charybdis
Griselbanned
Charybdis
2
2
6
2.5
L
Cu Chulainn
Gunclouds
Cu Chulainn
1
5
7
0.9
L
Lancelot
5
6
4
1.17
W
Anubis
JDurand
Anubis
8
1
10
13
L
0
3
9
1.5
W
3
1
13
9.5
L
1
4
5
0.88
W
Artemis
WentiraMith
Artemis
5
3
11
3.5
W
3
2
15
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,081
Damage
68,202
74,904
Taken
68,549
51,060
Mitigated
58,207
31,913
Healing
34,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,302
1,678
21,313
4,083
12,747
13,233
514
1,426
11,280
5,863
646
L
Charybdis
Griselbanned
Charybdis
15,626
7,658
1,009
3,874
13,130
5,848
656
2,773
10,357
0
30,425
L
Cu Chulainn
Gunclouds
Cu Chulainn
9,750
1,530
852
2,615
18,332
20,910
0
5,824
12,508
0
15,337
L
Lancelot
15,297
1,037
1,227
3,690
19,991
14,039
0
4,692
15,299
0
20,001
W
Anubis
JDurand
Anubis
19,165
585
1,689
2,061
13,970
11,765
1,704
380
13,322
51,908
328
L
6,571
565
10,284
5,627
11,519
5,139
169
3,781
7,738
9,084
0
W
17,830
7,298
811
853
10,466
6,590
3,304
1,073
9,173
0
36,728
L
7,837
3,725
718
2,017
11,932
5,124
1,306
4,792
7,140
0
34,636
W
Artemis
WentiraMith
Artemis
17,403
7,427
606
604
15,138
9,757
1,969
1,064
14,033
0
25,046
W
10,502
1,056
1,200
1,430
16,228
16,862
866
2,628
13,343
0
23,291

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,232
Gold Earned
51,343
123
Minions Killed
150
0
Camps Cleared
0
1,029,809
Distance Traveled
1,065,257
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
9,933
764
7
1
0
209,455
0
L
Charybdis
9,113
701
37
3
0
191,372
0
L
Cu Chulainn
8,130
625
6
0
0
193,848
0
L
Lancelot
8,963
689
15
1
0
243,681
0
W
Anubis
11,043
849
64
5
0
215,564
0
L
Hel
8,027
617
5
0
0
210,370
0
W
Anhur
10,017
771
39
3
0
202,899
0
L
Neith
8,999
692
60
5
0
190,538
0
W
Artemis
10,454
804
23
2
0
190,137
0
W
Loki
9,896
761
17
1
0
247,202
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role