Player Matchup

Bellona
Bellona
Bronze III
 
Bellona
Bronze III
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artio
Artio
Silver II
 
Artio
Silver II
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
The Morrigan
The Morrigan
Gold V
 
The Morrigan
Gold V
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
He Bo
He Bo
Bronze IV
BensonTheLibra
He Bo
Bronze IV
Level 79
God Stats
0W - 1L
1,177 SR
Queue Stats
5W - 14L
1,329 MMR
Solo
Artemis
Artemis
Silver II
oFloppp
Artemis
Silver II
Level 83
God Stats
0W - 1L
1,666 SR
Queue Stats
33W - 40L
1,322 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 111
1,469 SR
1,430 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 125
1,458 SR
1,351 MMR
Bacchus
Bacchus
Gold V
F34R CREE
Bacchus
Gold V
Level 149
God Stats
9W - 11L
1,546 SR
Queue Stats
223W - 225L
1,311 MMR
Solo
Nemesis
Nemesis
Gold V
FLEXWHIP
Nemesis
Gold V
Level 96
God Stats
57W - 40L
1,602 SR
Queue Stats
210W - 212L
1,373 MMR
Solo
Ullr
Ullr
Gold IV
Linksalarmclock
Ullr
Gold IV
Level 107
God Stats
5W - 9L
1,363 SR
Queue Stats
100W - 105L
1,371 MMR
Solo
Thanatos
Thanatos
Gold IV
Segismundo51
Thanatos
Gold IV
Level 147
God Stats
1W - 0L
1,286 SR
Queue Stats
83W - 96L
1,375 MMR
Solo
Scylla
Scylla
Silver II
Wuhan9089
Scylla
Silver II
Level 126
God Stats
1W - 1L
1,491 SR
Queue Stats
32W - 36L
1,323 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
12
2 / 1 / 0
7,356
669
7,111
10,080
8,184
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artio
 
Artio
10
1 / 1 / 2
5,807
528
1,556
4,797
3,440
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

The Morrigan
 
The Morrigan
10
0 / 1 / 1
5,666
515
3,346
3,781
1,625
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
1 / 2 / 0
5,942
540
1,013
6,468
2,228
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
oFloppp
Artemis
11
1 / 2 / 0
5,833
530
3,476
8,048
2,690
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
KaliThothAgniAthena

VS

Bans
ThorSusanoAh Muzen CabZeus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
F34R CREE
Bacchus
9
1 / 2 / 3
5,632
512
3,791
6,372
5,543
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nemesis
FLEXWHIP
Nemesis
12
0 / 1 / 1
6,217
565
5,476
10,539
4,123
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
2 / 0 / 2
6,824
620
5,430
4,522
1,851
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Thanatos
Segismundo51
Thanatos
10
3 / 1 / 2
5,826
530
3,343
7,283
3,219
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Scylla
Wuhan9089
Scylla
11
1 / 1 / 1
6,260
569
1,043
4,146
1,522
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
16
5
Kills
7
7
Deaths
5
3
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
2
1
0
2
L
Artio
 
Artio
1
1
2
2
L
The Morrigan
 
The Morrigan
0
1
1
0.5
L
1
2
0
0.5
W
Bacchus
F34R CREE
Bacchus
1
2
3
1.25
W
Nemesis
FLEXWHIP
Nemesis
0
1
1
0.5
W
2
0
2
3
W
Thanatos
Segismundo51
Thanatos
3
1
2
4
W
Scylla
Wuhan9089
Scylla
1
1
1
1.5
L
Artemis
oFloppp
Artemis
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,502
Damage
19,083
33,174
Taken
32,862
18,167
Mitigated
16,258
12,264
Healing
13,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
7,111
2,834
0
5,582
10,080
8,184
0
0
10,080
0
57,192
L
Artio
 
Artio
1,556
98
447
1,932
4,797
3,440
0
871
3,926
16,406
0
L
The Morrigan
 
The Morrigan
3,346
934
0
975
3,781
1,625
0
1,786
1,995
39,908
2,996
L
1,013
35
0
700
6,468
2,228
0
580
5,888
56,371
0
W
Bacchus
F34R CREE
Bacchus
3,791
492
0
889
6,372
5,543
0
1,751
4,621
20,155
1,580
W
Nemesis
FLEXWHIP
Nemesis
5,476
2,284
0
4,678
10,539
4,123
0
214
10,325
0
45,813
W
5,430
2,243
0
1,566
4,522
1,851
0
55
4,467
0
60,488
W
Thanatos
Segismundo51
Thanatos
3,343
203
0
5,319
7,283
3,219
0
995
6,288
0
34,754
W
Scylla
Wuhan9089
Scylla
1,043
0
0
1,250
4,146
1,522
0
2,565
1,581
41,857
0
L
Artemis
oFloppp
Artemis
3,476
1,148
0
2,628
8,048
2,690
0
1,429
6,619
0
38,060

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,604
Gold Earned
30,759
366
Minions Killed
343
0
Camps Cleared
0
1,145,977
Distance Traveled
1,168,869
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,356
669
106
10
0
245,713
0
L
Artio
5,807
528
25
2
0
258,283
7
L
The Morrigan
5,666
515
67
6
0
180,087
1
L
He Bo
5,942
540
93
8
0
255,056
0
W
Bacchus
5,632
512
30
3
0
225,616
4
W
Nemesis
6,217
565
91
8
0
243,494
0
W
Ullr
6,824
620
89
8
0
197,398
2
W
Thanatos
5,826
530
55
5
0
276,723
0
W
Scylla
6,260
569
78
7
0
225,638
1
L
Artemis
5,833
530
75
7
0
206,838
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role