Player Matchup

Anubis
Anubis
Danno 514837
Anubis
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 29L
1,426 Elo+
Party 2
Serqet
Serqet
Droob13
Serqet
Level 167
God Stats
1W - 2L
1,114 SR
Queue Stats
67W - 70L
1,506 Elo+
Party 2
Khepri
Khepri
Jeff Marek
Khepri
Level 143
God Stats
10W - 5L
1,596 SR
Queue Stats
49W - 54L
1,471 Elo+
Party 2
King Arthur
King Arthur
SimpGodSr
King Arthur
Level 128
God Stats
1W - 1L
1,315 SR
Queue Stats
54W - 46L
1,520 Elo+
Party 2
Cernunnos
Cernunnos
Tikempo17
Cernunnos
Level 119
God Stats
6W - 6L
1,473 SR
Queue Stats
66W - 68L
1,530 Elo+
Party 2
Team Averages
Level 137
1,400 SR
1,491 Elo+

VS

Team Averages
Level 136
1,476 SR
1,553 Elo+
Thoth
Thoth
Aaronsaurus9994
Thoth
Level 123
God Stats
0W - 1L
1,278 SR
Queue Stats
21W - 22L
1,551 Elo+
Party 1
Apollo
Apollo
ForeverLive11
Apollo
Level 129
God Stats
6W - 5L
1,599 SR
Queue Stats
27W - 32L
1,531 Elo+
Solo
Hercules
Hercules
HUGOSINFERNO
Hercules
Level 120
God Stats
0W - 3L
1,314 SR
Queue Stats
28W - 34L
1,535 Elo+
Party 1
Ravana
Ravana
jd1938
Ravana
Level 148
God Stats
131W - 95L
1,577 SR
Queue Stats
254W - 218L
1,568 Elo+
Solo
Thanatos
Thanatos
lolShowcase
Thanatos
Level 159
God Stats
4W - 4L
1,612 SR
Queue Stats
91W - 75L
1,579 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
11
3 / 1 / 2
6,246
568
3,694
4,894
2,236
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Serqet
Droob13
Serqet
12
2 / 0 / 2
6,426
584
3,974
6,804
2,943
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Khepri
Jeff Marek
Khepri
10
1 / 1 / 4
6,223
566
2,261
6,592
4,791
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

King Arthur
SimpGodSr
King Arthur
11
0 / 1 / 1
6,236
567
4,385
10,076
8,370
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cernunnos
Tikempo17
Cernunnos
12
2 / 0 / 0
7,082
644
3,200
2,427
1,124
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 0
5,829
530
3,428
5,953
1,385
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

7
0 / 1 / 0
4,797
436
670
3,250
887
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hercules
HUGOSINFERNO
Hercules
9
0 / 1 / 0
4,876
443
1,388
6,012
4,377
Warding Sigil

Warding Sigil

+15
Physical Power
+10
Physical Protection
+15
Magical Protection
+75
Health

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Ravana
jd1938
Ravana
11
0 / 2 / 1
6,305
573
6,339
7,437
4,443
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Thanatos
lolShowcase
Thanatos
12
2 / 0 / 1
6,105
555
2,674
7,089
2,643
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
5
8
Kills
3
3
Deaths
8
9
Assists
2
Player
Kills
Deaths
Assists
KDA
L
1
4
0
0.25
W
Anubis
3
1
2
4
W
Serqet
Droob13
Serqet
2
0
2
3
L
0
1
0
0
L
Hercules
HUGOSINFERNO
Hercules
0
1
0
0
W
Khepri
Jeff Marek
Khepri
1
1
4
3
W
King Arthur
SimpGodSr
King Arthur
0
1
1
0.5
W
Cernunnos
Tikempo17
Cernunnos
2
0
0
2
L
Ravana
jd1938
Ravana
0
2
1
0.25
L
Thanatos
lolShowcase
Thanatos
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,514
Damage
14,499
30,793
Taken
29,741
19,464
Mitigated
13,735
9,814
Healing
12,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,428
78
0
310
5,953
1,385
0
2,620
3,141
37,665
864
W
Anubis
3,694
42
175
1,915
4,894
2,236
0
1,041
3,617
43,826
0
W
Serqet
Droob13
Serqet
3,974
403
0
1,282
6,804
2,943
0
808
5,828
0
61,513
L
670
514
0
606
3,250
887
0
402
2,848
0
20,711
L
Hercules
HUGOSINFERNO
Hercules
1,388
219
0
1,674
6,012
4,377
0
1,520
4,492
0
26,157
W
Khepri
Jeff Marek
Khepri
2,261
123
0
2,088
6,592
4,791
0
1,056
5,418
15,257
1,817
W
King Arthur
SimpGodSr
King Arthur
4,385
469
0
2,930
10,076
8,370
0
0
9,322
0
42,730
W
Cernunnos
Tikempo17
Cernunnos
3,200
1,579
0
1,424
2,427
1,124
844
0
2,427
0
56,434
L
Ravana
jd1938
Ravana
6,339
1,814
0
2,234
7,437
4,443
0
1,033
5,948
0
50,353
L
Thanatos
lolShowcase
Thanatos
2,674
603
0
7,810
7,089
2,643
0
287
6,640
0
47,841

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,213
Gold Earned
27,912
372
Minions Killed
347
0
Camps Cleared
0
1,115,567
Distance Traveled
1,035,070
15
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
5,829
530
91
8
0
223,261
0
W
Anubis
6,246
568
72
7
0
216,565
2
W
Serqet
6,426
584
102
9
0
260,256
3
L
Apollo
4,797
436
48
4
0
143,988
2
L
Hercules
4,876
443
42
4
0
232,966
0
W
Khepri
6,223
566
23
2
0
230,425
6
W
King Arthur
6,236
567
76
7
0
204,594
0
W
Cernunnos
7,082
644
99
9
0
203,727
4
L
Ravana
6,305
573
88
8
0
177,829
2
L
Thanatos
6,105
555
78
7
0
257,026
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role