Player Matchup

Atlas
Atlas
RS29x
Atlas
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 64L
1,439 Elo+
Party 3
Ares
Ares
dincurry
Ares
Level 149
God Stats
1W - 2L
1,580 SR
Queue Stats
54W - 65L
1,466 Elo+
Party 3
Aphrodite
Aphrodite
klleft
Aphrodite
Level 27
God Stats
3W - 3L
1,615 SR
Queue Stats
29W - 44L
1,440 Elo+
Party 3
Merlin
Merlin
leglover
Merlin
Level 137
God Stats
0W - 2L
1,500 SR
Queue Stats
41W - 55L
1,428 Elo+
Party 3
Raijin
Raijin
wefjih
Raijin
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 71L
1,436 Elo+
Party 3
Team Averages
Level 106
1,539 SR
1,442 Elo+

VS

Team Averages
Level 129
1,478 SR
1,498 Elo+
Merlin
Merlin
 
Merlin
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
AGS730
Heimdallr
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
149W - 127L
1,496 Elo+
Party 2
Erlang Shen
Erlang Shen
Kyraish
Erlang Shen
Level 149
God Stats
9W - 7L
1,368 SR
Queue Stats
204W - 201L
1,503 Elo+
Party 1
Kuzenbo
Kuzenbo
amt00046000
Kuzenbo
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 71L
1,482 Elo+
Party 2
Hun Batz
Hun Batz
mtfc0716
Hun Batz
Level 102
God Stats
4W - 3L
1,521 SR
Queue Stats
208W - 212L
1,507 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
RS29x
Atlas
15
2 / 1 / 2
7,896
494
6,572
14,982
8,779
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Ares
10
1 / 5 / 2
6,674
417
5,294
17,803
16,656
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Aphrodite
klleft
Aphrodite
10
0 / 5 / 2
6,344
397
3,546
10,321
8,322
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Merlin
leglover
Merlin
14
2 / 1 / 2
8,117
507
9,922
7,767
3,220
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Raijin
wefjih
Raijin
14
2 / 4 / 0
8,132
508
4,722
10,084
3,960
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
16
2 / 2 / 1
9,323
583
6,611
6,836
2,610
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Heimdallr
AGS730
Heimdallr
16
4 / 1 / 3
9,566
598
9,553
8,043
3,318
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Erlang Shen
Kyraish
Erlang Shen
14
1 / 1 / 5
9,092
568
9,364
13,495
8,171
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Kuzenbo
amt00046000
Kuzenbo
13
2 / 1 / 9
9,149
572
6,208
16,998
23,749
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Hun Batz
mtfc0716
Hun Batz
15
7 / 2 / 3
8,942
559
7,626
15,071
6,458
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
37
7
Kills
16
16
Deaths
7
8
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
2
2
1
1.25
W
Heimdallr
AGS730
Heimdallr
4
1
3
5.5
W
Erlang Shen
Kyraish
Erlang Shen
1
1
5
3.5
L
Atlas
RS29x
Atlas
2
1
2
3
W
Kuzenbo
amt00046000
Kuzenbo
2
1
9
6.5
L
Ares
1
5
2
0.4
L
Aphrodite
klleft
Aphrodite
0
5
2
0.2
L
Merlin
leglover
Merlin
2
1
2
3
W
Hun Batz
mtfc0716
Hun Batz
7
2
3
4.25
L
Raijin
wefjih
Raijin
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,056
Damage
39,362
60,957
Taken
60,443
40,937
Mitigated
44,306
12,905
Healing
21,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
6,611
527
0
681
6,836
2,610
118
4,363
2,473
82,955
361
W
Heimdallr
AGS730
Heimdallr
9,553
5,449
0
1,971
8,043
3,318
544
4,386
3,208
0
86,597
W
Erlang Shen
Kyraish
Erlang Shen
9,364
4,575
0
8,602
13,495
8,171
0
5,875
7,620
0
58,909
L
Atlas
RS29x
Atlas
6,572
1,943
0
5,310
14,982
8,779
0
1,278
13,704
55,712
1,929
W
Kuzenbo
amt00046000
Kuzenbo
6,208
2,485
0
3,177
16,998
23,749
87
8,023
8,753
32,410
813
L
Ares
5,294
620
0
2,267
17,803
16,656
0
4,262
13,479
19,630
0
L
Aphrodite
klleft
Aphrodite
3,546
917
0
3,653
10,321
8,322
0
2,031
8,290
23,789
0
L
Merlin
leglover
Merlin
9,922
823
0
705
7,767
3,220
0
4,514
3,253
67,928
759
W
Hun Batz
mtfc0716
Hun Batz
7,626
2,529
0
7,048
15,071
6,458
617
6,676
8,395
0
74,031
L
Raijin
wefjih
Raijin
4,722
589
0
970
10,084
3,960
0
608
9,476
50,999
681

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,163
Gold Earned
46,072
349
Minions Killed
490
0
Camps Cleared
0
1,454,825
Distance Traveled
1,606,923
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,323
583
147
9
0
310,260
0
W
Heimdallr
9,566
598
140
9
0
308,171
0
W
Erlang Shen
9,092
568
76
5
0
289,845
1
L
Atlas
7,896
494
87
5
0
348,595
0
W
Kuzenbo
9,149
572
30
2
0
343,634
0
L
Ares
6,674
417
16
1
0
313,530
3
L
Aphrodite
6,344
397
36
2
0
192,173
0
L
Merlin
8,117
507
120
8
0
316,106
0
W
Hun Batz
8,942
559
97
6
0
355,013
0
L
Raijin
8,132
508
90
6
0
284,421
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role