Player Matchup

Hel
Hel
 
Hel
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cthulhu
Cthulhu
BabyBuns420
Cthulhu
Level 109
God Stats
2W - 1L
1,938 SR
Queue Stats
28W - 29L
1,529 Elo+
Party 3
Arachne
Arachne
F9-Ped9ro-F9
Arachne
Level 89
God Stats
6W - 1L
1,609 SR
Queue Stats
361W - 359L
1,520 Elo+
Solo
Guan Yu
Guan Yu
PurpleBuffPirate
Guan Yu
Level 57
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 3L
1,774 Elo+
Party 1
Surtr
Surtr
TiddleySteak
Surtr
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 10L
1,684 Elo+
Party 1
Team Averages
Level 90
1,609 SR
1,601 Elo+

VS

Team Averages
Level 64
1,522 SR
1,495 Elo+
Zeus
Zeus
 
Zeus
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
JustRam2
Thanatos
Level 64
God Stats
9W - 11L
1,556 SR
Queue Stats
130W - 119L
1,534 Elo+
Solo
Cthulhu
Cthulhu
PapaHotPants
Cthulhu
Level 29
God Stats
58W - 60L
1,477 SR
Queue Stats
166W - 172L
1,430 Elo+
Party 2
Neith
Neith
Sesman777
Neith
Level 49
God Stats
7W - 9L
1,508 SR
Queue Stats
75W - 62L
1,584 Elo+
Solo
The Morrigan
The Morrigan
THEDANDY603
The Morrigan
Level 89
God Stats
6W - 6L
1,571 SR
Queue Stats
143W - 146L
1,428 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
12
5 / 1 / 6
7,838
1,568
5,935
5,559
2,171
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
BabyBuns420
Cthulhu
12
1 / 1 / 9
6,693
1,339
7,539
6,050
5,030
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Arachne
F9-Ped9ro-F9
Arachne
11
4 / 2 / 5
7,064
1,413
4,614
4,060
1,960
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

11
3 / 1 / 7
7,013
1,403
8,569
7,909
6,646
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
0 / 2 / 7
5,991
1,198
5,358
7,268
4,461
Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Team 1 Tickets

369

VS

Team 2 Tickets

324

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
10
0 / 1 / 0
5,322
1,064
630
866
158
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
JustRam2
Thanatos
10
3 / 3 / 2
6,563
1,313
5,613
10,855
3,735
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
PapaHotPants
Cthulhu
10
1 / 4 / 6
6,177
1,235
5,638
9,901
9,497
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Neith
Sesman777
Neith
11
1 / 1 / 4
6,431
1,286
7,330
8,279
3,041
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Morrigan
THEDANDY603
The Morrigan
12
2 / 4 / 4
6,796
1,359
8,026
7,401
3,188
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
23
13
Kills
7
7
Deaths
13
34
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
5
1
6
8
L
Zeus
 
Zeus
0
1
0
0
W
Cthulhu
BabyBuns420
Cthulhu
1
1
9
5.5
W
Arachne
F9-Ped9ro-F9
Arachne
4
2
5
3.25
L
Thanatos
JustRam2
Thanatos
3
3
2
1.33
L
Cthulhu
PapaHotPants
Cthulhu
1
4
6
1
W
3
1
7
6.5
L
Neith
Sesman777
Neith
1
1
4
3
L
The Morrigan
THEDANDY603
The Morrigan
2
4
4
1
W
0
2
7
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,015
Damage
27,237
30,846
Taken
37,302
20,268
Mitigated
19,619
11,610
Healing
4,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
5,935
325
3,246
2,428
5,559
2,171
0
2,363
2,984
22,851
1,446
L
Zeus
 
Zeus
630
248
0
0
866
158
0
214
652
2,363
63
W
Cthulhu
BabyBuns420
Cthulhu
7,539
510
203
1,024
6,050
5,030
0
2,110
3,895
19,238
0
W
Arachne
F9-Ped9ro-F9
Arachne
4,614
3,831
0
506
4,060
1,960
0
2,247
1,662
0
6,774
L
Thanatos
JustRam2
Thanatos
5,613
977
0
2,563
10,855
3,735
0
3,197
7,658
0
16,724
L
Cthulhu
PapaHotPants
Cthulhu
5,638
721
293
482
9,901
9,497
0
3,583
6,021
9,538
0
W
8,569
1,822
1,768
1,958
7,909
6,646
0
4,004
3,822
0
15,148
L
Neith
Sesman777
Neith
7,330
1,726
0
882
8,279
3,041
0
2,823
5,291
0
24,124
L
The Morrigan
THEDANDY603
The Morrigan
8,026
1,223
453
0
7,401
3,188
0
2,903
4,363
18,771
0
W
5,358
2,066
0
477
7,268
4,461
0
2,928
4,209
514
13,233

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,599
Gold Earned
31,289
106
Minions Killed
102
7
Camps Cleared
3
576,049
Distance Traveled
429,647
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
7,838
1,568
50
10
2
118,865
0
L
Zeus
5,322
1,064
7
1
1
18,866
0
W
Cthulhu
6,693
1,339
30
6
1
119,824
0
W
Arachne
7,064
1,413
6
1
2
107,308
0
L
Thanatos
6,563
1,313
17
3
1
119,427
0
L
Cthulhu
6,177
1,235
13
3
1
93,442
0
W
Guan Yu
7,013
1,403
8
2
0
122,463
0
L
Neith
6,431
1,286
37
7
0
105,075
0
L
The Morrigan
6,796
1,359
28
6
0
92,837
0
W
Surtr
5,991
1,198
12
2
2
107,589
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role